namespace AntdUIDemo.Views { partial class SwitchDemo { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { this.stackPanel1 = new AntdUI.StackPanel(); this.flowPanel2 = new AntdUI.FlowPanel(); this.switch6 = new AntdUI.Switch(); this.switch5 = new AntdUI.Switch(); this.switch7 = new AntdUI.Switch(); this.switch8 = new AntdUI.Switch(); this.label4 = new AntdUI.Label(); this.flowPanel1 = new AntdUI.FlowPanel(); this.switch9 = new AntdUI.Switch(); this.switch10 = new AntdUI.Switch(); this.switch2 = new AntdUI.Switch(); this.switch1 = new AntdUI.Switch(); this.label3 = new AntdUI.Label(); this.divider1 = new AntdUI.Divider(); this.label2 = new AntdUI.Label(); this.label1 = new AntdUI.Label(); this.label5 = new AntdUI.Label(); this.flowPanel3 = new AntdUI.FlowPanel(); this.switch13 = new AntdUI.Switch(); this.switch14 = new AntdUI.Switch(); this.stackPanel1.SuspendLayout(); this.flowPanel2.SuspendLayout(); this.flowPanel1.SuspendLayout(); this.flowPanel3.SuspendLayout(); this.SuspendLayout(); // // stackPanel1 // this.stackPanel1.Controls.Add(this.flowPanel3); this.stackPanel1.Controls.Add(this.label5); this.stackPanel1.Controls.Add(this.flowPanel2); this.stackPanel1.Controls.Add(this.label4); this.stackPanel1.Controls.Add(this.flowPanel1); this.stackPanel1.Controls.Add(this.label3); this.stackPanel1.Controls.Add(this.divider1); this.stackPanel1.Controls.Add(this.label2); this.stackPanel1.Controls.Add(this.label1); this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill; this.stackPanel1.Location = new System.Drawing.Point(0, 0); this.stackPanel1.Name = "stackPanel1"; this.stackPanel1.Size = new System.Drawing.Size(700, 458); this.stackPanel1.TabIndex = 0; this.stackPanel1.Text = "stackPanel1"; this.stackPanel1.Vertical = true; // // flowPanel2 // this.flowPanel2.Controls.Add(this.switch6); this.flowPanel2.Controls.Add(this.switch5); this.flowPanel2.Controls.Add(this.switch7); this.flowPanel2.Controls.Add(this.switch8); this.flowPanel2.Gap = 6; this.flowPanel2.Location = new System.Drawing.Point(3, 201); this.flowPanel2.Name = "flowPanel2"; this.flowPanel2.Size = new System.Drawing.Size(694, 38); this.flowPanel2.TabIndex = 23; this.flowPanel2.Text = "flowPanel2"; // // switch6 // this.switch6.AutoCheck = true; this.switch6.Checked = true; this.switch6.CheckedText = "True"; this.switch6.Fill = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(87)))), ((int)(((byte)(34))))); this.switch6.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F); this.switch6.Gap = 6; this.switch6.Location = new System.Drawing.Point(219, 3); this.switch6.Name = "switch6"; this.switch6.Size = new System.Drawing.Size(60, 32); this.switch6.TabIndex = 7; this.switch6.Text = "switch6"; this.switch6.UnCheckedText = "False"; this.switch6.WaveSize = 0; // // switch5 // this.switch5.AutoCheck = true; this.switch5.CheckedText = "是"; this.switch5.Fill = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(87)))), ((int)(((byte)(34))))); this.switch5.FillHover = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(133)))), ((int)(((byte)(34))))); this.switch5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F); this.switch5.Gap = 6; this.switch5.Location = new System.Drawing.Point(147, 3); this.switch5.Name = "switch5"; this.switch5.Size = new System.Drawing.Size(60, 32); this.switch5.TabIndex = 6; this.switch5.Text = "switch5"; this.switch5.UnCheckedText = "否"; this.switch5.WaveSize = 0; // // switch7 // this.switch7.AutoCheck = true; this.switch7.Checked = true; this.switch7.CheckedText = "On"; this.switch7.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F); this.switch7.Location = new System.Drawing.Point(75, 3); this.switch7.Name = "switch7"; this.switch7.Size = new System.Drawing.Size(60, 32); this.switch7.TabIndex = 1; this.switch7.Text = "switch7"; this.switch7.UnCheckedText = "Off"; // // switch8 // this.switch8.AutoCheck = true; this.switch8.CheckedText = "开"; this.switch8.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.switch8.Location = new System.Drawing.Point(3, 3); this.switch8.Name = "switch8"; this.switch8.Size = new System.Drawing.Size(60, 32); this.switch8.TabIndex = 0; this.switch8.Text = "switch8"; this.switch8.UnCheckedText = "关"; // // label4 // this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label4.Location = new System.Drawing.Point(3, 171); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(694, 24); this.label4.TabIndex = 22; this.label4.Text = "文字提示"; // // flowPanel1 // this.flowPanel1.Controls.Add(this.switch9); this.flowPanel1.Controls.Add(this.switch10); this.flowPanel1.Controls.Add(this.switch2); this.flowPanel1.Controls.Add(this.switch1); this.flowPanel1.Gap = 6; this.flowPanel1.Location = new System.Drawing.Point(3, 127); this.flowPanel1.Name = "flowPanel1"; this.flowPanel1.Size = new System.Drawing.Size(694, 38); this.flowPanel1.TabIndex = 21; this.flowPanel1.Text = "flowPanel1"; // // switch9 // this.switch9.AutoCheck = true; this.switch9.Checked = true; this.switch9.CheckedText = ""; this.switch9.Fill = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(87)))), ((int)(((byte)(34))))); this.switch9.FillHover = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(133)))), ((int)(((byte)(34))))); this.switch9.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F); this.switch9.Gap = 6; this.switch9.Location = new System.Drawing.Point(219, 3); this.switch9.Name = "switch9"; this.switch9.Size = new System.Drawing.Size(60, 32); this.switch9.TabIndex = 9; this.switch9.Text = "switch9"; this.switch9.UnCheckedText = ""; this.switch9.WaveSize = 0; // // switch10 // this.switch10.AutoCheck = true; this.switch10.CheckedText = ""; this.switch10.Fill = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(87)))), ((int)(((byte)(34))))); this.switch10.FillHover = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(133)))), ((int)(((byte)(34))))); this.switch10.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F); this.switch10.Gap = 6; this.switch10.Location = new System.Drawing.Point(147, 3); this.switch10.Name = "switch10"; this.switch10.Size = new System.Drawing.Size(60, 32); this.switch10.TabIndex = 8; this.switch10.Text = "switch10"; this.switch10.UnCheckedText = ""; this.switch10.WaveSize = 0; // // switch2 // this.switch2.AutoCheck = true; this.switch2.Checked = true; this.switch2.Location = new System.Drawing.Point(75, 3); this.switch2.Name = "switch2"; this.switch2.Size = new System.Drawing.Size(60, 32); this.switch2.TabIndex = 1; this.switch2.Text = "switch2"; // // switch1 // this.switch1.AutoCheck = true; this.switch1.Location = new System.Drawing.Point(3, 3); this.switch1.Name = "switch1"; this.switch1.Size = new System.Drawing.Size(60, 32); this.switch1.TabIndex = 0; this.switch1.Text = "switch1"; // // label3 // this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label3.Location = new System.Drawing.Point(3, 97); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(694, 24); this.label3.TabIndex = 20; this.label3.Text = "基本用法"; // // divider1 // this.divider1.Location = new System.Drawing.Point(3, 79); this.divider1.Name = "divider1"; this.divider1.Size = new System.Drawing.Size(694, 12); this.divider1.TabIndex = 19; // // label2 // this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label2.Location = new System.Drawing.Point(3, 49); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(694, 24); this.label2.TabIndex = 18; this.label2.Text = "使用开关切换两种状态之间。"; // // label1 // this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label1.Location = new System.Drawing.Point(3, 3); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(694, 40); this.label1.TabIndex = 17; this.label1.Text = "Switch 开关"; // // label5 // this.label5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label5.Location = new System.Drawing.Point(3, 245); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(694, 24); this.label5.TabIndex = 24; this.label5.Text = "禁用"; // // flowPanel3 // this.flowPanel3.Controls.Add(this.switch13); this.flowPanel3.Controls.Add(this.switch14); this.flowPanel3.Gap = 6; this.flowPanel3.Location = new System.Drawing.Point(3, 275); this.flowPanel3.Name = "flowPanel3"; this.flowPanel3.Size = new System.Drawing.Size(694, 38); this.flowPanel3.TabIndex = 25; this.flowPanel3.Text = "flowPanel3"; // // switch13 // this.switch13.AutoCheck = true; this.switch13.Checked = true; this.switch13.Enabled = false; this.switch13.Location = new System.Drawing.Point(75, 3); this.switch13.Name = "switch13"; this.switch13.Size = new System.Drawing.Size(60, 32); this.switch13.TabIndex = 4; this.switch13.Text = "switch13"; // // switch14 // this.switch14.AutoCheck = true; this.switch14.Enabled = false; this.switch14.Location = new System.Drawing.Point(3, 3); this.switch14.Name = "switch14"; this.switch14.Size = new System.Drawing.Size(60, 32); this.switch14.TabIndex = 3; this.switch14.Text = "switch14"; // // SwitchDemo // this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit; this.Controls.Add(this.stackPanel1); this.Name = "SwitchDemo"; this.Size = new System.Drawing.Size(700, 458); this.stackPanel1.ResumeLayout(false); this.flowPanel2.ResumeLayout(false); this.flowPanel1.ResumeLayout(false); this.flowPanel3.ResumeLayout(false); this.ResumeLayout(false); } #endregion private AntdUI.StackPanel stackPanel1; private AntdUI.Divider divider1; private AntdUI.Label label2; private AntdUI.Label label1; private AntdUI.Label label3; private AntdUI.FlowPanel flowPanel1; private AntdUI.Switch switch1; private AntdUI.Switch switch2; private AntdUI.FlowPanel flowPanel2; private AntdUI.Switch switch7; private AntdUI.Switch switch8; private AntdUI.Label label4; private AntdUI.Switch switch6; private AntdUI.Switch switch5; private AntdUI.Switch switch9; private AntdUI.Switch switch10; private AntdUI.FlowPanel flowPanel3; private AntdUI.Switch switch13; private AntdUI.Switch switch14; private AntdUI.Label label5; } }