namespace AntdUIDemo.Views
{
partial class BadgeDemo
{
///
/// 必需的设计器变量。
///
private System.ComponentModel.IContainer components = null;
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
///
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
///
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(BadgeDemo));
this.stackPanel1 = new AntdUI.StackPanel();
this.flowPanel3 = new AntdUI.FlowPanel();
this.badge12 = new AntdUI.Badge();
this.badge4 = new AntdUI.Badge();
this.badge8 = new AntdUI.Badge();
this.badge9 = new AntdUI.Badge();
this.badge10 = new AntdUI.Badge();
this.badge11 = new AntdUI.Badge();
this.flowPanel2 = new AntdUI.FlowPanel();
this.badge7 = new AntdUI.Badge();
this.flowPanel1 = new AntdUI.FlowPanel();
this.badge5 = new AntdUI.Badge();
this.badge3 = new AntdUI.Badge();
this.badge2 = new AntdUI.Badge();
this.badge1 = new AntdUI.Badge();
this.badge6 = new AntdUI.Badge();
this.label3 = new AntdUI.Label();
this.divider1 = new AntdUI.Divider();
this.label2 = new AntdUI.Label();
this.label1 = new AntdUI.Label();
this.label4 = new AntdUI.Label();
this.flowPanel9 = new AntdUI.FlowPanel();
this.button30 = new AntdUI.Button();
this.button31 = new AntdUI.Button();
this.button32 = new AntdUI.Button();
this.button38 = new AntdUI.Button();
this.button40 = new AntdUI.Button();
this.button41 = new AntdUI.Button();
this.stackPanel1.SuspendLayout();
this.flowPanel3.SuspendLayout();
this.flowPanel2.SuspendLayout();
this.flowPanel1.SuspendLayout();
this.flowPanel9.SuspendLayout();
this.SuspendLayout();
//
// stackPanel1
//
this.stackPanel1.Controls.Add(this.flowPanel9);
this.stackPanel1.Controls.Add(this.label4);
this.stackPanel1.Controls.Add(this.flowPanel3);
this.stackPanel1.Controls.Add(this.flowPanel2);
this.stackPanel1.Controls.Add(this.flowPanel1);
this.stackPanel1.Controls.Add(this.label3);
this.stackPanel1.Controls.Add(this.divider1);
this.stackPanel1.Controls.Add(this.label2);
this.stackPanel1.Controls.Add(this.label1);
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.stackPanel1.Location = new System.Drawing.Point(0, 0);
this.stackPanel1.Name = "stackPanel1";
this.stackPanel1.Size = new System.Drawing.Size(700, 467);
this.stackPanel1.TabIndex = 0;
this.stackPanel1.Text = "stackPanel1";
this.stackPanel1.Vertical = true;
//
// flowPanel3
//
this.flowPanel3.Controls.Add(this.badge12);
this.flowPanel3.Controls.Add(this.badge4);
this.flowPanel3.Controls.Add(this.badge8);
this.flowPanel3.Controls.Add(this.badge9);
this.flowPanel3.Controls.Add(this.badge10);
this.flowPanel3.Controls.Add(this.badge11);
this.flowPanel3.Location = new System.Drawing.Point(3, 215);
this.flowPanel3.Name = "flowPanel3";
this.flowPanel3.Size = new System.Drawing.Size(694, 38);
this.flowPanel3.TabIndex = 29;
this.flowPanel3.Text = "flowPanel3";
//
// badge12
//
this.badge12.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge12.Location = new System.Drawing.Point(193, 3);
this.badge12.Name = "badge12";
this.badge12.Size = new System.Drawing.Size(32, 32);
this.badge12.State = AntdUI.TState.Processing;
this.badge12.TabIndex = 13;
//
// badge4
//
this.badge4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge4.Location = new System.Drawing.Point(155, 3);
this.badge4.Name = "badge4";
this.badge4.Size = new System.Drawing.Size(32, 32);
this.badge4.State = AntdUI.TState.Warn;
this.badge4.TabIndex = 10;
//
// badge8
//
this.badge8.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge8.Location = new System.Drawing.Point(117, 3);
this.badge8.Name = "badge8";
this.badge8.Size = new System.Drawing.Size(32, 32);
this.badge8.State = AntdUI.TState.Error;
this.badge8.TabIndex = 8;
//
// badge9
//
this.badge9.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge9.Location = new System.Drawing.Point(79, 3);
this.badge9.Name = "badge9";
this.badge9.Size = new System.Drawing.Size(32, 32);
this.badge9.State = AntdUI.TState.Primary;
this.badge9.TabIndex = 7;
//
// badge10
//
this.badge10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge10.Location = new System.Drawing.Point(41, 3);
this.badge10.Name = "badge10";
this.badge10.Size = new System.Drawing.Size(32, 32);
this.badge10.State = AntdUI.TState.Success;
this.badge10.TabIndex = 6;
//
// badge11
//
this.badge11.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge11.Location = new System.Drawing.Point(3, 3);
this.badge11.Name = "badge11";
this.badge11.Size = new System.Drawing.Size(32, 32);
this.badge11.TabIndex = 5;
//
// flowPanel2
//
this.flowPanel2.Controls.Add(this.badge7);
this.flowPanel2.Location = new System.Drawing.Point(3, 171);
this.flowPanel2.Name = "flowPanel2";
this.flowPanel2.Size = new System.Drawing.Size(694, 38);
this.flowPanel2.TabIndex = 28;
this.flowPanel2.Text = "flowPanel2";
//
// badge7
//
this.badge7.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge7.Location = new System.Drawing.Point(3, 3);
this.badge7.Name = "badge7";
this.badge7.Size = new System.Drawing.Size(120, 32);
this.badge7.State = AntdUI.TState.Processing;
this.badge7.TabIndex = 12;
this.badge7.Text = "Processing";
//
// flowPanel1
//
this.flowPanel1.Controls.Add(this.badge5);
this.flowPanel1.Controls.Add(this.badge3);
this.flowPanel1.Controls.Add(this.badge2);
this.flowPanel1.Controls.Add(this.badge1);
this.flowPanel1.Controls.Add(this.badge6);
this.flowPanel1.Location = new System.Drawing.Point(3, 127);
this.flowPanel1.Name = "flowPanel1";
this.flowPanel1.Size = new System.Drawing.Size(694, 38);
this.flowPanel1.TabIndex = 27;
this.flowPanel1.Text = "flowPanel1";
//
// badge5
//
this.badge5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge5.Location = new System.Drawing.Point(507, 3);
this.badge5.Name = "badge5";
this.badge5.Size = new System.Drawing.Size(120, 32);
this.badge5.State = AntdUI.TState.Warn;
this.badge5.TabIndex = 10;
this.badge5.Text = "Warn";
//
// badge3
//
this.badge3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge3.Location = new System.Drawing.Point(381, 3);
this.badge3.Name = "badge3";
this.badge3.Size = new System.Drawing.Size(120, 32);
this.badge3.State = AntdUI.TState.Error;
this.badge3.TabIndex = 8;
this.badge3.Text = "Error";
//
// badge2
//
this.badge2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge2.Location = new System.Drawing.Point(255, 3);
this.badge2.Name = "badge2";
this.badge2.Size = new System.Drawing.Size(120, 32);
this.badge2.State = AntdUI.TState.Primary;
this.badge2.TabIndex = 7;
this.badge2.Text = "Primary";
//
// badge1
//
this.badge1.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge1.Location = new System.Drawing.Point(129, 3);
this.badge1.Name = "badge1";
this.badge1.Size = new System.Drawing.Size(120, 32);
this.badge1.State = AntdUI.TState.Success;
this.badge1.TabIndex = 6;
this.badge1.Text = "Success";
//
// badge6
//
this.badge6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.badge6.Location = new System.Drawing.Point(3, 3);
this.badge6.Name = "badge6";
this.badge6.Size = new System.Drawing.Size(120, 32);
this.badge6.TabIndex = 5;
this.badge6.Text = "Default";
//
// label3
//
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label3.Location = new System.Drawing.Point(3, 97);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(694, 24);
this.label3.TabIndex = 26;
this.label3.Text = "基本用法";
//
// divider1
//
this.divider1.Location = new System.Drawing.Point(3, 79);
this.divider1.Name = "divider1";
this.divider1.Size = new System.Drawing.Size(694, 12);
this.divider1.TabIndex = 25;
//
// label2
//
this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label2.Location = new System.Drawing.Point(3, 49);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(694, 24);
this.label2.TabIndex = 24;
this.label2.Text = "图标右上角的圆形徽标数字。";
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.Location = new System.Drawing.Point(3, 3);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(694, 40);
this.label1.TabIndex = 23;
this.label1.Text = "Badge 徽标数";
//
// label4
//
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label4.Location = new System.Drawing.Point(3, 259);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(694, 24);
this.label4.TabIndex = 30;
this.label4.Text = "控件组合";
//
// flowPanel9
//
this.flowPanel9.Controls.Add(this.button30);
this.flowPanel9.Controls.Add(this.button31);
this.flowPanel9.Controls.Add(this.button32);
this.flowPanel9.Controls.Add(this.button38);
this.flowPanel9.Controls.Add(this.button40);
this.flowPanel9.Controls.Add(this.button41);
this.flowPanel9.Location = new System.Drawing.Point(3, 289);
this.flowPanel9.Name = "flowPanel9";
this.flowPanel9.Size = new System.Drawing.Size(694, 44);
this.flowPanel9.TabIndex = 31;
this.flowPanel9.Text = "flowPanel9";
//
// button30
//
this.button30.BadgeSvg = "DeleteFilled";
this.button30.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button30.Location = new System.Drawing.Point(433, 3);
this.button30.Name = "button30";
this.button30.Size = new System.Drawing.Size(80, 38);
this.button30.TabIndex = 5;
this.button30.Text = "Info";
this.button30.Type = AntdUI.TTypeMini.Info;
//
// button31
//
this.button31.BadgeSvg = resources.GetString("button31.BadgeSvg");
this.button31.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button31.Location = new System.Drawing.Point(347, 3);
this.button31.Name = "button31";
this.button31.Size = new System.Drawing.Size(80, 38);
this.button31.TabIndex = 4;
this.button31.Text = "Error";
this.button31.Type = AntdUI.TTypeMini.Error;
//
// button32
//
this.button32.Badge = "1";
this.button32.BadgeAlign = AntdUI.TAlignFrom.BR;
this.button32.BadgeBack = System.Drawing.Color.Orange;
this.button32.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button32.Location = new System.Drawing.Point(261, 3);
this.button32.Name = "button32";
this.button32.Size = new System.Drawing.Size(80, 38);
this.button32.TabIndex = 3;
this.button32.Text = "Warn";
this.button32.Type = AntdUI.TTypeMini.Warn;
//
// button38
//
this.button38.Badge = "99+";
this.button38.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button38.Location = new System.Drawing.Point(175, 3);
this.button38.Name = "button38";
this.button38.Size = new System.Drawing.Size(80, 38);
this.button38.TabIndex = 2;
this.button38.Text = "Success";
this.button38.Type = AntdUI.TTypeMini.Success;
//
// button40
//
this.button40.Badge = "1";
this.button40.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button40.Location = new System.Drawing.Point(89, 3);
this.button40.Name = "button40";
this.button40.Size = new System.Drawing.Size(80, 38);
this.button40.TabIndex = 1;
this.button40.Text = "Primary";
this.button40.Type = AntdUI.TTypeMini.Primary;
//
// button41
//
this.button41.Badge = "";
this.button41.Cursor = System.Windows.Forms.Cursors.Default;
this.button41.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.button41.Location = new System.Drawing.Point(3, 3);
this.button41.Name = "button41";
this.button41.Size = new System.Drawing.Size(80, 38);
this.button41.TabIndex = 0;
this.button41.Text = "Default";
//
// BadgeDemo
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
this.Controls.Add(this.stackPanel1);
this.Name = "BadgeDemo";
this.Size = new System.Drawing.Size(700, 467);
this.stackPanel1.ResumeLayout(false);
this.flowPanel3.ResumeLayout(false);
this.flowPanel2.ResumeLayout(false);
this.flowPanel1.ResumeLayout(false);
this.flowPanel9.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private AntdUI.StackPanel stackPanel1;
private AntdUI.Divider divider1;
private AntdUI.Label label2;
private AntdUI.Label label1;
private AntdUI.Label label3;
private AntdUI.FlowPanel flowPanel1;
private AntdUI.Badge badge6;
private AntdUI.Badge badge5;
private AntdUI.Badge badge3;
private AntdUI.Badge badge2;
private AntdUI.Badge badge1;
private AntdUI.FlowPanel flowPanel2;
private AntdUI.Badge badge7;
private AntdUI.FlowPanel flowPanel3;
private AntdUI.Badge badge4;
private AntdUI.Badge badge8;
private AntdUI.Badge badge9;
private AntdUI.Badge badge10;
private AntdUI.Badge badge11;
private AntdUI.Badge badge12;
private AntdUI.Label label4;
private AntdUI.FlowPanel flowPanel9;
private AntdUI.Button button30;
private AntdUI.Button button31;
private AntdUI.Button button32;
private AntdUI.Button button38;
private AntdUI.Button button40;
private AntdUI.Button button41;
}
}