2024-08-31 19:03:17 +08:00

172 lines
4.1 KiB
C#

using AntdUI;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntdUIDemo.Models
{
public class User : NotifyProperty
{
private int id { get; set; }
private bool selected;
private string name;
private int age;
private string address;
private bool enabled;
private CellImage[] cellImages;
private CellTag[] cellTags;
private CellBadge cellBadge;
private CellText cellText;
private CellLink[] cellLinks;
private CellProgress cellProgress;
private CellDivider cellDivider;
public int Id
{
get { return id; }
set
{
if (id == value) return;
id = value;
OnPropertyChanged(nameof(Id));
}
}
public bool Selected
{
get { return selected; }
set
{
if (selected == value) return;
selected = value;
OnPropertyChanged(nameof(Selected));
}
}
public string Name
{
get { return name; }
set
{
if (name == value) return;
name = value;
OnPropertyChanged(nameof(Name));
}
}
public int Age
{
get { return age; }
set
{
if (age == value) return;
age = value;
OnPropertyChanged(nameof(Age));
}
}
public string Address
{
get { return address; }
set
{
if (address == value) return;
address = value;
OnPropertyChanged(nameof(Address));
}
}
public bool Enabled
{
get { return enabled; }
set
{
if (enabled == value) return;
enabled = value;
OnPropertyChanged(nameof(Enabled));
}
}
public CellImage[] CellImages
{
get { return cellImages; }
set
{
if (cellImages == value) return;
cellImages = value;
OnPropertyChanged(nameof(CellImages));
}
}
public CellTag[] CellTags
{
get { return cellTags; }
set
{
if (cellTags == value) return;
cellTags = value;
OnPropertyChanged(nameof(CellTags));
}
}
public CellBadge CellBadge
{
get { return cellBadge; }
set
{
if (cellBadge == value) return;
cellBadge = value;
OnPropertyChanged(nameof(CellBadge));
}
}
public CellText CellText
{
get { return cellText; }
set
{
if (cellText == value) return;
cellText = value;
OnPropertyChanged(nameof(CellText));
}
}
public CellLink[] CellLinks
{
get { return cellLinks; }
set
{
if (cellLinks == value) return;
cellLinks = value;
OnPropertyChanged(nameof(CellLinks));
}
}
public CellProgress CellProgress
{
get { return cellProgress; }
set
{
if (cellProgress == value) return;
cellProgress = value;
OnPropertyChanged(nameof(CellProgress));
}
}
public CellDivider CellDivider
{
get { return cellDivider; }
set
{
if (cellDivider == value) return;
cellDivider = value;
OnPropertyChanged(nameof(CellDivider));
}
}
}
}