using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace AntdUIDemo.Views { public partial class MsgListDemo : UserControl { public MsgListDemo() { InitializeComponent(); // 绑定事件 BindEventHandler(); } private void BindEventHandler() { Task.Factory.StartNew(() => { msgList.Items.Add(new AntdUI.Chat.MsgItem("WPF / Flutter UI", Properties.Resources.head) { Select = true, Text = "AduSkin:我初三就上班啦", Time = DateTime.Now.ToString("HH:mm:ss") }); Thread.Sleep(1000); msgList.Items.Add(new AntdUI.Chat.MsgItem("宝宝", Properties.Resources.head) { Text = "今天给你买一束花", Time = DateTime.Now.ToString("HH:mm:ss") }); Thread.Sleep(1000); msgList.Items.Add(new AntdUI.Chat.MsgItem("AntdUI", Properties.Resources.head) { Text = "Tom:❤AntDesign设计语言的Winform界面库", Time = DateTime.Now.ToString("HH:mm:ss") }); Thread.Sleep(1000); msgList.Items.Add(new AntdUI.Chat.MsgItem("AntdUI", Properties.Resources.head) { Text = "晚上一起 Crazy Day 4", Time = "疯狂星期四" }); }); } } }