antdui-demo/Views/MenuDemo.cs
2024-11-28 17:22:08 +08:00

104 lines
3.1 KiB
C#

using AntdUI;
using System;
using System.Drawing;
using System.Windows.Forms;
namespace AntdUIDemo.Views
{
public partial class MenuDemo : UserControl
{
public MenuDemo()
{
InitializeComponent();
//设置默认值
InitData();
// 绑定事件
BindEventHandler();
}
private void BindEventHandler()
{
switch_collapsed.CheckedChanged += switch_CheckedChanged;
switch_indent.CheckedChanged += switch_CheckedChanged;
switch_round.CheckedChanged += switch_CheckedChanged;
switch_showsubback.CheckedChanged += switch_CheckedChanged;
switch_unique.CheckedChanged += switch_CheckedChanged;
input_radius.ValueChanged += Input_decimal_ValueChanged;
colorPicker_forecolor.ValueChanged += ColorPicker_ValueChanged;
colorPicker_foreactive.ValueChanged += ColorPicker_ValueChanged;
colorPicker_backhover.ValueChanged += ColorPicker_ValueChanged;
colorPicker_backactive.ValueChanged += ColorPicker_ValueChanged;
buttonCZ.Click += ButtonCZ_Click;
}
private void switch_CheckedChanged(object sender, BoolEventArgs e)
{
LoadMenu();
}
private void ButtonCZ_Click(object sender, EventArgs e)
{
InitData();
LoadMenu();
}
private void ColorPicker_ValueChanged(object sender, ColorEventArgs e)
{
LoadMenu();
}
private void Input_decimal_ValueChanged(object sender, DecimalEventArgs e)
{
LoadMenu();
}
private void select_intvalue_SelectedIndexChanged(object sender, IntEventArgs e)
{
LoadMenu();
}
private void InitData()
{
switch_collapsed.Checked = false;
switch_indent.Checked = true;
switch_round.Checked = false;
switch_showsubback.Checked = false;
switch_unique.Checked = false;
input_radius.Value = 6;
colorPicker_forecolor.ClearValue();
colorPicker_foreactive.ClearValue();
colorPicker_backhover.ClearValue();
colorPicker_backactive.ClearValue();
}
private void LoadMenu()
{
ApplyMenuSettings(menu_inline);
ApplyMenuSettings(menu_vertical);
ApplyMenuSettings(menu_horizontal);
}
private void ApplyMenuSettings(AntdUI.Menu menu)
{
menu.Collapsed = switch_collapsed.Checked;
menu.Indent = switch_indent.Checked;
menu.Round = switch_round.Checked;
menu.ShowSubBack = switch_showsubback.Checked;
menu.Unique = switch_unique.Checked;
menu.Radius = (int)input_radius.Value;
menu.ForeColor = colorPicker_forecolor.ValueClear;
menu.ForeActive = colorPicker_foreactive.ValueClear;
menu.BackHover = colorPicker_backhover.ValueClear;
menu.BackActive = colorPicker_backactive.ValueClear;
}
}
}