294 lines
13 KiB
C#
294 lines
13 KiB
C#
namespace AntdUIDemo.Views
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{
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partial class BadgeDemo
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.stackPanel1 = new AntdUI.StackPanel();
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this.divider1 = new AntdUI.Divider();
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this.label2 = new AntdUI.Label();
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this.label1 = new AntdUI.Label();
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this.label3 = new AntdUI.Label();
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this.flowPanel1 = new AntdUI.FlowPanel();
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this.badge6 = new AntdUI.Badge();
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this.badge5 = new AntdUI.Badge();
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this.badge3 = new AntdUI.Badge();
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this.badge2 = new AntdUI.Badge();
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this.badge1 = new AntdUI.Badge();
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this.flowPanel2 = new AntdUI.FlowPanel();
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this.badge7 = new AntdUI.Badge();
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this.flowPanel3 = new AntdUI.FlowPanel();
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this.badge4 = new AntdUI.Badge();
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this.badge8 = new AntdUI.Badge();
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this.badge9 = new AntdUI.Badge();
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this.badge10 = new AntdUI.Badge();
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this.badge11 = new AntdUI.Badge();
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this.badge12 = new AntdUI.Badge();
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this.stackPanel1.SuspendLayout();
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this.flowPanel1.SuspendLayout();
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this.flowPanel2.SuspendLayout();
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this.flowPanel3.SuspendLayout();
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this.SuspendLayout();
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//
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// stackPanel1
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//
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this.stackPanel1.Controls.Add(this.flowPanel3);
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this.stackPanel1.Controls.Add(this.flowPanel2);
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this.stackPanel1.Controls.Add(this.flowPanel1);
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this.stackPanel1.Controls.Add(this.label3);
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this.stackPanel1.Controls.Add(this.divider1);
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this.stackPanel1.Controls.Add(this.label2);
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this.stackPanel1.Controls.Add(this.label1);
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this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.stackPanel1.Location = new System.Drawing.Point(0, 0);
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this.stackPanel1.Name = "stackPanel1";
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this.stackPanel1.Size = new System.Drawing.Size(700, 467);
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this.stackPanel1.TabIndex = 0;
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this.stackPanel1.Text = "stackPanel1";
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this.stackPanel1.Vertical = true;
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//
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// divider1
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//
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this.divider1.Location = new System.Drawing.Point(3, 79);
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this.divider1.Name = "divider1";
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this.divider1.Size = new System.Drawing.Size(694, 12);
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this.divider1.TabIndex = 25;
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//
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// label2
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//
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this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label2.Location = new System.Drawing.Point(3, 49);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(694, 24);
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this.label2.TabIndex = 24;
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this.label2.Text = "图标右上角的圆形徽标数字。";
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//
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// label1
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//
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this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label1.Location = new System.Drawing.Point(3, 3);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(694, 40);
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this.label1.TabIndex = 23;
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this.label1.Text = "Badge 徽标数";
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//
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// label3
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//
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this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label3.Location = new System.Drawing.Point(3, 97);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(694, 24);
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this.label3.TabIndex = 26;
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this.label3.Text = "基本用法";
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//
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// flowPanel1
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//
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this.flowPanel1.Controls.Add(this.badge5);
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this.flowPanel1.Controls.Add(this.badge3);
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this.flowPanel1.Controls.Add(this.badge2);
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this.flowPanel1.Controls.Add(this.badge1);
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this.flowPanel1.Controls.Add(this.badge6);
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this.flowPanel1.Location = new System.Drawing.Point(3, 127);
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this.flowPanel1.Name = "flowPanel1";
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this.flowPanel1.Size = new System.Drawing.Size(694, 38);
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this.flowPanel1.TabIndex = 27;
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this.flowPanel1.Text = "flowPanel1";
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//
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// badge6
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//
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this.badge6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge6.Location = new System.Drawing.Point(3, 3);
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this.badge6.Name = "badge6";
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this.badge6.Size = new System.Drawing.Size(120, 32);
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this.badge6.TabIndex = 5;
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this.badge6.Text = "Default";
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//
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// badge5
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//
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this.badge5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge5.Location = new System.Drawing.Point(507, 3);
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this.badge5.Name = "badge5";
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this.badge5.Size = new System.Drawing.Size(120, 32);
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this.badge5.State = AntdUI.TState.Warn;
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this.badge5.TabIndex = 10;
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this.badge5.Text = "Warn";
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//
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// badge3
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//
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this.badge3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge3.Location = new System.Drawing.Point(381, 3);
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this.badge3.Name = "badge3";
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this.badge3.Size = new System.Drawing.Size(120, 32);
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this.badge3.State = AntdUI.TState.Error;
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this.badge3.TabIndex = 8;
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this.badge3.Text = "Error";
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//
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// badge2
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//
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this.badge2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge2.Location = new System.Drawing.Point(255, 3);
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this.badge2.Name = "badge2";
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this.badge2.Size = new System.Drawing.Size(120, 32);
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this.badge2.State = AntdUI.TState.Primary;
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this.badge2.TabIndex = 7;
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this.badge2.Text = "Primary";
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//
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// badge1
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//
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this.badge1.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge1.Location = new System.Drawing.Point(129, 3);
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this.badge1.Name = "badge1";
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this.badge1.Size = new System.Drawing.Size(120, 32);
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this.badge1.State = AntdUI.TState.Success;
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this.badge1.TabIndex = 6;
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this.badge1.Text = "Success";
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//
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// flowPanel2
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//
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this.flowPanel2.Controls.Add(this.badge7);
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this.flowPanel2.Location = new System.Drawing.Point(3, 171);
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this.flowPanel2.Name = "flowPanel2";
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this.flowPanel2.Size = new System.Drawing.Size(694, 38);
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this.flowPanel2.TabIndex = 28;
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this.flowPanel2.Text = "flowPanel2";
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//
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// badge7
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//
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this.badge7.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge7.Location = new System.Drawing.Point(3, 3);
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this.badge7.Name = "badge7";
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this.badge7.Size = new System.Drawing.Size(120, 32);
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this.badge7.State = AntdUI.TState.Processing;
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this.badge7.TabIndex = 12;
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this.badge7.Text = "Processing";
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//
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// flowPanel3
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//
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this.flowPanel3.Controls.Add(this.badge12);
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this.flowPanel3.Controls.Add(this.badge4);
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this.flowPanel3.Controls.Add(this.badge8);
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this.flowPanel3.Controls.Add(this.badge9);
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this.flowPanel3.Controls.Add(this.badge10);
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this.flowPanel3.Controls.Add(this.badge11);
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this.flowPanel3.Location = new System.Drawing.Point(3, 215);
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this.flowPanel3.Name = "flowPanel3";
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this.flowPanel3.Size = new System.Drawing.Size(694, 38);
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this.flowPanel3.TabIndex = 29;
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this.flowPanel3.Text = "flowPanel3";
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//
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// badge4
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//
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this.badge4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge4.Location = new System.Drawing.Point(155, 3);
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this.badge4.Name = "badge4";
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this.badge4.Size = new System.Drawing.Size(32, 32);
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this.badge4.State = AntdUI.TState.Warn;
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this.badge4.TabIndex = 10;
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//
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// badge8
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//
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this.badge8.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge8.Location = new System.Drawing.Point(117, 3);
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this.badge8.Name = "badge8";
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this.badge8.Size = new System.Drawing.Size(32, 32);
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this.badge8.State = AntdUI.TState.Error;
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this.badge8.TabIndex = 8;
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//
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// badge9
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//
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this.badge9.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge9.Location = new System.Drawing.Point(79, 3);
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this.badge9.Name = "badge9";
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this.badge9.Size = new System.Drawing.Size(32, 32);
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this.badge9.State = AntdUI.TState.Primary;
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this.badge9.TabIndex = 7;
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//
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// badge10
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//
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this.badge10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge10.Location = new System.Drawing.Point(41, 3);
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this.badge10.Name = "badge10";
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this.badge10.Size = new System.Drawing.Size(32, 32);
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this.badge10.State = AntdUI.TState.Success;
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this.badge10.TabIndex = 6;
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//
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// badge11
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//
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this.badge11.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge11.Location = new System.Drawing.Point(3, 3);
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this.badge11.Name = "badge11";
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this.badge11.Size = new System.Drawing.Size(32, 32);
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this.badge11.TabIndex = 5;
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//
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// badge12
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//
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this.badge12.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.badge12.Location = new System.Drawing.Point(193, 3);
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this.badge12.Name = "badge12";
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this.badge12.Size = new System.Drawing.Size(32, 32);
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this.badge12.State = AntdUI.TState.Processing;
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this.badge12.TabIndex = 13;
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//
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// BadgeDemo
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
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this.Controls.Add(this.stackPanel1);
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this.Name = "BadgeDemo";
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this.Size = new System.Drawing.Size(700, 467);
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this.stackPanel1.ResumeLayout(false);
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this.flowPanel1.ResumeLayout(false);
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this.flowPanel2.ResumeLayout(false);
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this.flowPanel3.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private AntdUI.StackPanel stackPanel1;
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private AntdUI.Divider divider1;
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private AntdUI.Label label2;
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private AntdUI.Label label1;
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private AntdUI.Label label3;
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private AntdUI.FlowPanel flowPanel1;
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private AntdUI.Badge badge6;
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private AntdUI.Badge badge5;
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private AntdUI.Badge badge3;
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private AntdUI.Badge badge2;
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private AntdUI.Badge badge1;
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private AntdUI.FlowPanel flowPanel2;
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private AntdUI.Badge badge7;
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private AntdUI.FlowPanel flowPanel3;
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private AntdUI.Badge badge4;
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private AntdUI.Badge badge8;
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private AntdUI.Badge badge9;
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private AntdUI.Badge badge10;
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private AntdUI.Badge badge11;
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private AntdUI.Badge badge12;
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}
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}
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