namespace AntdUIDemo.Views
{
partial class ProgressDemo
{
///
/// 必需的设计器变量。
///
private System.ComponentModel.IContainer components = null;
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
///
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
///
private void InitializeComponent()
{
this.stackPanel1 = new AntdUI.StackPanel();
this.progress19 = new AntdUI.Progress();
this.progress18 = new AntdUI.Progress();
this.progress17 = new AntdUI.Progress();
this.progress16 = new AntdUI.Progress();
this.progress15 = new AntdUI.Progress();
this.progress14 = new AntdUI.Progress();
this.progress12 = new AntdUI.Progress();
this.label7 = new AntdUI.Label();
this.progress13 = new AntdUI.Progress();
this.label6 = new AntdUI.Label();
this.flowPanel1 = new AntdUI.FlowPanel();
this.progress10 = new AntdUI.Progress();
this.progress9 = new AntdUI.Progress();
this.progress11 = new AntdUI.Progress();
this.label5 = new AntdUI.Label();
this.flowPanel4 = new AntdUI.FlowPanel();
this.progress8 = new AntdUI.Progress();
this.progress7 = new AntdUI.Progress();
this.progress6 = new AntdUI.Progress();
this.label3 = new AntdUI.Label();
this.progress5 = new AntdUI.Progress();
this.progress4 = new AntdUI.Progress();
this.progress3 = new AntdUI.Progress();
this.progress2 = new AntdUI.Progress();
this.progress1 = new AntdUI.Progress();
this.label4 = new AntdUI.Label();
this.divider1 = new AntdUI.Divider();
this.label2 = new AntdUI.Label();
this.label1 = new AntdUI.Label();
this.stackPanel1.SuspendLayout();
this.flowPanel1.SuspendLayout();
this.flowPanel4.SuspendLayout();
this.SuspendLayout();
//
// stackPanel1
//
this.stackPanel1.Controls.Add(this.progress19);
this.stackPanel1.Controls.Add(this.progress18);
this.stackPanel1.Controls.Add(this.progress17);
this.stackPanel1.Controls.Add(this.progress16);
this.stackPanel1.Controls.Add(this.progress15);
this.stackPanel1.Controls.Add(this.progress14);
this.stackPanel1.Controls.Add(this.progress12);
this.stackPanel1.Controls.Add(this.label7);
this.stackPanel1.Controls.Add(this.progress13);
this.stackPanel1.Controls.Add(this.label6);
this.stackPanel1.Controls.Add(this.flowPanel1);
this.stackPanel1.Controls.Add(this.label5);
this.stackPanel1.Controls.Add(this.flowPanel4);
this.stackPanel1.Controls.Add(this.label3);
this.stackPanel1.Controls.Add(this.progress5);
this.stackPanel1.Controls.Add(this.progress4);
this.stackPanel1.Controls.Add(this.progress3);
this.stackPanel1.Controls.Add(this.progress2);
this.stackPanel1.Controls.Add(this.progress1);
this.stackPanel1.Controls.Add(this.label4);
this.stackPanel1.Controls.Add(this.divider1);
this.stackPanel1.Controls.Add(this.label2);
this.stackPanel1.Controls.Add(this.label1);
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.stackPanel1.Location = new System.Drawing.Point(0, 0);
this.stackPanel1.Name = "stackPanel1";
this.stackPanel1.Size = new System.Drawing.Size(750, 741);
this.stackPanel1.TabIndex = 0;
this.stackPanel1.Text = "stackPanel1";
this.stackPanel1.Vertical = true;
//
// progress19
//
this.progress19.Loading = true;
this.progress19.Location = new System.Drawing.Point(3, 703);
this.progress19.Name = "progress19";
this.progress19.Shape = AntdUI.TShapeProgress.Steps;
this.progress19.Size = new System.Drawing.Size(744, 23);
this.progress19.State = AntdUI.TType.Warn;
this.progress19.StepGap = 5;
this.progress19.Steps = 50;
this.progress19.StepSize = 0;
this.progress19.TabIndex = 66;
this.progress19.Text = "progress19";
this.progress19.Value = 0.3F;
//
// progress18
//
this.progress18.Location = new System.Drawing.Point(3, 674);
this.progress18.Name = "progress18";
this.progress18.Shape = AntdUI.TShapeProgress.Steps;
this.progress18.Size = new System.Drawing.Size(744, 23);
this.progress18.State = AntdUI.TType.Warn;
this.progress18.StepGap = 5;
this.progress18.Steps = 50;
this.progress18.StepSize = 2;
this.progress18.TabIndex = 65;
this.progress18.Text = "progress18";
this.progress18.Value = 0.3F;
//
// progress17
//
this.progress17.Loading = true;
this.progress17.Location = new System.Drawing.Point(3, 645);
this.progress17.Name = "progress17";
this.progress17.Shape = AntdUI.TShapeProgress.Steps;
this.progress17.Size = new System.Drawing.Size(744, 23);
this.progress17.StepGap = 8;
this.progress17.Steps = 20;
this.progress17.StepSize = 10;
this.progress17.TabIndex = 64;
this.progress17.Text = "progress17";
this.progress17.Value = 0.3F;
//
// progress16
//
this.progress16.Location = new System.Drawing.Point(3, 616);
this.progress16.Name = "progress16";
this.progress16.Shape = AntdUI.TShapeProgress.Steps;
this.progress16.Size = new System.Drawing.Size(744, 23);
this.progress16.State = AntdUI.TType.Success;
this.progress16.Steps = 50;
this.progress16.StepSize = 2;
this.progress16.TabIndex = 63;
this.progress16.Text = "progress16";
this.progress16.Value = 1F;
//
// progress15
//
this.progress15.Loading = true;
this.progress15.Location = new System.Drawing.Point(3, 587);
this.progress15.Name = "progress15";
this.progress15.Shape = AntdUI.TShapeProgress.Steps;
this.progress15.Size = new System.Drawing.Size(744, 23);
this.progress15.State = AntdUI.TType.Error;
this.progress15.Steps = 50;
this.progress15.StepSize = 5;
this.progress15.TabIndex = 62;
this.progress15.Text = "progress15";
this.progress15.Value = 0.7F;
//
// progress14
//
this.progress14.Loading = true;
this.progress14.Location = new System.Drawing.Point(3, 558);
this.progress14.Name = "progress14";
this.progress14.Shape = AntdUI.TShapeProgress.Steps;
this.progress14.Size = new System.Drawing.Size(744, 23);
this.progress14.Steps = 50;
this.progress14.StepSize = 5;
this.progress14.TabIndex = 61;
this.progress14.Text = "progress14";
this.progress14.Value = 0.5F;
//
// progress12
//
this.progress12.Location = new System.Drawing.Point(3, 529);
this.progress12.Name = "progress12";
this.progress12.Shape = AntdUI.TShapeProgress.Steps;
this.progress12.Size = new System.Drawing.Size(744, 23);
this.progress12.Steps = 50;
this.progress12.StepSize = 5;
this.progress12.TabIndex = 60;
this.progress12.TextUnit = "";
this.progress12.UseSystemText = true;
this.progress12.Value = 0.3F;
//
// label7
//
this.label7.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label7.Location = new System.Drawing.Point(3, 499);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(744, 24);
this.label7.TabIndex = 59;
this.label7.Text = "步骤进度条";
//
// progress13
//
this.progress13.ContainerControl = this;
this.progress13.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress13.Loading = true;
this.progress13.LoadingFull = true;
this.progress13.Location = new System.Drawing.Point(3, 473);
this.progress13.Name = "progress13";
this.progress13.Size = new System.Drawing.Size(744, 20);
this.progress13.TabIndex = 58;
//
// label6
//
this.label6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label6.Location = new System.Drawing.Point(3, 443);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(744, 24);
this.label6.TabIndex = 56;
this.label6.Text = "动画铺满";
//
// flowPanel1
//
this.flowPanel1.Controls.Add(this.progress10);
this.flowPanel1.Controls.Add(this.progress9);
this.flowPanel1.Controls.Add(this.progress11);
this.flowPanel1.Gap = 6;
this.flowPanel1.Location = new System.Drawing.Point(3, 399);
this.flowPanel1.Name = "flowPanel1";
this.flowPanel1.Size = new System.Drawing.Size(744, 38);
this.flowPanel1.TabIndex = 55;
this.flowPanel1.Text = "flowPanel1";
//
// progress10
//
this.progress10.ContainerControl = this;
this.progress10.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress10.Location = new System.Drawing.Point(179, 3);
this.progress10.Name = "progress10";
this.progress10.Shape = AntdUI.TShapeProgress.Mini;
this.progress10.Size = new System.Drawing.Size(76, 31);
this.progress10.State = AntdUI.TType.Success;
this.progress10.TabIndex = 50;
this.progress10.Text = "Success";
this.progress10.Value = 1F;
//
// progress9
//
this.progress9.ContainerControl = this;
this.progress9.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress9.Location = new System.Drawing.Point(91, 3);
this.progress9.Name = "progress9";
this.progress9.Shape = AntdUI.TShapeProgress.Mini;
this.progress9.Size = new System.Drawing.Size(76, 31);
this.progress9.State = AntdUI.TType.Error;
this.progress9.TabIndex = 49;
this.progress9.Text = "Error";
this.progress9.Value = 0.75F;
//
// progress11
//
this.progress11.ContainerControl = this;
this.progress11.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress11.Location = new System.Drawing.Point(3, 3);
this.progress11.Name = "progress11";
this.progress11.Shape = AntdUI.TShapeProgress.Mini;
this.progress11.Size = new System.Drawing.Size(76, 31);
this.progress11.TabIndex = 48;
this.progress11.Text = "%";
this.progress11.Value = 0.75F;
//
// label5
//
this.label5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label5.Location = new System.Drawing.Point(3, 369);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(744, 24);
this.label5.TabIndex = 54;
this.label5.Text = "mini模式";
//
// flowPanel4
//
this.flowPanel4.Controls.Add(this.progress8);
this.flowPanel4.Controls.Add(this.progress7);
this.flowPanel4.Controls.Add(this.progress6);
this.flowPanel4.Gap = 6;
this.flowPanel4.Location = new System.Drawing.Point(3, 287);
this.flowPanel4.Name = "flowPanel4";
this.flowPanel4.Size = new System.Drawing.Size(744, 76);
this.flowPanel4.TabIndex = 53;
this.flowPanel4.Text = "flowPanel4";
//
// progress8
//
this.progress8.ContainerControl = this;
this.progress8.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress8.Location = new System.Drawing.Point(179, 3);
this.progress8.Name = "progress8";
this.progress8.Shape = AntdUI.TShapeProgress.Circle;
this.progress8.Size = new System.Drawing.Size(76, 70);
this.progress8.State = AntdUI.TType.Success;
this.progress8.TabIndex = 50;
this.progress8.Text = "%";
this.progress8.Value = 1F;
//
// progress7
//
this.progress7.ContainerControl = this;
this.progress7.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress7.Location = new System.Drawing.Point(91, 3);
this.progress7.Name = "progress7";
this.progress7.Shape = AntdUI.TShapeProgress.Circle;
this.progress7.Size = new System.Drawing.Size(76, 70);
this.progress7.State = AntdUI.TType.Error;
this.progress7.TabIndex = 49;
this.progress7.Text = "%";
this.progress7.Value = 0.75F;
//
// progress6
//
this.progress6.ContainerControl = this;
this.progress6.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress6.Location = new System.Drawing.Point(3, 3);
this.progress6.Name = "progress6";
this.progress6.Shape = AntdUI.TShapeProgress.Circle;
this.progress6.Size = new System.Drawing.Size(76, 70);
this.progress6.TabIndex = 48;
this.progress6.Text = "%";
this.progress6.Value = 0.75F;
//
// label3
//
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label3.Location = new System.Drawing.Point(3, 257);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(744, 24);
this.label3.TabIndex = 52;
this.label3.Text = "进度圈";
//
// progress5
//
this.progress5.ContainerControl = this;
this.progress5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress5.Loading = true;
this.progress5.Location = new System.Drawing.Point(3, 231);
this.progress5.Name = "progress5";
this.progress5.Size = new System.Drawing.Size(744, 20);
this.progress5.State = AntdUI.TType.Warn;
this.progress5.TabIndex = 51;
this.progress5.Value = 0.3F;
//
// progress4
//
this.progress4.ContainerControl = this;
this.progress4.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress4.Location = new System.Drawing.Point(3, 205);
this.progress4.Name = "progress4";
this.progress4.Size = new System.Drawing.Size(744, 20);
this.progress4.State = AntdUI.TType.Success;
this.progress4.TabIndex = 50;
this.progress4.Text = "";
this.progress4.Value = 1F;
//
// progress3
//
this.progress3.ContainerControl = this;
this.progress3.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress3.Location = new System.Drawing.Point(3, 179);
this.progress3.Name = "progress3";
this.progress3.Size = new System.Drawing.Size(744, 20);
this.progress3.State = AntdUI.TType.Error;
this.progress3.TabIndex = 49;
this.progress3.Text = "";
this.progress3.Value = 0.7F;
//
// progress2
//
this.progress2.ContainerControl = this;
this.progress2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress2.Loading = true;
this.progress2.Location = new System.Drawing.Point(3, 153);
this.progress2.Name = "progress2";
this.progress2.Size = new System.Drawing.Size(744, 20);
this.progress2.TabIndex = 48;
this.progress2.Value = 0.5F;
//
// progress1
//
this.progress1.ContainerControl = this;
this.progress1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.progress1.Location = new System.Drawing.Point(3, 127);
this.progress1.Name = "progress1";
this.progress1.Size = new System.Drawing.Size(744, 20);
this.progress1.TabIndex = 47;
this.progress1.TextUnit = "";
this.progress1.UseSystemText = true;
this.progress1.Value = 0.3F;
//
// label4
//
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label4.Location = new System.Drawing.Point(3, 97);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(744, 24);
this.label4.TabIndex = 46;
this.label4.Text = "进度条";
//
// divider1
//
this.divider1.Location = new System.Drawing.Point(3, 79);
this.divider1.Name = "divider1";
this.divider1.Size = new System.Drawing.Size(744, 12);
this.divider1.TabIndex = 45;
//
// label2
//
this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label2.Location = new System.Drawing.Point(3, 49);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(744, 24);
this.label2.TabIndex = 44;
this.label2.Text = "展示操作的当前进度。";
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.Location = new System.Drawing.Point(3, 3);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(744, 40);
this.label1.TabIndex = 43;
this.label1.Text = "Progress 进度条";
//
// ProgressDemo
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
this.Controls.Add(this.stackPanel1);
this.Name = "ProgressDemo";
this.Size = new System.Drawing.Size(750, 741);
this.stackPanel1.ResumeLayout(false);
this.flowPanel1.ResumeLayout(false);
this.flowPanel4.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private AntdUI.StackPanel stackPanel1;
private AntdUI.Label label4;
private AntdUI.Divider divider1;
private AntdUI.Label label2;
private AntdUI.Label label1;
private AntdUI.Progress progress1;
private AntdUI.Progress progress3;
private AntdUI.Progress progress2;
private AntdUI.Progress progress5;
private AntdUI.Progress progress4;
private AntdUI.Label label3;
private AntdUI.FlowPanel flowPanel4;
private AntdUI.Progress progress6;
private AntdUI.Progress progress8;
private AntdUI.Progress progress7;
private AntdUI.Label label5;
private AntdUI.FlowPanel flowPanel1;
private AntdUI.Progress progress10;
private AntdUI.Progress progress9;
private AntdUI.Progress progress11;
private AntdUI.Label label6;
private AntdUI.Progress progress13;
private AntdUI.Progress progress12;
private AntdUI.Label label7;
private AntdUI.Progress progress14;
private AntdUI.Progress progress17;
private AntdUI.Progress progress16;
private AntdUI.Progress progress15;
private AntdUI.Progress progress18;
private AntdUI.Progress progress19;
}
}