新增Table部分功能
This commit is contained in:
parent
6ceb46eb93
commit
d220164622
@ -232,6 +232,9 @@ namespace AntdUIDemo
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case "Segmented":
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control = new SegmentedDemo();
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break;
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case "Table":
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control = new TableDemo(this);
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break;
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}
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if (control != null)
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{
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171
Models/User.cs
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171
Models/User.cs
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@ -0,0 +1,171 @@
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using AntdUI;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AntdUIDemo.Models
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{
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internal class User : NotifyProperty
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{
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private int id { get; set; }
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private bool selected;
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private string name;
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private int age;
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private string address;
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private bool enabled;
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private CellImage[] cellImages;
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private CellTag[] cellTags;
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private CellBadge cellBadge;
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private CellText cellText;
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private CellLink[] cellLinks;
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private CellProgress cellProgress;
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private CellDivider cellDivider;
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public int Id
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{
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get { return id; }
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set
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{
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if (id == value) return;
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id = value;
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OnPropertyChanged(nameof(Id));
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}
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}
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public bool Selected
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{
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get { return selected; }
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set
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{
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if (selected == value) return;
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selected = value;
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OnPropertyChanged(nameof(Selected));
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}
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}
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public string Name
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{
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get { return name; }
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set
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{
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if (name == value) return;
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name = value;
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OnPropertyChanged(nameof(Name));
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}
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}
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public int Age
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{
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get { return age; }
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set
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{
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if (age == value) return;
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age = value;
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OnPropertyChanged(nameof(Age));
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}
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}
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public string Address
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{
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get { return address; }
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set
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{
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if (address == value) return;
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address = value;
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OnPropertyChanged(nameof(Address));
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}
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}
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public bool Enabled
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{
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get { return enabled; }
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set
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{
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if (enabled == value) return;
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enabled = value;
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OnPropertyChanged(nameof(Enabled));
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}
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}
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public CellImage[] CellImages
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{
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get { return cellImages; }
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set
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{
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if (cellImages == value) return;
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cellImages = value;
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OnPropertyChanged(nameof(CellImages));
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}
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}
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public CellTag[] CellTags
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{
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get { return cellTags; }
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set
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{
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if (cellTags == value) return;
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cellTags = value;
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OnPropertyChanged(nameof(CellTags));
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}
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}
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public CellBadge CellBadge
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{
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get { return cellBadge; }
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set
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{
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if (cellBadge == value) return;
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cellBadge = value;
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OnPropertyChanged(nameof(CellBadge));
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}
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}
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public CellText CellText
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{
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get { return cellText; }
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set
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{
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if (cellText == value) return;
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cellText = value;
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OnPropertyChanged(nameof(CellText));
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}
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}
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public CellLink[] CellLinks
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{
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get { return cellLinks; }
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set
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{
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if (cellLinks == value) return;
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cellLinks = value;
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OnPropertyChanged(nameof(CellLinks));
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}
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}
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public CellProgress CellProgress
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{
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get { return cellProgress; }
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set
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{
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if (cellProgress == value) return;
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cellProgress = value;
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OnPropertyChanged(nameof(CellProgress));
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}
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}
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public CellDivider CellDivider
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{
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get { return cellDivider; }
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set
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{
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if (cellDivider == value) return;
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cellDivider = value;
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OnPropertyChanged(nameof(CellDivider));
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}
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}
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}
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}
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1310
Views/ButtonDemo.Designer.cs
generated
1310
Views/ButtonDemo.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
270
Views/TableDemo.Designer.cs
generated
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270
Views/TableDemo.Designer.cs
generated
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@ -0,0 +1,270 @@
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namespace AntdUIDemo.Views
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{
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partial class TableDemo
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.stackPanel1 = new AntdUI.StackPanel();
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this.table_base = new AntdUI.Table();
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this.flowPanel1 = new AntdUI.FlowPanel();
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this.checkbox5 = new AntdUI.Checkbox();
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this.checkbox4 = new AntdUI.Checkbox();
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this.checkbox3 = new AntdUI.Checkbox();
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this.checkbox2 = new AntdUI.Checkbox();
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this.checkbox6 = new AntdUI.Checkbox();
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this.checkbox1 = new AntdUI.Checkbox();
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this.flowPanel3 = new AntdUI.FlowPanel();
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this.button5 = new AntdUI.Button();
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this.button2 = new AntdUI.Button();
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this.label3 = new AntdUI.Label();
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this.divider1 = new AntdUI.Divider();
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this.label2 = new AntdUI.Label();
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this.label1 = new AntdUI.Label();
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this.label4 = new AntdUI.Label();
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this.stackPanel1.SuspendLayout();
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this.flowPanel1.SuspendLayout();
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this.flowPanel3.SuspendLayout();
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this.SuspendLayout();
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//
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// stackPanel1
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//
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this.stackPanel1.Controls.Add(this.label4);
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this.stackPanel1.Controls.Add(this.table_base);
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this.stackPanel1.Controls.Add(this.flowPanel1);
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this.stackPanel1.Controls.Add(this.flowPanel3);
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this.stackPanel1.Controls.Add(this.label3);
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this.stackPanel1.Controls.Add(this.divider1);
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this.stackPanel1.Controls.Add(this.label2);
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this.stackPanel1.Controls.Add(this.label1);
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this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.stackPanel1.Location = new System.Drawing.Point(0, 0);
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this.stackPanel1.Name = "stackPanel1";
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this.stackPanel1.Size = new System.Drawing.Size(700, 770);
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this.stackPanel1.TabIndex = 0;
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this.stackPanel1.Text = "stackPanel1";
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this.stackPanel1.Vertical = true;
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//
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// table_base
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//
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this.table_base.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.table_base.Location = new System.Drawing.Point(3, 199);
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this.table_base.Name = "table_base";
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this.table_base.Size = new System.Drawing.Size(694, 304);
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this.table_base.TabIndex = 30;
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this.table_base.Text = "table1";
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//
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// flowPanel1
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//
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this.flowPanel1.Controls.Add(this.checkbox5);
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this.flowPanel1.Controls.Add(this.checkbox4);
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this.flowPanel1.Controls.Add(this.checkbox3);
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this.flowPanel1.Controls.Add(this.checkbox2);
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this.flowPanel1.Controls.Add(this.checkbox6);
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this.flowPanel1.Controls.Add(this.checkbox1);
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this.flowPanel1.Location = new System.Drawing.Point(3, 171);
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this.flowPanel1.Name = "flowPanel1";
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this.flowPanel1.Size = new System.Drawing.Size(694, 22);
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this.flowPanel1.TabIndex = 29;
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this.flowPanel1.Text = "flowPanel1";
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//
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// checkbox5
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//
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this.checkbox5.AutoCheck = true;
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this.checkbox5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.checkbox5.Location = new System.Drawing.Point(466, 0);
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this.checkbox5.Margin = new System.Windows.Forms.Padding(0);
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this.checkbox5.Name = "checkbox5";
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this.checkbox5.Size = new System.Drawing.Size(66, 20);
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this.checkbox5.TabIndex = 21;
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this.checkbox5.Text = "排序";
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//
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// checkbox4
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//
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this.checkbox4.AutoCheck = true;
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this.checkbox4.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.checkbox4.Location = new System.Drawing.Point(388, 0);
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this.checkbox4.Margin = new System.Windows.Forms.Padding(0);
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this.checkbox4.Name = "checkbox4";
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this.checkbox4.Size = new System.Drawing.Size(78, 20);
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this.checkbox4.TabIndex = 20;
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this.checkbox4.Text = "奇偶列";
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//
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// checkbox3
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//
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this.checkbox3.AutoCheck = true;
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this.checkbox3.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.checkbox3.Location = new System.Drawing.Point(285, 0);
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this.checkbox3.Margin = new System.Windows.Forms.Padding(0);
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this.checkbox3.Name = "checkbox3";
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this.checkbox3.Size = new System.Drawing.Size(103, 20);
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this.checkbox3.TabIndex = 19;
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this.checkbox3.Text = "显示列边框";
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//
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// checkbox2
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//
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this.checkbox2.AutoCheck = true;
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this.checkbox2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.checkbox2.Location = new System.Drawing.Point(182, 0);
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this.checkbox2.Margin = new System.Windows.Forms.Padding(0);
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this.checkbox2.Name = "checkbox2";
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this.checkbox2.Size = new System.Drawing.Size(103, 20);
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this.checkbox2.TabIndex = 18;
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this.checkbox2.Text = "列拖拽排序";
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//
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// checkbox6
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//
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this.checkbox6.AutoCheck = true;
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this.checkbox6.Checked = true;
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this.checkbox6.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.checkbox6.Location = new System.Drawing.Point(91, 0);
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this.checkbox6.Margin = new System.Windows.Forms.Padding(0);
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this.checkbox6.Name = "checkbox6";
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this.checkbox6.Size = new System.Drawing.Size(91, 20);
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this.checkbox6.TabIndex = 17;
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this.checkbox6.Text = "显示表头";
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//
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// checkbox1
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//
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this.checkbox1.AutoCheck = true;
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this.checkbox1.Checked = true;
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this.checkbox1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.checkbox1.Location = new System.Drawing.Point(0, 0);
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this.checkbox1.Margin = new System.Windows.Forms.Padding(0);
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this.checkbox1.Name = "checkbox1";
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this.checkbox1.Size = new System.Drawing.Size(91, 20);
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this.checkbox1.TabIndex = 12;
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this.checkbox1.Text = "固定表头";
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//
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// flowPanel3
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//
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this.flowPanel3.Controls.Add(this.button5);
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this.flowPanel3.Controls.Add(this.button2);
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this.flowPanel3.Location = new System.Drawing.Point(3, 127);
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this.flowPanel3.Name = "flowPanel3";
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this.flowPanel3.Size = new System.Drawing.Size(694, 38);
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this.flowPanel3.TabIndex = 27;
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this.flowPanel3.Text = "flowPanel3";
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//
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// button5
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//
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this.button5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.button5.Location = new System.Drawing.Point(89, 3);
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this.button5.Name = "button5";
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this.button5.Size = new System.Drawing.Size(80, 32);
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this.button5.TabIndex = 5;
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this.button5.Text = "删除";
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this.button5.Type = AntdUI.TTypeMini.Error;
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this.button5.WaveSize = 0;
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//
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// button2
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//
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this.button2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.button2.Location = new System.Drawing.Point(3, 3);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(80, 32);
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this.button2.TabIndex = 2;
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this.button2.Text = "新增";
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this.button2.Type = AntdUI.TTypeMini.Primary;
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this.button2.WaveSize = 0;
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//
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// label3
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//
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this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label3.Location = new System.Drawing.Point(3, 97);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(694, 24);
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this.label3.TabIndex = 24;
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this.label3.Text = "基本用法";
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//
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// divider1
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//
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this.divider1.Location = new System.Drawing.Point(3, 79);
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this.divider1.Name = "divider1";
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this.divider1.Size = new System.Drawing.Size(694, 12);
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this.divider1.TabIndex = 23;
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//
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// label2
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//
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this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label2.Location = new System.Drawing.Point(3, 49);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(694, 24);
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this.label2.TabIndex = 22;
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this.label2.Text = "展示行列数据。";
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//
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// label1
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//
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this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label1.Location = new System.Drawing.Point(3, 3);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(694, 40);
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this.label1.TabIndex = 21;
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this.label1.Text = "Table 表格";
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//
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// label4
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//
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this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label4.Location = new System.Drawing.Point(3, 509);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(694, 24);
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this.label4.TabIndex = 31;
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this.label4.Text = "分页";
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//
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// TableDemo
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
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this.Controls.Add(this.stackPanel1);
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this.Name = "TableDemo";
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this.Size = new System.Drawing.Size(700, 770);
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this.stackPanel1.ResumeLayout(false);
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this.flowPanel1.ResumeLayout(false);
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this.flowPanel3.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private AntdUI.StackPanel stackPanel1;
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private AntdUI.Divider divider1;
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private AntdUI.Label label2;
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private AntdUI.Label label1;
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private AntdUI.Label label3;
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private AntdUI.FlowPanel flowPanel3;
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private AntdUI.Button button2;
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private AntdUI.Button button5;
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private AntdUI.Table table_base;
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private AntdUI.FlowPanel flowPanel1;
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private AntdUI.Checkbox checkbox6;
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private AntdUI.Checkbox checkbox1;
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private AntdUI.Checkbox checkbox5;
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private AntdUI.Checkbox checkbox4;
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private AntdUI.Checkbox checkbox3;
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private AntdUI.Checkbox checkbox2;
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private AntdUI.Label label4;
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}
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}
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97
Views/TableDemo.cs
Normal file
97
Views/TableDemo.cs
Normal file
@ -0,0 +1,97 @@
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using AntdUI;
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using AntdUIDemo.Models;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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||||
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
public partial class TableDemo : UserControl
|
||||
{
|
||||
private AntdUI.Window window;
|
||||
AntList<User> antList;
|
||||
public TableDemo(AntdUI.Window _window)
|
||||
{
|
||||
window = _window;
|
||||
InitializeComponent();
|
||||
//初始化表格列头
|
||||
InitTableColumns();
|
||||
InitData();
|
||||
BindEventHandler();
|
||||
}
|
||||
|
||||
private void InitTableColumns()
|
||||
{
|
||||
table_base.Columns = [
|
||||
new ColumnCheck("Selected"){Fixed = true},
|
||||
new Column("Name", "姓名",ColumnAlign.Center),
|
||||
new Column("Age", "年龄",ColumnAlign.Center),
|
||||
new Column("Address", "地址"){
|
||||
Width = "120",
|
||||
LineBreak = true,
|
||||
},
|
||||
new ColumnSwitch("Enabled", "是否启用", ColumnAlign.Center){
|
||||
//支持点击回调
|
||||
Call= (value,record, i_row, i_col) =>{
|
||||
//执行耗时操作
|
||||
Thread.Sleep(2000);
|
||||
AntdUI.Message.info(window, value.ToString(),autoClose:1);
|
||||
return value;
|
||||
}
|
||||
},
|
||||
new Column("CellImages", "图片",ColumnAlign.Center),
|
||||
new Column("CellTags", "标签",ColumnAlign.Center),
|
||||
new Column("CellBadge", "徽标",ColumnAlign.Center),
|
||||
new Column("CellText", "富文本",ColumnAlign.Center),
|
||||
new Column("CellProgress", "进度条",ColumnAlign.Center),
|
||||
new Column("CellDivider", "分割线",ColumnAlign.Center),
|
||||
new Column("CellLinks", "链接",ColumnAlign.Center),
|
||||
];
|
||||
}
|
||||
|
||||
private void BindEventHandler()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void InitData()
|
||||
{
|
||||
antList = new AntList<User>(3);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
antList.Add(new User
|
||||
{
|
||||
Id = i,
|
||||
Selected = false,
|
||||
Name = "张三",
|
||||
Age = 30,
|
||||
Address = "浙江省杭州市西湖区湖底公园1号",
|
||||
Enabled = i % 2 == 0,
|
||||
//CellImages = [new CellImage(Properties.Resources.bg1)],
|
||||
CellTags = [new CellTag("测试", TTypeMini.Primary), new CellTag("测试", TTypeMini.Success), new CellTag("测试", TTypeMini.Warn)],
|
||||
CellBadge = new CellBadge(TState.Processing, "测试中"),
|
||||
CellText = new CellText("这是一个带图标的文本")
|
||||
{
|
||||
IconRatio = 0.5f,
|
||||
PrefixSvg = "<svg viewBox=\"64 64 896 896\" focusable=\"false\" data-icon=\"search\" width=\"1em\" height=\"1em\" fill=\"currentColor\" aria-hidden=\"true\"><path d=\"M909.6 854.5L649.9 594.8C690.2 542.7 712 479 712 412c0-80.2-31.3-155.4-87.9-212.1-56.6-56.7-132-87.9-212.1-87.9s-155.5 31.3-212.1 87.9C143.2 256.5 112 331.8 112 412c0 80.1 31.3 155.5 87.9 212.1C256.5 680.8 331.8 712 412 712c67 0 130.6-21.8 182.7-62l259.7 259.6a8.2 8.2 0 0011.6 0l43.6-43.5a8.2 8.2 0 000-11.6zM570.4 570.4C528 612.7 471.8 636 412 636s-116-23.3-158.4-65.6C211.3 528 188 471.8 188 412s23.3-116.1 65.6-158.4C296 211.3 352.2 188 412 188s116.1 23.2 158.4 65.6S636 352.2 636 412s-23.3 116.1-65.6 158.4z\"></path></svg>"
|
||||
},
|
||||
CellLinks = [new CellLink("https://gitee.com/antdui/AntdUI", "AntdUI"),
|
||||
new CellButton(i.ToString(),"修改",TTypeMini.Primary),
|
||||
new CellButton(i.ToString(),"删除",TTypeMini.Error)],
|
||||
//value:0-1
|
||||
CellProgress = new CellProgress(0.5f),
|
||||
CellDivider = new CellDivider(),
|
||||
});
|
||||
}
|
||||
table_base.Binding<User>(antList);
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Views/TableDemo.resx
Normal file
120
Views/TableDemo.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Loading…
x
Reference in New Issue
Block a user