namespace AntdUIDemo.Views { partial class BadgeDemo { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { this.stackPanel1 = new AntdUI.StackPanel(); this.divider1 = new AntdUI.Divider(); this.label2 = new AntdUI.Label(); this.label1 = new AntdUI.Label(); this.label3 = new AntdUI.Label(); this.flowPanel1 = new AntdUI.FlowPanel(); this.badge6 = new AntdUI.Badge(); this.badge5 = new AntdUI.Badge(); this.badge3 = new AntdUI.Badge(); this.badge2 = new AntdUI.Badge(); this.badge1 = new AntdUI.Badge(); this.flowPanel2 = new AntdUI.FlowPanel(); this.badge7 = new AntdUI.Badge(); this.flowPanel3 = new AntdUI.FlowPanel(); this.badge4 = new AntdUI.Badge(); this.badge8 = new AntdUI.Badge(); this.badge9 = new AntdUI.Badge(); this.badge10 = new AntdUI.Badge(); this.badge11 = new AntdUI.Badge(); this.badge12 = new AntdUI.Badge(); this.stackPanel1.SuspendLayout(); this.flowPanel1.SuspendLayout(); this.flowPanel2.SuspendLayout(); this.flowPanel3.SuspendLayout(); this.SuspendLayout(); // // stackPanel1 // this.stackPanel1.Controls.Add(this.flowPanel3); this.stackPanel1.Controls.Add(this.flowPanel2); this.stackPanel1.Controls.Add(this.flowPanel1); this.stackPanel1.Controls.Add(this.label3); this.stackPanel1.Controls.Add(this.divider1); this.stackPanel1.Controls.Add(this.label2); this.stackPanel1.Controls.Add(this.label1); this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill; this.stackPanel1.Location = new System.Drawing.Point(0, 0); this.stackPanel1.Name = "stackPanel1"; this.stackPanel1.Size = new System.Drawing.Size(700, 467); this.stackPanel1.TabIndex = 0; this.stackPanel1.Text = "stackPanel1"; this.stackPanel1.Vertical = true; // // divider1 // this.divider1.Location = new System.Drawing.Point(3, 79); this.divider1.Name = "divider1"; this.divider1.Size = new System.Drawing.Size(694, 12); this.divider1.TabIndex = 25; // // label2 // this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label2.Location = new System.Drawing.Point(3, 49); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(694, 24); this.label2.TabIndex = 24; this.label2.Text = "图标右上角的圆形徽标数字。"; // // label1 // this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label1.Location = new System.Drawing.Point(3, 3); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(694, 40); this.label1.TabIndex = 23; this.label1.Text = "Badge 徽标数"; // // label3 // this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.label3.Location = new System.Drawing.Point(3, 97); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(694, 24); this.label3.TabIndex = 26; this.label3.Text = "基本用法"; // // flowPanel1 // this.flowPanel1.Controls.Add(this.badge5); this.flowPanel1.Controls.Add(this.badge3); this.flowPanel1.Controls.Add(this.badge2); this.flowPanel1.Controls.Add(this.badge1); this.flowPanel1.Controls.Add(this.badge6); this.flowPanel1.Location = new System.Drawing.Point(3, 127); this.flowPanel1.Name = "flowPanel1"; this.flowPanel1.Size = new System.Drawing.Size(694, 38); this.flowPanel1.TabIndex = 27; this.flowPanel1.Text = "flowPanel1"; // // badge6 // this.badge6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge6.Location = new System.Drawing.Point(3, 3); this.badge6.Name = "badge6"; this.badge6.Size = new System.Drawing.Size(120, 32); this.badge6.TabIndex = 5; this.badge6.Text = "Default"; // // badge5 // this.badge5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge5.Location = new System.Drawing.Point(507, 3); this.badge5.Name = "badge5"; this.badge5.Size = new System.Drawing.Size(120, 32); this.badge5.State = AntdUI.TState.Warn; this.badge5.TabIndex = 10; this.badge5.Text = "Warn"; // // badge3 // this.badge3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge3.Location = new System.Drawing.Point(381, 3); this.badge3.Name = "badge3"; this.badge3.Size = new System.Drawing.Size(120, 32); this.badge3.State = AntdUI.TState.Error; this.badge3.TabIndex = 8; this.badge3.Text = "Error"; // // badge2 // this.badge2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge2.Location = new System.Drawing.Point(255, 3); this.badge2.Name = "badge2"; this.badge2.Size = new System.Drawing.Size(120, 32); this.badge2.State = AntdUI.TState.Primary; this.badge2.TabIndex = 7; this.badge2.Text = "Primary"; // // badge1 // this.badge1.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge1.Location = new System.Drawing.Point(129, 3); this.badge1.Name = "badge1"; this.badge1.Size = new System.Drawing.Size(120, 32); this.badge1.State = AntdUI.TState.Success; this.badge1.TabIndex = 6; this.badge1.Text = "Success"; // // flowPanel2 // this.flowPanel2.Controls.Add(this.badge7); this.flowPanel2.Location = new System.Drawing.Point(3, 171); this.flowPanel2.Name = "flowPanel2"; this.flowPanel2.Size = new System.Drawing.Size(694, 38); this.flowPanel2.TabIndex = 28; this.flowPanel2.Text = "flowPanel2"; // // badge7 // this.badge7.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge7.Location = new System.Drawing.Point(3, 3); this.badge7.Name = "badge7"; this.badge7.Size = new System.Drawing.Size(120, 32); this.badge7.State = AntdUI.TState.Processing; this.badge7.TabIndex = 12; this.badge7.Text = "Processing"; // // flowPanel3 // this.flowPanel3.Controls.Add(this.badge12); this.flowPanel3.Controls.Add(this.badge4); this.flowPanel3.Controls.Add(this.badge8); this.flowPanel3.Controls.Add(this.badge9); this.flowPanel3.Controls.Add(this.badge10); this.flowPanel3.Controls.Add(this.badge11); this.flowPanel3.Location = new System.Drawing.Point(3, 215); this.flowPanel3.Name = "flowPanel3"; this.flowPanel3.Size = new System.Drawing.Size(694, 38); this.flowPanel3.TabIndex = 29; this.flowPanel3.Text = "flowPanel3"; // // badge4 // this.badge4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge4.Location = new System.Drawing.Point(155, 3); this.badge4.Name = "badge4"; this.badge4.Size = new System.Drawing.Size(32, 32); this.badge4.State = AntdUI.TState.Warn; this.badge4.TabIndex = 10; // // badge8 // this.badge8.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge8.Location = new System.Drawing.Point(117, 3); this.badge8.Name = "badge8"; this.badge8.Size = new System.Drawing.Size(32, 32); this.badge8.State = AntdUI.TState.Error; this.badge8.TabIndex = 8; // // badge9 // this.badge9.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge9.Location = new System.Drawing.Point(79, 3); this.badge9.Name = "badge9"; this.badge9.Size = new System.Drawing.Size(32, 32); this.badge9.State = AntdUI.TState.Primary; this.badge9.TabIndex = 7; // // badge10 // this.badge10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge10.Location = new System.Drawing.Point(41, 3); this.badge10.Name = "badge10"; this.badge10.Size = new System.Drawing.Size(32, 32); this.badge10.State = AntdUI.TState.Success; this.badge10.TabIndex = 6; // // badge11 // this.badge11.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge11.Location = new System.Drawing.Point(3, 3); this.badge11.Name = "badge11"; this.badge11.Size = new System.Drawing.Size(32, 32); this.badge11.TabIndex = 5; // // badge12 // this.badge12.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.badge12.Location = new System.Drawing.Point(193, 3); this.badge12.Name = "badge12"; this.badge12.Size = new System.Drawing.Size(32, 32); this.badge12.State = AntdUI.TState.Processing; this.badge12.TabIndex = 13; // // BadgeDemo // this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit; this.Controls.Add(this.stackPanel1); this.Name = "BadgeDemo"; this.Size = new System.Drawing.Size(700, 467); this.stackPanel1.ResumeLayout(false); this.flowPanel1.ResumeLayout(false); this.flowPanel2.ResumeLayout(false); this.flowPanel3.ResumeLayout(false); this.ResumeLayout(false); } #endregion private AntdUI.StackPanel stackPanel1; private AntdUI.Divider divider1; private AntdUI.Label label2; private AntdUI.Label label1; private AntdUI.Label label3; private AntdUI.FlowPanel flowPanel1; private AntdUI.Badge badge6; private AntdUI.Badge badge5; private AntdUI.Badge badge3; private AntdUI.Badge badge2; private AntdUI.Badge badge1; private AntdUI.FlowPanel flowPanel2; private AntdUI.Badge badge7; private AntdUI.FlowPanel flowPanel3; private AntdUI.Badge badge4; private AntdUI.Badge badge8; private AntdUI.Badge badge9; private AntdUI.Badge badge10; private AntdUI.Badge badge11; private AntdUI.Badge badge12; } }