diff --git a/Views/FloatButtonDemo.cs b/Views/FloatButtonDemo.cs
index b9294aa..3934e2e 100644
--- a/Views/FloatButtonDemo.cs
+++ b/Views/FloatButtonDemo.cs
@@ -94,45 +94,49 @@ namespace AntdUIDemo.Views
floatButtonForm = FloatButton.open(new FloatButton.Config(window, new FloatButton.ConfigBtn[]
{
// 使用 svg 图片
- new FloatButton.ConfigBtn("按钮1","",true)
- {
- Tooltip = "SVG图片按钮",
- IconSvg = "",
- Round = select_round.SelectedIndex == 0,
- Type = (TTypeMini)select_type.SelectedValue,
- Radius = (int)input_radius.Value,
- Badge = input_badge.Text,
- BadgeSize = (float)input_badgesize.Value,
- BadgeBack = colorPicker.Value,
- },
+ // ConfigBtn第二个text参数默认设置为IconSvg,或者如下在配置里面设置IconSvg
+ new FloatButton.ConfigBtn("button1","",true)
+ {
+ // isSvg设置为true,text参数会赋值给IconSvg,否则赋值给Text,所以需要单独设置Text
+ Text = "SVG图片",
+ IconSvg = "",
+ Tooltip = "SVG图片按钮",
+ Round = select_round.SelectedIndex == 0,
+ Type = (TTypeMini)select_type.SelectedValue,
+ Radius = (int)input_radius.Value,
+ Badge = input_badge.Text,
+ BadgeSize = (float)input_badgesize.Value,
+ BadgeBack = colorPicker.Value,
+ },
// 使用资源图片
- new FloatButton.ConfigBtn("按钮2", Properties.Resources.关闭)
- {
- Tooltip = "资源图片按钮",
- Round = select_round.SelectedIndex == 0,
- Type = (TTypeMini)select_type.SelectedValue,
- Radius = (int)input_radius.Value,
- Badge = input_badge.Text,
- BadgeSize = (float)input_badgesize.Value,
- BadgeBack = colorPicker.Value,
- },
+ new FloatButton.ConfigBtn("button2", Properties.Resources.关闭)
+ {
+ Text = "资源图片",
+ Tooltip = "资源图片按钮",
+ Round = select_round.SelectedIndex == 0,
+ Type = (TTypeMini)select_type.SelectedValue,
+ Radius = (int)input_radius.Value,
+ Badge = input_badge.Text,
+ BadgeSize = (float)input_badgesize.Value,
+ BadgeBack = colorPicker.Value,
+ },
// 使用文本
- new FloatButton.ConfigBtn("按钮3", "关闭")
- {
- Tooltip = "文本按钮",
- Round = select_round.SelectedIndex == 0,
- Type = (TTypeMini)select_type.SelectedValue,
- Radius = (int)input_radius.Value,
- Badge = input_badge.Text,
- BadgeSize = (float)input_badgesize.Value,
- BadgeBack = colorPicker.Value,
- },
-
- }, btn =>
- {
- //回调事件
- AntdUI.Message.info(window, btn.Tooltip, autoClose: 1);
- })
+ new FloatButton.ConfigBtn("button3", "文本")
+ {
+ Tooltip = "文本按钮",
+ Round = select_round.SelectedIndex == 0,
+ Type = (TTypeMini)select_type.SelectedValue,
+ Radius = (int)input_radius.Value,
+ Badge = input_badge.Text,
+ BadgeSize = (float)input_badgesize.Value,
+ BadgeBack = colorPicker.Value,
+ },
+ //获取button示例,可以通过button的属性判断点击了哪个按钮,推荐用Name
+ }, button =>
+ {
+ //回调事件
+ AntdUI.Message.info(window, "Text:" + button.Text+", Name:" + button.Name, autoClose: 3);
+ })
// 浮动全局配置
{
//字体
@@ -176,8 +180,6 @@ namespace AntdUIDemo.Views
}
}
-
-
#region EventHandler
private void select_intvalue_SelectedIndexChanged(object sender, IntEventArgs e)
{
@@ -217,7 +219,5 @@ namespace AntdUIDemo.Views
CloseFloatButtonForm();
}
#endregion
-
-
}
}