antdui-demo/Views/DrawerDemo.Designer.cs
2024-10-25 10:13:35 +08:00

233 lines
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namespace AntdUIDemo.Views
{
partial class DrawerDemo
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.stackPanel1 = new AntdUI.StackPanel();
this.stackPanel3 = new AntdUI.StackPanel();
this.switch_mc = new AntdUI.Switch();
this.label6 = new AntdUI.Label();
this.switch_mask = new AntdUI.Switch();
this.label5 = new AntdUI.Label();
this.select_align = new AntdUI.Select();
this.label10 = new AntdUI.Label();
this.label4 = new AntdUI.Label();
this.flowPanel1 = new AntdUI.FlowPanel();
this.button = new AntdUI.Button();
this.label3 = new AntdUI.Label();
this.divider1 = new AntdUI.Divider();
this.label2 = new AntdUI.Label();
this.label1 = new AntdUI.Label();
this.stackPanel1.SuspendLayout();
this.stackPanel3.SuspendLayout();
this.flowPanel1.SuspendLayout();
this.SuspendLayout();
//
// stackPanel1
//
this.stackPanel1.Controls.Add(this.stackPanel3);
this.stackPanel1.Controls.Add(this.label4);
this.stackPanel1.Controls.Add(this.flowPanel1);
this.stackPanel1.Controls.Add(this.label3);
this.stackPanel1.Controls.Add(this.divider1);
this.stackPanel1.Controls.Add(this.label2);
this.stackPanel1.Controls.Add(this.label1);
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.stackPanel1.Location = new System.Drawing.Point(0, 0);
this.stackPanel1.Name = "stackPanel1";
this.stackPanel1.Size = new System.Drawing.Size(750, 327);
this.stackPanel1.TabIndex = 0;
this.stackPanel1.Text = "stackPanel1";
this.stackPanel1.Vertical = true;
//
// stackPanel3
//
this.stackPanel3.Controls.Add(this.switch_mc);
this.stackPanel3.Controls.Add(this.label6);
this.stackPanel3.Controls.Add(this.switch_mask);
this.stackPanel3.Controls.Add(this.label5);
this.stackPanel3.Controls.Add(this.select_align);
this.stackPanel3.Controls.Add(this.label10);
this.stackPanel3.Gap = 4;
this.stackPanel3.Location = new System.Drawing.Point(3, 201);
this.stackPanel3.Name = "stackPanel3";
this.stackPanel3.Size = new System.Drawing.Size(744, 32);
this.stackPanel3.TabIndex = 32;
this.stackPanel3.Text = "stackPanel3";
//
// switch_mc
//
this.switch_mc.AutoCheck = true;
this.switch_mc.Location = new System.Drawing.Point(463, 3);
this.switch_mc.Name = "switch_mc";
this.switch_mc.Size = new System.Drawing.Size(50, 26);
this.switch_mc.TabIndex = 13;
this.switch_mc.Text = "switch1";
//
// label6
//
this.label6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label6.Location = new System.Drawing.Point(333, 3);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(120, 26);
this.label6.TabIndex = 12;
this.label6.Text = "MaskClosable";
//
// switch_mask
//
this.switch_mask.AutoCheck = true;
this.switch_mask.Location = new System.Drawing.Point(273, 3);
this.switch_mask.Name = "switch_mask";
this.switch_mask.Size = new System.Drawing.Size(50, 26);
this.switch_mask.TabIndex = 11;
this.switch_mask.Text = "switch1";
//
// label5
//
this.label5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label5.Location = new System.Drawing.Point(188, 3);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(75, 26);
this.label5.TabIndex = 10;
this.label5.Text = "Mask";
//
// select_align
//
this.select_align.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
this.select_align.List = true;
this.select_align.Location = new System.Drawing.Point(88, 3);
this.select_align.Name = "select_align";
this.select_align.Size = new System.Drawing.Size(90, 26);
this.select_align.TabIndex = 5;
this.select_align.WaveSize = 0;
//
// label10
//
this.label10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label10.Location = new System.Drawing.Point(3, 3);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(75, 26);
this.label10.TabIndex = 4;
this.label10.Text = "Align";
//
// label4
//
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F);
this.label4.Location = new System.Drawing.Point(3, 171);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(744, 24);
this.label4.TabIndex = 31;
this.label4.Text = "控件配置";
//
// flowPanel1
//
this.flowPanel1.Controls.Add(this.button);
this.flowPanel1.Location = new System.Drawing.Point(3, 127);
this.flowPanel1.Name = "flowPanel1";
this.flowPanel1.Size = new System.Drawing.Size(744, 38);
this.flowPanel1.TabIndex = 29;
this.flowPanel1.Text = "flowPanel1";
//
// button
//
this.button.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button.Location = new System.Drawing.Point(3, 3);
this.button.Name = "button";
this.button.Size = new System.Drawing.Size(80, 32);
this.button.TabIndex = 1;
this.button.Text = "Open";
this.button.Type = AntdUI.TTypeMini.Primary;
this.button.WaveSize = 0;
//
// label3
//
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label3.Location = new System.Drawing.Point(3, 97);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(744, 24);
this.label3.TabIndex = 28;
this.label3.Text = "基本用法";
//
// divider1
//
this.divider1.Location = new System.Drawing.Point(3, 79);
this.divider1.Name = "divider1";
this.divider1.Size = new System.Drawing.Size(744, 12);
this.divider1.TabIndex = 27;
//
// label2
//
this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label2.Location = new System.Drawing.Point(3, 49);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(744, 24);
this.label2.TabIndex = 26;
this.label2.Text = "屏幕边缘滑出的浮层面板。";
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.Location = new System.Drawing.Point(3, 3);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(744, 40);
this.label1.TabIndex = 25;
this.label1.Text = "Drawer 抽屉";
//
// DrawerDemo
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
this.Controls.Add(this.stackPanel1);
this.Name = "DrawerDemo";
this.Size = new System.Drawing.Size(750, 327);
this.stackPanel1.ResumeLayout(false);
this.stackPanel3.ResumeLayout(false);
this.flowPanel1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private AntdUI.StackPanel stackPanel1;
private AntdUI.Label label3;
private AntdUI.Divider divider1;
private AntdUI.Label label2;
private AntdUI.Label label1;
private AntdUI.FlowPanel flowPanel1;
private AntdUI.Label label4;
private AntdUI.StackPanel stackPanel3;
private AntdUI.Select select_align;
private AntdUI.Label label10;
private AntdUI.Switch switch_mc;
private AntdUI.Label label6;
private AntdUI.Switch switch_mask;
private AntdUI.Label label5;
private AntdUI.Button button;
}
}