添加FlowPanel,GridPanel,Panel
This commit is contained in:
parent
fb5c141341
commit
cb9add923d
@ -65,6 +65,15 @@ namespace AntdUIDemo
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case "FloatButton":
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control = new FloatButtonDemo(this);
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break;
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case "FlowPanel":
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control = new FlowPanelDemo();
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break;
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case "GridPanel":
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control = new GridPanelDemo();
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break;
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case "Panel":
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control = new PanelDemo();
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break;
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}
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if (control != null)
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{
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@ -16,6 +16,7 @@ namespace AntdUIDemo
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{
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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//AntdUI.Config.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
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Application.Run(new MainWindow());
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}
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}
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2
Views/ButtonDemo.Designer.cs
generated
2
Views/ButtonDemo.Designer.cs
generated
@ -181,7 +181,7 @@
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this.button36.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.button36.Ghost = true;
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this.button36.JoinLeft = true;
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this.button36.Location = new System.Drawing.Point(78, 3);
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this.button36.Location = new System.Drawing.Point(77, 3);
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this.button36.Name = "button36";
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this.button36.Size = new System.Drawing.Size(75, 32);
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this.button36.TabIndex = 4;
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@ -21,10 +21,10 @@ namespace AntdUIDemo.Views
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private void ButtonDemo_Load(object sender, EventArgs e)
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{
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// 遍历窗体中的所有控件并绑定 tooltip
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BindButtonMouseHoverEvent(this);
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BindButtonWithToolTip(this);
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}
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private void BindButtonMouseHoverEvent(Control parent)
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private void BindButtonWithToolTip(Control parent)
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{
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foreach (Control control in parent.Controls)
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{
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@ -44,7 +44,7 @@ namespace AntdUIDemo.Views
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var backentend = button.BackExtend;
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// 构建SetTip文本
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var tooltipText = new StringBuilder();
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tooltipComponent.Font = new Font("Microsoft JhengHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
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tooltipComponent.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
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tooltipText.AppendLine($"Type: {type}");
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tooltipText.AppendLine($"BorderWidth: {borderwidth}");
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tooltipText.AppendLine($"Radius: {radius}");
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@ -81,7 +81,7 @@ namespace AntdUIDemo.Views
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// 递归遍历子控件
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if (control.HasChildren)
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{
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BindButtonMouseHoverEvent(control);
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BindButtonWithToolTip(control);
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}
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}
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}
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125
Views/FloatButtonDemo.Designer.cs
generated
125
Views/FloatButtonDemo.Designer.cs
generated
@ -102,7 +102,7 @@
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this.stackPanel6.Controls.Add(this.label15);
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this.stackPanel6.Controls.Add(this.input_badge);
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this.stackPanel6.Controls.Add(this.label17);
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this.stackPanel6.Location = new System.Drawing.Point(3, 321);
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this.stackPanel6.Location = new System.Drawing.Point(3, 327);
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this.stackPanel6.Name = "stackPanel6";
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this.stackPanel6.Size = new System.Drawing.Size(704, 32);
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this.stackPanel6.TabIndex = 12;
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@ -110,9 +110,9 @@
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//
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// colorPicker
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//
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this.colorPicker.Location = new System.Drawing.Point(447, 3);
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this.colorPicker.Location = new System.Drawing.Point(469, 3);
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this.colorPicker.Name = "colorPicker";
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this.colorPicker.Size = new System.Drawing.Size(75, 26);
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this.colorPicker.Size = new System.Drawing.Size(80, 26);
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this.colorPicker.TabIndex = 15;
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this.colorPicker.Text = "colorPicker1";
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this.colorPicker.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(119)))), ((int)(((byte)(255)))));
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@ -121,17 +121,17 @@
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// label16
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//
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this.label16.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label16.Location = new System.Drawing.Point(353, 3);
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this.label16.Location = new System.Drawing.Point(371, 3);
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this.label16.Name = "label16";
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this.label16.Size = new System.Drawing.Size(88, 26);
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this.label16.Size = new System.Drawing.Size(92, 26);
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this.label16.TabIndex = 14;
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this.label16.Text = "BadgeBack";
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//
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// input_badgesize
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//
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this.input_badgesize.Location = new System.Drawing.Point(272, 3);
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this.input_badgesize.Location = new System.Drawing.Point(285, 3);
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this.input_badgesize.Name = "input_badgesize";
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this.input_badgesize.Size = new System.Drawing.Size(75, 26);
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this.input_badgesize.Size = new System.Drawing.Size(80, 26);
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this.input_badgesize.TabIndex = 13;
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this.input_badgesize.Text = "6";
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this.input_badgesize.Value = new decimal(new int[] {
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@ -144,17 +144,17 @@
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// label15
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//
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this.label15.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label15.Location = new System.Drawing.Point(178, 3);
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this.label15.Location = new System.Drawing.Point(187, 3);
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this.label15.Name = "label15";
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this.label15.Size = new System.Drawing.Size(88, 26);
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this.label15.Size = new System.Drawing.Size(92, 26);
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this.label15.TabIndex = 12;
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this.label15.Text = "BadgeSize";
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//
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// input_badge
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//
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this.input_badge.Location = new System.Drawing.Point(97, 3);
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this.input_badge.Location = new System.Drawing.Point(101, 3);
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this.input_badge.Name = "input_badge";
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this.input_badge.Size = new System.Drawing.Size(75, 26);
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this.input_badge.Size = new System.Drawing.Size(80, 26);
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this.input_badge.TabIndex = 5;
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this.input_badge.WaveSize = 1;
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//
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@ -163,7 +163,7 @@
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this.label17.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label17.Location = new System.Drawing.Point(3, 3);
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this.label17.Name = "label17";
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this.label17.Size = new System.Drawing.Size(88, 26);
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this.label17.Size = new System.Drawing.Size(92, 26);
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this.label17.TabIndex = 4;
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this.label17.Text = "Badge";
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//
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@ -175,7 +175,7 @@
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this.stackPanel5.Controls.Add(this.label13);
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this.stackPanel5.Controls.Add(this.select_shape);
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this.stackPanel5.Controls.Add(this.label14);
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this.stackPanel5.Location = new System.Drawing.Point(3, 283);
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this.stackPanel5.Location = new System.Drawing.Point(3, 289);
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this.stackPanel5.Name = "stackPanel5";
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this.stackPanel5.Size = new System.Drawing.Size(704, 32);
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this.stackPanel5.TabIndex = 11;
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@ -183,9 +183,9 @@
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//
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// input_radius
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//
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this.input_radius.Location = new System.Drawing.Point(447, 3);
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this.input_radius.Location = new System.Drawing.Point(469, 3);
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this.input_radius.Name = "input_radius";
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this.input_radius.Size = new System.Drawing.Size(75, 26);
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this.input_radius.Size = new System.Drawing.Size(80, 26);
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this.input_radius.TabIndex = 11;
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this.input_radius.Text = "6";
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this.input_radius.Value = new decimal(new int[] {
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@ -198,9 +198,9 @@
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// label12
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//
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this.label12.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label12.Location = new System.Drawing.Point(353, 3);
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this.label12.Location = new System.Drawing.Point(371, 3);
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this.label12.Name = "label12";
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this.label12.Size = new System.Drawing.Size(88, 26);
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this.label12.Size = new System.Drawing.Size(92, 26);
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this.label12.TabIndex = 10;
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this.label12.Text = "Radius";
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//
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@ -208,18 +208,18 @@
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//
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this.select_type.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.select_type.List = true;
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this.select_type.Location = new System.Drawing.Point(272, 3);
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this.select_type.Location = new System.Drawing.Point(285, 3);
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this.select_type.Name = "select_type";
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this.select_type.Size = new System.Drawing.Size(75, 26);
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this.select_type.Size = new System.Drawing.Size(80, 26);
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this.select_type.TabIndex = 9;
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this.select_type.WaveSize = 1;
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//
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// label13
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//
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this.label13.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label13.Location = new System.Drawing.Point(178, 3);
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this.label13.Location = new System.Drawing.Point(187, 3);
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this.label13.Name = "label13";
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this.label13.Size = new System.Drawing.Size(88, 26);
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this.label13.Size = new System.Drawing.Size(92, 26);
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this.label13.TabIndex = 8;
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this.label13.Text = "Type";
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//
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@ -227,9 +227,9 @@
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//
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this.select_shape.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.select_shape.List = true;
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this.select_shape.Location = new System.Drawing.Point(97, 3);
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this.select_shape.Location = new System.Drawing.Point(101, 3);
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this.select_shape.Name = "select_shape";
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this.select_shape.Size = new System.Drawing.Size(75, 26);
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this.select_shape.Size = new System.Drawing.Size(80, 26);
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this.select_shape.TabIndex = 5;
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this.select_shape.WaveSize = 1;
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//
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@ -238,14 +238,14 @@
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this.label14.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label14.Location = new System.Drawing.Point(3, 3);
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this.label14.Name = "label14";
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this.label14.Size = new System.Drawing.Size(88, 26);
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this.label14.Size = new System.Drawing.Size(92, 26);
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this.label14.TabIndex = 4;
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this.label14.Text = "Shape";
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//
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// label11
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//
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this.label11.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F);
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this.label11.Location = new System.Drawing.Point(3, 253);
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this.label11.Location = new System.Drawing.Point(3, 259);
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this.label11.Name = "label11";
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this.label11.Size = new System.Drawing.Size(704, 24);
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this.label11.TabIndex = 10;
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@ -259,7 +259,7 @@
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this.stackPanel4.Controls.Add(this.label7);
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this.stackPanel4.Controls.Add(this.input_size);
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this.stackPanel4.Controls.Add(this.label9);
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this.stackPanel4.Location = new System.Drawing.Point(3, 215);
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this.stackPanel4.Location = new System.Drawing.Point(3, 221);
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this.stackPanel4.Name = "stackPanel4";
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this.stackPanel4.Size = new System.Drawing.Size(704, 32);
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this.stackPanel4.TabIndex = 9;
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@ -267,45 +267,55 @@
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//
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// input_my
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//
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this.input_my.Location = new System.Drawing.Point(447, 3);
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this.input_my.Location = new System.Drawing.Point(469, 3);
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this.input_my.Name = "input_my";
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this.input_my.Size = new System.Drawing.Size(75, 26);
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this.input_my.Size = new System.Drawing.Size(80, 26);
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this.input_my.TabIndex = 9;
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this.input_my.Text = "0";
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this.input_my.Text = "24";
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this.input_my.Value = new decimal(new int[] {
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24,
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0,
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0,
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0});
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this.input_my.WaveSize = 1;
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//
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// label8
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//
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this.label8.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label8.Location = new System.Drawing.Point(353, 3);
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this.label8.Location = new System.Drawing.Point(371, 3);
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this.label8.Name = "label8";
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this.label8.Size = new System.Drawing.Size(88, 26);
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this.label8.Size = new System.Drawing.Size(92, 26);
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this.label8.TabIndex = 8;
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this.label8.Text = "MarginY";
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//
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// input_mx
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//
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this.input_mx.Location = new System.Drawing.Point(272, 3);
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this.input_mx.Location = new System.Drawing.Point(285, 3);
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this.input_mx.Name = "input_mx";
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this.input_mx.Size = new System.Drawing.Size(75, 26);
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this.input_mx.Size = new System.Drawing.Size(80, 26);
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this.input_mx.TabIndex = 7;
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this.input_mx.Text = "0";
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this.input_mx.Text = "24";
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this.input_mx.Value = new decimal(new int[] {
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24,
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0,
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0,
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0});
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this.input_mx.WaveSize = 1;
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//
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// label7
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//
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this.label7.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label7.Location = new System.Drawing.Point(178, 3);
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this.label7.Location = new System.Drawing.Point(187, 3);
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this.label7.Name = "label7";
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this.label7.Size = new System.Drawing.Size(88, 26);
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this.label7.Size = new System.Drawing.Size(92, 26);
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this.label7.TabIndex = 6;
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this.label7.Text = "MarginX";
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//
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// input_size
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//
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this.input_size.Location = new System.Drawing.Point(97, 3);
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this.input_size.Location = new System.Drawing.Point(101, 3);
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this.input_size.Name = "input_size";
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this.input_size.Size = new System.Drawing.Size(75, 26);
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this.input_size.Size = new System.Drawing.Size(80, 26);
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this.input_size.TabIndex = 5;
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this.input_size.Text = "40";
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this.input_size.Value = new decimal(new int[] {
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@ -320,7 +330,7 @@
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this.label9.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label9.Location = new System.Drawing.Point(3, 3);
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this.label9.Name = "label9";
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this.label9.Size = new System.Drawing.Size(88, 26);
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this.label9.Size = new System.Drawing.Size(92, 26);
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this.label9.TabIndex = 4;
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this.label9.Text = "Size";
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//
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@ -332,7 +342,7 @@
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this.stackPanel3.Controls.Add(this.label6);
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this.stackPanel3.Controls.Add(this.select_align);
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this.stackPanel3.Controls.Add(this.label10);
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this.stackPanel3.Location = new System.Drawing.Point(3, 177);
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this.stackPanel3.Location = new System.Drawing.Point(3, 183);
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this.stackPanel3.Name = "stackPanel3";
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this.stackPanel3.Size = new System.Drawing.Size(704, 32);
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this.stackPanel3.TabIndex = 8;
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@ -345,10 +355,10 @@
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"True",
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"Flase"});
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this.select_vertical.List = true;
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this.select_vertical.Location = new System.Drawing.Point(447, 3);
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this.select_vertical.Location = new System.Drawing.Point(469, 3);
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this.select_vertical.Name = "select_vertical";
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this.select_vertical.SelectedValue = "是";
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this.select_vertical.Size = new System.Drawing.Size(75, 26);
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this.select_vertical.Size = new System.Drawing.Size(80, 26);
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this.select_vertical.TabIndex = 11;
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this.select_vertical.Text = "True";
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this.select_vertical.WaveSize = 1;
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@ -356,9 +366,9 @@
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// label5
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//
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this.label5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label5.Location = new System.Drawing.Point(353, 3);
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this.label5.Location = new System.Drawing.Point(371, 3);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(88, 26);
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this.label5.Size = new System.Drawing.Size(92, 26);
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this.label5.TabIndex = 10;
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this.label5.Text = "Vertical";
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//
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@ -369,10 +379,10 @@
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"True",
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"Flase"});
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this.select_topmost.List = true;
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this.select_topmost.Location = new System.Drawing.Point(272, 3);
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this.select_topmost.Location = new System.Drawing.Point(285, 3);
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this.select_topmost.Name = "select_topmost";
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this.select_topmost.SelectedValue = "是";
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this.select_topmost.Size = new System.Drawing.Size(75, 26);
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this.select_topmost.Size = new System.Drawing.Size(80, 26);
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this.select_topmost.TabIndex = 9;
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this.select_topmost.Text = "True";
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this.select_topmost.WaveSize = 1;
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@ -380,9 +390,9 @@
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// label6
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//
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this.label6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.label6.Location = new System.Drawing.Point(178, 3);
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this.label6.Location = new System.Drawing.Point(187, 3);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(88, 26);
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this.label6.Size = new System.Drawing.Size(92, 26);
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this.label6.TabIndex = 8;
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this.label6.Text = "TopMost";
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//
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@ -390,9 +400,9 @@
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//
|
||||
this.select_align.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.select_align.List = true;
|
||||
this.select_align.Location = new System.Drawing.Point(97, 3);
|
||||
this.select_align.Location = new System.Drawing.Point(101, 3);
|
||||
this.select_align.Name = "select_align";
|
||||
this.select_align.Size = new System.Drawing.Size(75, 26);
|
||||
this.select_align.Size = new System.Drawing.Size(80, 26);
|
||||
this.select_align.TabIndex = 5;
|
||||
this.select_align.WaveSize = 1;
|
||||
//
|
||||
@ -401,14 +411,14 @@
|
||||
this.label10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label10.Location = new System.Drawing.Point(3, 3);
|
||||
this.label10.Name = "label10";
|
||||
this.label10.Size = new System.Drawing.Size(88, 26);
|
||||
this.label10.Size = new System.Drawing.Size(92, 26);
|
||||
this.label10.TabIndex = 4;
|
||||
this.label10.Text = "Align";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F);
|
||||
this.label4.Location = new System.Drawing.Point(3, 147);
|
||||
this.label4.Location = new System.Drawing.Point(3, 153);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(704, 24);
|
||||
this.label4.TabIndex = 6;
|
||||
@ -421,7 +431,7 @@
|
||||
this.stackPanel2.Controls.Add(this.buttonOpen);
|
||||
this.stackPanel2.Location = new System.Drawing.Point(3, 109);
|
||||
this.stackPanel2.Name = "stackPanel2";
|
||||
this.stackPanel2.Size = new System.Drawing.Size(704, 32);
|
||||
this.stackPanel2.Size = new System.Drawing.Size(704, 38);
|
||||
this.stackPanel2.TabIndex = 5;
|
||||
this.stackPanel2.Text = "stackPanel2";
|
||||
//
|
||||
@ -430,7 +440,7 @@
|
||||
this.buttonCZ.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonCZ.Location = new System.Drawing.Point(165, 3);
|
||||
this.buttonCZ.Name = "buttonCZ";
|
||||
this.buttonCZ.Size = new System.Drawing.Size(75, 26);
|
||||
this.buttonCZ.Size = new System.Drawing.Size(75, 32);
|
||||
this.buttonCZ.TabIndex = 4;
|
||||
this.buttonCZ.Text = "重 置";
|
||||
this.buttonCZ.Type = AntdUI.TTypeMini.Warn;
|
||||
@ -442,7 +452,7 @@
|
||||
this.buttonClose.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonClose.Location = new System.Drawing.Point(84, 3);
|
||||
this.buttonClose.Name = "buttonClose";
|
||||
this.buttonClose.Size = new System.Drawing.Size(75, 26);
|
||||
this.buttonClose.Size = new System.Drawing.Size(75, 32);
|
||||
this.buttonClose.TabIndex = 3;
|
||||
this.buttonClose.Text = "关 闭";
|
||||
this.buttonClose.Type = AntdUI.TTypeMini.Error;
|
||||
@ -454,7 +464,7 @@
|
||||
this.buttonOpen.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonOpen.Location = new System.Drawing.Point(3, 3);
|
||||
this.buttonOpen.Name = "buttonOpen";
|
||||
this.buttonOpen.Size = new System.Drawing.Size(75, 26);
|
||||
this.buttonOpen.Size = new System.Drawing.Size(75, 32);
|
||||
this.buttonOpen.TabIndex = 2;
|
||||
this.buttonOpen.Text = "开 启";
|
||||
this.buttonOpen.Type = AntdUI.TTypeMini.Primary;
|
||||
@ -490,8 +500,7 @@
|
||||
//
|
||||
// FloatButtonDemo
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.Controls.Add(this.stackPanel1);
|
||||
this.Name = "FloatButtonDemo";
|
||||
this.Size = new System.Drawing.Size(710, 372);
|
||||
|
||||
@ -14,7 +14,7 @@ namespace AntdUIDemo.Views
|
||||
public partial class FloatButtonDemo : UserControl
|
||||
{
|
||||
private Form form;
|
||||
public Form floatButtonForm = null;
|
||||
private Form floatButtonForm = null;
|
||||
public FloatButtonDemo(Form _form)
|
||||
{
|
||||
form = _form;
|
||||
@ -57,12 +57,12 @@ namespace AntdUIDemo.Views
|
||||
select_topmost.SelectedIndex = 1;
|
||||
select_vertical.SelectedIndex = 0;
|
||||
|
||||
input_size.Text = "40";
|
||||
input_mx.Text = "24";
|
||||
input_my.Text = "24";
|
||||
input_radius.Text = "6";
|
||||
input_size.Value = 40;
|
||||
input_mx.Value = 24;
|
||||
input_my.Value = 24;
|
||||
input_radius.Value = 6;
|
||||
input_badge.Text = "";
|
||||
input_badgesize.Text = "6";
|
||||
input_badgesize.Value = 6;
|
||||
colorPicker.Value = Color.FromArgb(22, 119, 255);
|
||||
|
||||
}
|
||||
@ -71,28 +71,6 @@ namespace AntdUIDemo.Views
|
||||
{
|
||||
if (floatButtonForm == null || floatButtonForm.IsDisposed)
|
||||
{
|
||||
var buttonType = TTypeMini.Default;
|
||||
switch (select_type.SelectedIndex)
|
||||
{
|
||||
case 0:
|
||||
buttonType = TTypeMini.Default;
|
||||
break;
|
||||
case 1:
|
||||
buttonType = TTypeMini.Primary;
|
||||
break;
|
||||
case 2:
|
||||
buttonType = TTypeMini.Success;
|
||||
break;
|
||||
case 3:
|
||||
buttonType = TTypeMini.Error;
|
||||
break;
|
||||
case 4:
|
||||
buttonType = TTypeMini.Warn;
|
||||
break;
|
||||
case 5:
|
||||
buttonType = TTypeMini.Info;
|
||||
break;
|
||||
}
|
||||
floatButtonForm = AntdUI.FloatButton.open(new AntdUI.FloatButton.Config(form, new AntdUI.FloatButton.ConfigBtn[]
|
||||
{
|
||||
// 使用 svg 图片
|
||||
@ -101,10 +79,10 @@ namespace AntdUIDemo.Views
|
||||
Tooltip = "SVG图片按钮",
|
||||
IconSvg = "<svg t=\"1723689594681\" class=\"icon\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" p-id=\"3131\" width=\"200\" height=\"200\"><path d=\"M527.034926 942.620551c-247.174496 0-447.543989-200.370517-447.543989-447.538873 0-190.783161 119.585609-353.238137 287.701514-417.622516l0 69.242014c-131.960451 60.646242-223.765343 193.624882-223.765343 348.381525 0 211.845872 171.759899 383.606795 383.606795 383.606795 211.845872 0 383.605771-171.762969 383.605771-383.606795 0-154.75562-91.811032-287.736307-223.771483-348.411201L686.868191 77.459163c168.113859 64.384379 287.702538 226.840378 287.702538 417.622516C974.573799 742.250034 774.203282 942.620551 527.034926 942.620551L527.034926 942.620551zM495.066841 47.538713l63.931055 0L558.997895 496.231875l-63.931055 0L495.066841 47.538713 495.066841 47.538713z\" fill=\"#272636\" p-id=\"3132\"></path></svg>",
|
||||
Shape = select_shape.SelectedIndex == 0 ? TShape.Default :(select_shape.SelectedIndex == 1 ? TShape.Round : TShape.Circle),
|
||||
Type = buttonType,
|
||||
Radius = input_radius.Text == "" ? 6 : Convert.ToInt32(input_radius.Text),
|
||||
Type = (TTypeMini)select_type.SelectedValue,
|
||||
Radius = Convert.ToInt32(input_radius.Value),
|
||||
Badge = input_badge.Text,
|
||||
BadgeSize = input_badgesize.Text == "" ? 6 : Convert.ToInt32(input_badgesize.Text),
|
||||
BadgeSize = Convert.ToInt32(input_badgesize.Value),
|
||||
BadgeBack = colorPicker.Value,
|
||||
},
|
||||
// 使用资源图片
|
||||
@ -112,21 +90,21 @@ namespace AntdUIDemo.Views
|
||||
{
|
||||
Tooltip = "资源图片按钮",
|
||||
Shape = select_shape.SelectedIndex == 0 ? TShape.Default :(select_shape.SelectedIndex == 1 ? TShape.Round : TShape.Circle),
|
||||
Type = buttonType,
|
||||
Radius = input_radius.Text == "" ? 6 : Convert.ToInt32(input_radius.Text),
|
||||
Type = (TTypeMini)select_type.SelectedValue,
|
||||
Radius = Convert.ToInt32(input_radius.Value),
|
||||
Badge = input_badge.Text,
|
||||
BadgeSize = input_badgesize.Text == "" ? 6 : Convert.ToInt32(input_badgesize.Text),
|
||||
BadgeSize = Convert.ToInt32(input_badgesize.Value),
|
||||
BadgeBack = colorPicker.Value,
|
||||
},
|
||||
|
||||
// 使用文本
|
||||
new AntdUI.FloatButton.ConfigBtn("按钮3", "关闭")
|
||||
{
|
||||
Tooltip = "文本按钮",
|
||||
Shape = select_shape.SelectedIndex == 0 ? TShape.Default :(select_shape.SelectedIndex == 1 ? TShape.Round : TShape.Circle),
|
||||
Type = buttonType,
|
||||
Radius = input_radius.Text == "" ? 6 : Convert.ToInt32(input_radius.Text),
|
||||
Type = (TTypeMini)select_type.SelectedValue,
|
||||
Radius = Convert.ToInt32(input_radius.Value),
|
||||
Badge = input_badge.Text,
|
||||
BadgeSize = input_badgesize.Text == "" ? 6 : Convert.ToInt32(input_badgesize.Text),
|
||||
BadgeSize = Convert.ToInt32(input_badgesize.Value),
|
||||
BadgeBack = colorPicker.Value,
|
||||
},
|
||||
|
||||
@ -141,9 +119,9 @@ namespace AntdUIDemo.Views
|
||||
Align = (TAlign)select_align.SelectedIndex,
|
||||
Vertical = select_vertical.SelectedIndex == 0,
|
||||
TopMost = select_topmost.SelectedIndex == 0,
|
||||
Size = input_size.Text == "" ? 40 : Convert.ToInt32(input_size.Text),
|
||||
MarginX = input_mx.Text == "" ? 24 : Convert.ToInt32(input_mx.Text),
|
||||
MarginY = input_my.Text == "" ? 24 : Convert.ToInt32(input_my.Text),
|
||||
Size =Convert.ToInt32(input_size.Value),
|
||||
MarginX = Convert.ToInt32(input_mx.Value),
|
||||
MarginY = Convert.ToInt32(input_my.Value),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
499
Views/FlowPanelDemo.Designer.cs
generated
Normal file
499
Views/FlowPanelDemo.Designer.cs
generated
Normal file
@ -0,0 +1,499 @@
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
partial class FlowPanelDemo
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 组件设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.stackPanel1 = new AntdUI.StackPanel();
|
||||
this.stackPanel2 = new AntdUI.StackPanel();
|
||||
this.flowPanel = new AntdUI.FlowPanel();
|
||||
this.button14 = new AntdUI.Button();
|
||||
this.button13 = new AntdUI.Button();
|
||||
this.button12 = new AntdUI.Button();
|
||||
this.button11 = new AntdUI.Button();
|
||||
this.button10 = new AntdUI.Button();
|
||||
this.button9 = new AntdUI.Button();
|
||||
this.button8 = new AntdUI.Button();
|
||||
this.button7 = new AntdUI.Button();
|
||||
this.button6 = new AntdUI.Button();
|
||||
this.button5 = new AntdUI.Button();
|
||||
this.button4 = new AntdUI.Button();
|
||||
this.button3 = new AntdUI.Button();
|
||||
this.button1 = new AntdUI.Button();
|
||||
this.button2 = new AntdUI.Button();
|
||||
this.stackPanel3 = new AntdUI.StackPanel();
|
||||
this.buttonCZ = new AntdUI.Button();
|
||||
this.buttonDEL = new AntdUI.Button();
|
||||
this.buttonADD = new AntdUI.Button();
|
||||
this.stackPanel6 = new AntdUI.StackPanel();
|
||||
this.select_autoscroll = new AntdUI.Select();
|
||||
this.label4 = new AntdUI.Label();
|
||||
this.stackPanel5 = new AntdUI.StackPanel();
|
||||
this.input_gap = new AntdUI.InputNumber();
|
||||
this.label3 = new AntdUI.Label();
|
||||
this.stackPanel4 = new AntdUI.StackPanel();
|
||||
this.select_align = new AntdUI.Select();
|
||||
this.label10 = new AntdUI.Label();
|
||||
this.divider1 = new AntdUI.Divider();
|
||||
this.label2 = new AntdUI.Label();
|
||||
this.label1 = new AntdUI.Label();
|
||||
this.stackPanel1.SuspendLayout();
|
||||
this.stackPanel2.SuspendLayout();
|
||||
this.flowPanel.SuspendLayout();
|
||||
this.stackPanel3.SuspendLayout();
|
||||
this.stackPanel6.SuspendLayout();
|
||||
this.stackPanel5.SuspendLayout();
|
||||
this.stackPanel4.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// stackPanel1
|
||||
//
|
||||
this.stackPanel1.Controls.Add(this.stackPanel2);
|
||||
this.stackPanel1.Controls.Add(this.divider1);
|
||||
this.stackPanel1.Controls.Add(this.label2);
|
||||
this.stackPanel1.Controls.Add(this.label1);
|
||||
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.stackPanel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.stackPanel1.Name = "stackPanel1";
|
||||
this.stackPanel1.Size = new System.Drawing.Size(707, 496);
|
||||
this.stackPanel1.TabIndex = 1;
|
||||
this.stackPanel1.Text = "stackPanel1";
|
||||
this.stackPanel1.Vertical = true;
|
||||
//
|
||||
// stackPanel2
|
||||
//
|
||||
this.stackPanel2.Controls.Add(this.flowPanel);
|
||||
this.stackPanel2.Controls.Add(this.stackPanel3);
|
||||
this.stackPanel2.Location = new System.Drawing.Point(3, 97);
|
||||
this.stackPanel2.Name = "stackPanel2";
|
||||
this.stackPanel2.Size = new System.Drawing.Size(701, 281);
|
||||
this.stackPanel2.TabIndex = 7;
|
||||
this.stackPanel2.Text = "stackPanel2";
|
||||
//
|
||||
// flowPanel
|
||||
//
|
||||
this.flowPanel.BackColor = System.Drawing.Color.White;
|
||||
this.flowPanel.Badge = "";
|
||||
this.flowPanel.Controls.Add(this.button14);
|
||||
this.flowPanel.Controls.Add(this.button13);
|
||||
this.flowPanel.Controls.Add(this.button12);
|
||||
this.flowPanel.Controls.Add(this.button11);
|
||||
this.flowPanel.Controls.Add(this.button10);
|
||||
this.flowPanel.Controls.Add(this.button9);
|
||||
this.flowPanel.Controls.Add(this.button8);
|
||||
this.flowPanel.Controls.Add(this.button7);
|
||||
this.flowPanel.Controls.Add(this.button6);
|
||||
this.flowPanel.Controls.Add(this.button5);
|
||||
this.flowPanel.Controls.Add(this.button4);
|
||||
this.flowPanel.Controls.Add(this.button3);
|
||||
this.flowPanel.Controls.Add(this.button1);
|
||||
this.flowPanel.Controls.Add(this.button2);
|
||||
this.flowPanel.Location = new System.Drawing.Point(289, 3);
|
||||
this.flowPanel.Name = "flowPanel";
|
||||
this.flowPanel.Size = new System.Drawing.Size(396, 275);
|
||||
this.flowPanel.TabIndex = 1;
|
||||
//
|
||||
// button14
|
||||
//
|
||||
this.button14.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button14.Location = new System.Drawing.Point(105, 147);
|
||||
this.button14.Name = "button14";
|
||||
this.button14.Size = new System.Drawing.Size(90, 42);
|
||||
this.button14.TabIndex = 15;
|
||||
this.button14.Text = "Button";
|
||||
this.button14.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button14.WaveSize = 0;
|
||||
//
|
||||
// button13
|
||||
//
|
||||
this.button13.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button13.Location = new System.Drawing.Point(9, 147);
|
||||
this.button13.Name = "button13";
|
||||
this.button13.Size = new System.Drawing.Size(90, 42);
|
||||
this.button13.TabIndex = 14;
|
||||
this.button13.Text = "Button";
|
||||
this.button13.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button13.WaveSize = 0;
|
||||
//
|
||||
// button12
|
||||
//
|
||||
this.button12.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button12.Location = new System.Drawing.Point(297, 99);
|
||||
this.button12.Name = "button12";
|
||||
this.button12.Size = new System.Drawing.Size(90, 42);
|
||||
this.button12.TabIndex = 13;
|
||||
this.button12.Text = "Button";
|
||||
this.button12.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button12.WaveSize = 0;
|
||||
//
|
||||
// button11
|
||||
//
|
||||
this.button11.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button11.Location = new System.Drawing.Point(201, 99);
|
||||
this.button11.Name = "button11";
|
||||
this.button11.Size = new System.Drawing.Size(90, 42);
|
||||
this.button11.TabIndex = 12;
|
||||
this.button11.Text = "Button";
|
||||
this.button11.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button11.WaveSize = 0;
|
||||
//
|
||||
// button10
|
||||
//
|
||||
this.button10.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button10.Location = new System.Drawing.Point(105, 99);
|
||||
this.button10.Name = "button10";
|
||||
this.button10.Size = new System.Drawing.Size(90, 42);
|
||||
this.button10.TabIndex = 11;
|
||||
this.button10.Text = "Button";
|
||||
this.button10.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button10.WaveSize = 0;
|
||||
//
|
||||
// button9
|
||||
//
|
||||
this.button9.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button9.Location = new System.Drawing.Point(9, 99);
|
||||
this.button9.Name = "button9";
|
||||
this.button9.Size = new System.Drawing.Size(90, 42);
|
||||
this.button9.TabIndex = 10;
|
||||
this.button9.Text = "Button";
|
||||
this.button9.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button9.WaveSize = 0;
|
||||
//
|
||||
// button8
|
||||
//
|
||||
this.button8.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button8.Location = new System.Drawing.Point(297, 51);
|
||||
this.button8.Name = "button8";
|
||||
this.button8.Size = new System.Drawing.Size(90, 42);
|
||||
this.button8.TabIndex = 9;
|
||||
this.button8.Text = "Button";
|
||||
this.button8.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button8.WaveSize = 0;
|
||||
//
|
||||
// button7
|
||||
//
|
||||
this.button7.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button7.Location = new System.Drawing.Point(201, 51);
|
||||
this.button7.Name = "button7";
|
||||
this.button7.Size = new System.Drawing.Size(90, 42);
|
||||
this.button7.TabIndex = 8;
|
||||
this.button7.Text = "Button";
|
||||
this.button7.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button7.WaveSize = 0;
|
||||
//
|
||||
// button6
|
||||
//
|
||||
this.button6.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button6.Location = new System.Drawing.Point(105, 51);
|
||||
this.button6.Name = "button6";
|
||||
this.button6.Size = new System.Drawing.Size(90, 42);
|
||||
this.button6.TabIndex = 7;
|
||||
this.button6.Text = "Button";
|
||||
this.button6.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button6.WaveSize = 0;
|
||||
//
|
||||
// button5
|
||||
//
|
||||
this.button5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button5.Location = new System.Drawing.Point(9, 51);
|
||||
this.button5.Name = "button5";
|
||||
this.button5.Size = new System.Drawing.Size(90, 42);
|
||||
this.button5.TabIndex = 6;
|
||||
this.button5.Text = "Button";
|
||||
this.button5.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button5.WaveSize = 0;
|
||||
//
|
||||
// button4
|
||||
//
|
||||
this.button4.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button4.Location = new System.Drawing.Point(297, 3);
|
||||
this.button4.Name = "button4";
|
||||
this.button4.Size = new System.Drawing.Size(90, 42);
|
||||
this.button4.TabIndex = 5;
|
||||
this.button4.Text = "Button";
|
||||
this.button4.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button4.WaveSize = 0;
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button3.Location = new System.Drawing.Point(201, 3);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(90, 42);
|
||||
this.button3.TabIndex = 4;
|
||||
this.button3.Text = "Button";
|
||||
this.button3.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button3.WaveSize = 0;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button1.Location = new System.Drawing.Point(105, 3);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(90, 42);
|
||||
this.button1.TabIndex = 3;
|
||||
this.button1.Text = "Button";
|
||||
this.button1.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button1.WaveSize = 0;
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button2.Location = new System.Drawing.Point(9, 3);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(90, 42);
|
||||
this.button2.TabIndex = 2;
|
||||
this.button2.Text = "Button";
|
||||
this.button2.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button2.WaveSize = 0;
|
||||
//
|
||||
// stackPanel3
|
||||
//
|
||||
this.stackPanel3.Controls.Add(this.buttonCZ);
|
||||
this.stackPanel3.Controls.Add(this.buttonDEL);
|
||||
this.stackPanel3.Controls.Add(this.buttonADD);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel6);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel5);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel4);
|
||||
this.stackPanel3.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel3.Name = "stackPanel3";
|
||||
this.stackPanel3.Size = new System.Drawing.Size(280, 275);
|
||||
this.stackPanel3.TabIndex = 0;
|
||||
this.stackPanel3.Text = "stackPanel3";
|
||||
this.stackPanel3.Vertical = true;
|
||||
//
|
||||
// buttonCZ
|
||||
//
|
||||
this.buttonCZ.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonCZ.Location = new System.Drawing.Point(3, 193);
|
||||
this.buttonCZ.Name = "buttonCZ";
|
||||
this.buttonCZ.Size = new System.Drawing.Size(274, 32);
|
||||
this.buttonCZ.TabIndex = 15;
|
||||
this.buttonCZ.Text = "重 置";
|
||||
this.buttonCZ.Type = AntdUI.TTypeMini.Warn;
|
||||
this.buttonCZ.WaveSize = 0;
|
||||
this.buttonCZ.Click += new System.EventHandler(this.buttonCZ_Click);
|
||||
//
|
||||
// buttonDEL
|
||||
//
|
||||
this.buttonDEL.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonDEL.Location = new System.Drawing.Point(3, 155);
|
||||
this.buttonDEL.Name = "buttonDEL";
|
||||
this.buttonDEL.Size = new System.Drawing.Size(274, 32);
|
||||
this.buttonDEL.TabIndex = 14;
|
||||
this.buttonDEL.Text = "删除按钮";
|
||||
this.buttonDEL.Type = AntdUI.TTypeMini.Error;
|
||||
this.buttonDEL.WaveSize = 0;
|
||||
this.buttonDEL.Click += new System.EventHandler(this.buttonDEL_Click);
|
||||
//
|
||||
// buttonADD
|
||||
//
|
||||
this.buttonADD.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonADD.Location = new System.Drawing.Point(3, 117);
|
||||
this.buttonADD.Name = "buttonADD";
|
||||
this.buttonADD.Size = new System.Drawing.Size(274, 32);
|
||||
this.buttonADD.TabIndex = 13;
|
||||
this.buttonADD.Text = "添加按钮";
|
||||
this.buttonADD.Type = AntdUI.TTypeMini.Primary;
|
||||
this.buttonADD.WaveSize = 0;
|
||||
this.buttonADD.Click += new System.EventHandler(this.buttonADD_Click);
|
||||
//
|
||||
// stackPanel6
|
||||
//
|
||||
this.stackPanel6.Controls.Add(this.select_autoscroll);
|
||||
this.stackPanel6.Controls.Add(this.label4);
|
||||
this.stackPanel6.Location = new System.Drawing.Point(3, 79);
|
||||
this.stackPanel6.Name = "stackPanel6";
|
||||
this.stackPanel6.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel6.TabIndex = 11;
|
||||
this.stackPanel6.Text = "stackPanel6";
|
||||
//
|
||||
// select_autoscroll
|
||||
//
|
||||
this.select_autoscroll.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.select_autoscroll.Items.AddRange(new object[] {
|
||||
"True",
|
||||
"Flase"});
|
||||
this.select_autoscroll.List = true;
|
||||
this.select_autoscroll.Location = new System.Drawing.Point(97, 3);
|
||||
this.select_autoscroll.Name = "select_autoscroll";
|
||||
this.select_autoscroll.SelectedIndex = 1;
|
||||
this.select_autoscroll.SelectedValue = "Flase";
|
||||
this.select_autoscroll.Size = new System.Drawing.Size(105, 26);
|
||||
this.select_autoscroll.TabIndex = 11;
|
||||
this.select_autoscroll.Text = "Flase";
|
||||
this.select_autoscroll.WaveSize = 1;
|
||||
this.select_autoscroll.SelectedIndexChanged += new AntdUI.IntEventHandler(this.select_autoscroll_SelectedIndexChanged);
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label4.Location = new System.Drawing.Point(3, 3);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(88, 26);
|
||||
this.label4.TabIndex = 4;
|
||||
this.label4.Text = "AutoScroll";
|
||||
//
|
||||
// stackPanel5
|
||||
//
|
||||
this.stackPanel5.Controls.Add(this.input_gap);
|
||||
this.stackPanel5.Controls.Add(this.label3);
|
||||
this.stackPanel5.Location = new System.Drawing.Point(3, 41);
|
||||
this.stackPanel5.Name = "stackPanel5";
|
||||
this.stackPanel5.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel5.TabIndex = 10;
|
||||
this.stackPanel5.Text = "stackPanel5";
|
||||
//
|
||||
// input_gap
|
||||
//
|
||||
this.input_gap.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_gap.Location = new System.Drawing.Point(97, 3);
|
||||
this.input_gap.Name = "input_gap";
|
||||
this.input_gap.Size = new System.Drawing.Size(105, 26);
|
||||
this.input_gap.TabIndex = 5;
|
||||
this.input_gap.Text = "0";
|
||||
this.input_gap.WaveSize = 1;
|
||||
this.input_gap.ValueChanged += new AntdUI.DecimalEventHandler(this.input_gap_ValueChanged);
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label3.Location = new System.Drawing.Point(3, 3);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(88, 26);
|
||||
this.label3.TabIndex = 4;
|
||||
this.label3.Text = "Gap";
|
||||
//
|
||||
// stackPanel4
|
||||
//
|
||||
this.stackPanel4.Controls.Add(this.select_align);
|
||||
this.stackPanel4.Controls.Add(this.label10);
|
||||
this.stackPanel4.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel4.Name = "stackPanel4";
|
||||
this.stackPanel4.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel4.TabIndex = 9;
|
||||
this.stackPanel4.Text = "stackPanel4";
|
||||
//
|
||||
// select_align
|
||||
//
|
||||
this.select_align.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.select_align.List = true;
|
||||
this.select_align.Location = new System.Drawing.Point(97, 3);
|
||||
this.select_align.Name = "select_align";
|
||||
this.select_align.Size = new System.Drawing.Size(105, 26);
|
||||
this.select_align.TabIndex = 11;
|
||||
this.select_align.WaveSize = 1;
|
||||
this.select_align.SelectedIndexChanged += new AntdUI.IntEventHandler(this.select_align_SelectedIndexChanged);
|
||||
//
|
||||
// label10
|
||||
//
|
||||
this.label10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label10.Location = new System.Drawing.Point(3, 3);
|
||||
this.label10.Name = "label10";
|
||||
this.label10.Size = new System.Drawing.Size(88, 26);
|
||||
this.label10.TabIndex = 4;
|
||||
this.label10.Text = "Align";
|
||||
//
|
||||
// divider1
|
||||
//
|
||||
this.divider1.Location = new System.Drawing.Point(3, 79);
|
||||
this.divider1.Name = "divider1";
|
||||
this.divider1.Size = new System.Drawing.Size(701, 12);
|
||||
this.divider1.TabIndex = 6;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label2.Location = new System.Drawing.Point(3, 49);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(701, 24);
|
||||
this.label2.TabIndex = 5;
|
||||
this.label2.Text = "用于对齐的弹性布局容器。";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label1.Location = new System.Drawing.Point(3, 3);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(701, 40);
|
||||
this.label1.TabIndex = 4;
|
||||
this.label1.Text = "FlowPanel 流动布局";
|
||||
//
|
||||
// FlowPanelDemo
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.Controls.Add(this.stackPanel1);
|
||||
this.Name = "FlowPanelDemo";
|
||||
this.Size = new System.Drawing.Size(707, 496);
|
||||
this.stackPanel1.ResumeLayout(false);
|
||||
this.stackPanel2.ResumeLayout(false);
|
||||
this.flowPanel.ResumeLayout(false);
|
||||
this.stackPanel3.ResumeLayout(false);
|
||||
this.stackPanel6.ResumeLayout(false);
|
||||
this.stackPanel5.ResumeLayout(false);
|
||||
this.stackPanel4.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private AntdUI.StackPanel stackPanel1;
|
||||
private AntdUI.Label label2;
|
||||
private AntdUI.Label label1;
|
||||
private AntdUI.Divider divider1;
|
||||
private AntdUI.StackPanel stackPanel2;
|
||||
private AntdUI.FlowPanel flowPanel;
|
||||
private AntdUI.StackPanel stackPanel3;
|
||||
private AntdUI.Button button9;
|
||||
private AntdUI.Button button8;
|
||||
private AntdUI.Button button7;
|
||||
private AntdUI.Button button6;
|
||||
private AntdUI.Button button5;
|
||||
private AntdUI.Button button4;
|
||||
private AntdUI.Button button3;
|
||||
private AntdUI.Button button1;
|
||||
private AntdUI.Button button2;
|
||||
private AntdUI.StackPanel stackPanel4;
|
||||
private AntdUI.Label label10;
|
||||
private AntdUI.Select select_align;
|
||||
private AntdUI.StackPanel stackPanel5;
|
||||
private AntdUI.InputNumber input_gap;
|
||||
private AntdUI.Label label3;
|
||||
private AntdUI.StackPanel stackPanel6;
|
||||
private AntdUI.Select select_autoscroll;
|
||||
private AntdUI.Label label4;
|
||||
private AntdUI.Button button14;
|
||||
private AntdUI.Button button13;
|
||||
private AntdUI.Button button12;
|
||||
private AntdUI.Button button11;
|
||||
private AntdUI.Button button10;
|
||||
private AntdUI.Button buttonDEL;
|
||||
private AntdUI.Button buttonADD;
|
||||
private AntdUI.Button buttonCZ;
|
||||
}
|
||||
}
|
||||
98
Views/FlowPanelDemo.cs
Normal file
98
Views/FlowPanelDemo.cs
Normal file
@ -0,0 +1,98 @@
|
||||
using AntdUI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
public partial class FlowPanelDemo : UserControl
|
||||
{
|
||||
public FlowPanelDemo()
|
||||
{
|
||||
InitializeComponent();
|
||||
//初始化下拉框
|
||||
InitSelectItems();
|
||||
}
|
||||
|
||||
private void InitSelectItems()
|
||||
{
|
||||
//初始化方向
|
||||
select_align.Items.Clear();
|
||||
foreach (TAlignFlow align in Enum.GetValues(typeof(TAlignFlow)))
|
||||
{
|
||||
select_align.Items.Add(align);
|
||||
}
|
||||
select_align.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
// 选择对齐方式
|
||||
private void select_align_SelectedIndexChanged(object sender, int value)
|
||||
{
|
||||
flowPanel.Align = (TAlignFlow)select_align.SelectedValue;
|
||||
}
|
||||
|
||||
// 输入间隔
|
||||
private void input_gap_ValueChanged(object sender, decimal value)
|
||||
{
|
||||
flowPanel.Invoke((MethodInvoker)(() => flowPanel.Gap = (int)value));
|
||||
}
|
||||
|
||||
// 是否添加滚动
|
||||
private void select_autoscroll_SelectedIndexChanged(object sender, int value)
|
||||
{
|
||||
flowPanel.AutoScroll = select_autoscroll.SelectedIndex == 0;
|
||||
}
|
||||
|
||||
// 添加按钮
|
||||
private void buttonADD_Click(object sender, EventArgs e)
|
||||
{
|
||||
flowPanel.Controls.Add(new AntdUI.Button()
|
||||
{
|
||||
Text = "Button",
|
||||
Type = TTypeMini.Primary,
|
||||
WaveSize = 0,
|
||||
Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(134))),
|
||||
Size = new Size(90, 42),
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
// 删除按钮
|
||||
private void buttonDEL_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (flowPanel.Controls.Count > 0)
|
||||
{
|
||||
// 删除最后一个控件
|
||||
flowPanel.Controls.RemoveAt(flowPanel.Controls.Count - 1);
|
||||
}
|
||||
}
|
||||
|
||||
// 重置
|
||||
private void buttonCZ_Click(object sender, EventArgs e)
|
||||
{
|
||||
select_align.SelectedIndex = 0;
|
||||
input_gap.Value = 0;
|
||||
select_autoscroll.SelectedIndex = 1;
|
||||
flowPanel.Controls.Clear();
|
||||
for (int i = 0; i < 14; i++)
|
||||
{
|
||||
flowPanel.Controls.Add(new AntdUI.Button()
|
||||
{
|
||||
Text = "Button",
|
||||
Type = TTypeMini.Primary,
|
||||
WaveSize = 0,
|
||||
Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(134))),
|
||||
Size = new Size(90, 42),
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Views/FlowPanelDemo.resx
Normal file
120
Views/FlowPanelDemo.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
298
Views/GridPanelDemo.Designer.cs
generated
Normal file
298
Views/GridPanelDemo.Designer.cs
generated
Normal file
@ -0,0 +1,298 @@
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
partial class GridPanelDemo
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 组件设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.stackPanel1 = new AntdUI.StackPanel();
|
||||
this.stackPanel2 = new AntdUI.StackPanel();
|
||||
this.gridPanel = new AntdUI.GridPanel();
|
||||
this.button5 = new AntdUI.Button();
|
||||
this.button4 = new AntdUI.Button();
|
||||
this.button3 = new AntdUI.Button();
|
||||
this.button2 = new AntdUI.Button();
|
||||
this.stackPanel3 = new AntdUI.StackPanel();
|
||||
this.buttonCZ = new AntdUI.Button();
|
||||
this.buttonSPAN = new AntdUI.Button();
|
||||
this.stackPanel4 = new AntdUI.StackPanel();
|
||||
this.input_gap = new AntdUI.InputNumber();
|
||||
this.label4 = new AntdUI.Label();
|
||||
this.stackPanel5 = new AntdUI.StackPanel();
|
||||
this.input_span = new AntdUI.Input();
|
||||
this.label3 = new AntdUI.Label();
|
||||
this.divider1 = new AntdUI.Divider();
|
||||
this.label2 = new AntdUI.Label();
|
||||
this.label1 = new AntdUI.Label();
|
||||
this.stackPanel1.SuspendLayout();
|
||||
this.stackPanel2.SuspendLayout();
|
||||
this.gridPanel.SuspendLayout();
|
||||
this.stackPanel3.SuspendLayout();
|
||||
this.stackPanel4.SuspendLayout();
|
||||
this.stackPanel5.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// stackPanel1
|
||||
//
|
||||
this.stackPanel1.Controls.Add(this.stackPanel2);
|
||||
this.stackPanel1.Controls.Add(this.divider1);
|
||||
this.stackPanel1.Controls.Add(this.label2);
|
||||
this.stackPanel1.Controls.Add(this.label1);
|
||||
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.stackPanel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.stackPanel1.Name = "stackPanel1";
|
||||
this.stackPanel1.Size = new System.Drawing.Size(683, 475);
|
||||
this.stackPanel1.TabIndex = 0;
|
||||
this.stackPanel1.Text = "stackPanel1";
|
||||
this.stackPanel1.Vertical = true;
|
||||
//
|
||||
// stackPanel2
|
||||
//
|
||||
this.stackPanel2.Controls.Add(this.gridPanel);
|
||||
this.stackPanel2.Controls.Add(this.stackPanel3);
|
||||
this.stackPanel2.Location = new System.Drawing.Point(3, 97);
|
||||
this.stackPanel2.Name = "stackPanel2";
|
||||
this.stackPanel2.Size = new System.Drawing.Size(677, 299);
|
||||
this.stackPanel2.TabIndex = 9;
|
||||
this.stackPanel2.Text = "stackPanel2";
|
||||
//
|
||||
// gridPanel
|
||||
//
|
||||
this.gridPanel.BackColor = System.Drawing.Color.White;
|
||||
this.gridPanel.Controls.Add(this.button5);
|
||||
this.gridPanel.Controls.Add(this.button4);
|
||||
this.gridPanel.Controls.Add(this.button3);
|
||||
this.gridPanel.Controls.Add(this.button2);
|
||||
this.gridPanel.Location = new System.Drawing.Point(289, 3);
|
||||
this.gridPanel.Name = "gridPanel";
|
||||
this.gridPanel.Size = new System.Drawing.Size(384, 293);
|
||||
this.gridPanel.TabIndex = 1;
|
||||
this.gridPanel.Text = "gridPanel1";
|
||||
//
|
||||
// button5
|
||||
//
|
||||
this.button5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button5.Location = new System.Drawing.Point(195, 149);
|
||||
this.button5.Name = "button5";
|
||||
this.button5.Size = new System.Drawing.Size(186, 140);
|
||||
this.button5.TabIndex = 6;
|
||||
this.button5.Text = "Button";
|
||||
this.button5.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button5.WaveSize = 0;
|
||||
//
|
||||
// button4
|
||||
//
|
||||
this.button4.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button4.Location = new System.Drawing.Point(3, 149);
|
||||
this.button4.Name = "button4";
|
||||
this.button4.Size = new System.Drawing.Size(186, 140);
|
||||
this.button4.TabIndex = 5;
|
||||
this.button4.Text = "Button";
|
||||
this.button4.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button4.WaveSize = 0;
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button3.Location = new System.Drawing.Point(195, 3);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(186, 140);
|
||||
this.button3.TabIndex = 4;
|
||||
this.button3.Text = "Button";
|
||||
this.button3.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button3.WaveSize = 0;
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.button2.Location = new System.Drawing.Point(3, 3);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(186, 140);
|
||||
this.button2.TabIndex = 3;
|
||||
this.button2.Text = "Button";
|
||||
this.button2.Type = AntdUI.TTypeMini.Primary;
|
||||
this.button2.WaveSize = 0;
|
||||
//
|
||||
// stackPanel3
|
||||
//
|
||||
this.stackPanel3.Controls.Add(this.buttonCZ);
|
||||
this.stackPanel3.Controls.Add(this.buttonSPAN);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel4);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel5);
|
||||
this.stackPanel3.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel3.Name = "stackPanel3";
|
||||
this.stackPanel3.Size = new System.Drawing.Size(280, 293);
|
||||
this.stackPanel3.TabIndex = 0;
|
||||
this.stackPanel3.Text = "stackPanel3";
|
||||
this.stackPanel3.Vertical = true;
|
||||
//
|
||||
// buttonCZ
|
||||
//
|
||||
this.buttonCZ.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonCZ.Location = new System.Drawing.Point(3, 206);
|
||||
this.buttonCZ.Name = "buttonCZ";
|
||||
this.buttonCZ.Size = new System.Drawing.Size(274, 32);
|
||||
this.buttonCZ.TabIndex = 20;
|
||||
this.buttonCZ.Text = "重 置";
|
||||
this.buttonCZ.Type = AntdUI.TTypeMini.Warn;
|
||||
this.buttonCZ.WaveSize = 0;
|
||||
this.buttonCZ.Click += new System.EventHandler(this.buttonCZ_Click);
|
||||
//
|
||||
// buttonSPAN
|
||||
//
|
||||
this.buttonSPAN.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonSPAN.Location = new System.Drawing.Point(3, 168);
|
||||
this.buttonSPAN.Name = "buttonSPAN";
|
||||
this.buttonSPAN.Size = new System.Drawing.Size(274, 32);
|
||||
this.buttonSPAN.TabIndex = 19;
|
||||
this.buttonSPAN.Text = "设 置";
|
||||
this.buttonSPAN.Type = AntdUI.TTypeMini.Primary;
|
||||
this.buttonSPAN.WaveSize = 0;
|
||||
this.buttonSPAN.Click += new System.EventHandler(this.buttonSPAN_Click);
|
||||
//
|
||||
// stackPanel4
|
||||
//
|
||||
this.stackPanel4.Controls.Add(this.input_gap);
|
||||
this.stackPanel4.Controls.Add(this.label4);
|
||||
this.stackPanel4.Location = new System.Drawing.Point(3, 130);
|
||||
this.stackPanel4.Name = "stackPanel4";
|
||||
this.stackPanel4.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel4.TabIndex = 18;
|
||||
this.stackPanel4.Text = "stackPanel4";
|
||||
//
|
||||
// input_gap
|
||||
//
|
||||
this.input_gap.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_gap.Location = new System.Drawing.Point(97, 3);
|
||||
this.input_gap.Name = "input_gap";
|
||||
this.input_gap.Size = new System.Drawing.Size(175, 26);
|
||||
this.input_gap.TabIndex = 5;
|
||||
this.input_gap.Text = "0";
|
||||
this.input_gap.WaveSize = 1;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label4.Location = new System.Drawing.Point(3, 3);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(88, 26);
|
||||
this.label4.TabIndex = 4;
|
||||
this.label4.Text = "Gap";
|
||||
//
|
||||
// stackPanel5
|
||||
//
|
||||
this.stackPanel5.Controls.Add(this.input_span);
|
||||
this.stackPanel5.Controls.Add(this.label3);
|
||||
this.stackPanel5.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel5.Name = "stackPanel5";
|
||||
this.stackPanel5.Size = new System.Drawing.Size(274, 121);
|
||||
this.stackPanel5.TabIndex = 15;
|
||||
this.stackPanel5.Text = "stackPanel5";
|
||||
//
|
||||
// input_span
|
||||
//
|
||||
this.input_span.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.input_span.Location = new System.Drawing.Point(97, 3);
|
||||
this.input_span.Multiline = true;
|
||||
this.input_span.Name = "input_span";
|
||||
this.input_span.Size = new System.Drawing.Size(175, 115);
|
||||
this.input_span.TabIndex = 5;
|
||||
this.input_span.Text = "50% 50%;50% 50%";
|
||||
this.input_span.WaveSize = 0;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label3.Location = new System.Drawing.Point(3, 3);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(88, 115);
|
||||
this.label3.TabIndex = 4;
|
||||
this.label3.Text = "Span";
|
||||
//
|
||||
// divider1
|
||||
//
|
||||
this.divider1.Location = new System.Drawing.Point(3, 79);
|
||||
this.divider1.Name = "divider1";
|
||||
this.divider1.Size = new System.Drawing.Size(677, 12);
|
||||
this.divider1.TabIndex = 8;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label2.Location = new System.Drawing.Point(3, 49);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(677, 24);
|
||||
this.label2.TabIndex = 7;
|
||||
this.label2.Text = "精准划分区域的网格布局容器。";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label1.Location = new System.Drawing.Point(3, 3);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(677, 40);
|
||||
this.label1.TabIndex = 6;
|
||||
this.label1.Text = "GridPanel 网格布局";
|
||||
//
|
||||
// GridPanelDemo
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.Controls.Add(this.stackPanel1);
|
||||
this.Name = "GridPanelDemo";
|
||||
this.Size = new System.Drawing.Size(683, 475);
|
||||
this.stackPanel1.ResumeLayout(false);
|
||||
this.stackPanel2.ResumeLayout(false);
|
||||
this.gridPanel.ResumeLayout(false);
|
||||
this.stackPanel3.ResumeLayout(false);
|
||||
this.stackPanel4.ResumeLayout(false);
|
||||
this.stackPanel5.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private AntdUI.StackPanel stackPanel1;
|
||||
private AntdUI.Label label2;
|
||||
private AntdUI.Label label1;
|
||||
private AntdUI.Divider divider1;
|
||||
private AntdUI.StackPanel stackPanel2;
|
||||
private AntdUI.StackPanel stackPanel3;
|
||||
private AntdUI.StackPanel stackPanel5;
|
||||
private AntdUI.Input input_span;
|
||||
private AntdUI.Label label3;
|
||||
private AntdUI.GridPanel gridPanel;
|
||||
private AntdUI.Button buttonCZ;
|
||||
private AntdUI.Button buttonSPAN;
|
||||
private AntdUI.StackPanel stackPanel4;
|
||||
private AntdUI.InputNumber input_gap;
|
||||
private AntdUI.Label label4;
|
||||
private AntdUI.Button button5;
|
||||
private AntdUI.Button button4;
|
||||
private AntdUI.Button button3;
|
||||
private AntdUI.Button button2;
|
||||
}
|
||||
}
|
||||
52
Views/GridPanelDemo.cs
Normal file
52
Views/GridPanelDemo.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using AntdUI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
public partial class GridPanelDemo : UserControl
|
||||
{
|
||||
public GridPanelDemo()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void buttonSPAN_Click(object sender, EventArgs e)
|
||||
{
|
||||
LoadGridPanel(input_span.Text, input_gap.Value);
|
||||
}
|
||||
|
||||
private void LoadGridPanel(string spantext, decimal gap)
|
||||
{
|
||||
gridPanel.Controls.Clear();
|
||||
gridPanel.Span = spantext;
|
||||
gridPanel.Gap = (int)gap;
|
||||
string[] array = spantext.Split(';', ' ', '\n');
|
||||
for (int i = 0; i < array.Length; i++)
|
||||
{
|
||||
gridPanel.Controls.Add(new AntdUI.Button()
|
||||
{
|
||||
Text = "Button",
|
||||
Type = TTypeMini.Primary,
|
||||
WaveSize = 0,
|
||||
Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(134))),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonCZ_Click(object sender, EventArgs e)
|
||||
{
|
||||
input_gap.Value = 0;
|
||||
var span = "50% 50%;50% 50%";
|
||||
input_span.Text = span;
|
||||
LoadGridPanel(span, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Views/GridPanelDemo.resx
Normal file
120
Views/GridPanelDemo.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
639
Views/PanelDemo.Designer.cs
generated
Normal file
639
Views/PanelDemo.Designer.cs
generated
Normal file
@ -0,0 +1,639 @@
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
partial class PanelDemo
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 组件设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.stackPanel1 = new AntdUI.StackPanel();
|
||||
this.label2 = new AntdUI.Label();
|
||||
this.label1 = new AntdUI.Label();
|
||||
this.stackPanel2 = new AntdUI.StackPanel();
|
||||
this.stackPanel3 = new AntdUI.StackPanel();
|
||||
this.stackPanel4 = new AntdUI.StackPanel();
|
||||
this.select_arrowalign = new AntdUI.Select();
|
||||
this.label10 = new AntdUI.Label();
|
||||
this.stackPanel5 = new AntdUI.StackPanel();
|
||||
this.input_arrowsize = new AntdUI.InputNumber();
|
||||
this.label3 = new AntdUI.Label();
|
||||
this.stackPanel6 = new AntdUI.StackPanel();
|
||||
this.input_radius = new AntdUI.InputNumber();
|
||||
this.label4 = new AntdUI.Label();
|
||||
this.stackPanel7 = new AntdUI.StackPanel();
|
||||
this.input_shadow = new AntdUI.InputNumber();
|
||||
this.label5 = new AntdUI.Label();
|
||||
this.stackPanel8 = new AntdUI.StackPanel();
|
||||
this.select_shadowalign = new AntdUI.Select();
|
||||
this.label6 = new AntdUI.Label();
|
||||
this.stackPanel9 = new AntdUI.StackPanel();
|
||||
this.label7 = new AntdUI.Label();
|
||||
this.colorPicker = new AntdUI.ColorPicker();
|
||||
this.stackPanel15 = new AntdUI.StackPanel();
|
||||
this.stackPanel10 = new AntdUI.StackPanel();
|
||||
this.input_shadowX = new AntdUI.InputNumber();
|
||||
this.label8 = new AntdUI.Label();
|
||||
this.stackPanel11 = new AntdUI.StackPanel();
|
||||
this.input_shadowY = new AntdUI.InputNumber();
|
||||
this.label9 = new AntdUI.Label();
|
||||
this.stackPanel12 = new AntdUI.StackPanel();
|
||||
this.input_shadowO = new AntdUI.InputNumber();
|
||||
this.label11 = new AntdUI.Label();
|
||||
this.stackPanel14 = new AntdUI.StackPanel();
|
||||
this.select_shadowOA = new AntdUI.Select();
|
||||
this.label13 = new AntdUI.Label();
|
||||
this.stackPanel13 = new AntdUI.StackPanel();
|
||||
this.input_shadowOH = new AntdUI.InputNumber();
|
||||
this.label12 = new AntdUI.Label();
|
||||
this.buttonCZ = new AntdUI.Button();
|
||||
this.buttonSZ = new AntdUI.Button();
|
||||
this.panel = new AntdUI.Panel();
|
||||
this.stackPanel1.SuspendLayout();
|
||||
this.stackPanel2.SuspendLayout();
|
||||
this.stackPanel3.SuspendLayout();
|
||||
this.stackPanel4.SuspendLayout();
|
||||
this.stackPanel5.SuspendLayout();
|
||||
this.stackPanel6.SuspendLayout();
|
||||
this.stackPanel7.SuspendLayout();
|
||||
this.stackPanel8.SuspendLayout();
|
||||
this.stackPanel9.SuspendLayout();
|
||||
this.stackPanel15.SuspendLayout();
|
||||
this.stackPanel10.SuspendLayout();
|
||||
this.stackPanel11.SuspendLayout();
|
||||
this.stackPanel12.SuspendLayout();
|
||||
this.stackPanel14.SuspendLayout();
|
||||
this.stackPanel13.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// stackPanel1
|
||||
//
|
||||
this.stackPanel1.Controls.Add(this.stackPanel2);
|
||||
this.stackPanel1.Controls.Add(this.label2);
|
||||
this.stackPanel1.Controls.Add(this.label1);
|
||||
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.stackPanel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.stackPanel1.Name = "stackPanel1";
|
||||
this.stackPanel1.Size = new System.Drawing.Size(679, 435);
|
||||
this.stackPanel1.TabIndex = 0;
|
||||
this.stackPanel1.Text = "stackPanel1";
|
||||
this.stackPanel1.Vertical = true;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label2.Location = new System.Drawing.Point(3, 49);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(673, 24);
|
||||
this.label2.TabIndex = 7;
|
||||
this.label2.Text = "普通布局面板";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 26.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label1.Location = new System.Drawing.Point(3, 3);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(673, 40);
|
||||
this.label1.TabIndex = 6;
|
||||
this.label1.Text = "Panel 面板";
|
||||
//
|
||||
// stackPanel2
|
||||
//
|
||||
this.stackPanel2.Controls.Add(this.stackPanel15);
|
||||
this.stackPanel2.Controls.Add(this.stackPanel3);
|
||||
this.stackPanel2.Location = new System.Drawing.Point(3, 79);
|
||||
this.stackPanel2.Name = "stackPanel2";
|
||||
this.stackPanel2.Size = new System.Drawing.Size(673, 353);
|
||||
this.stackPanel2.TabIndex = 8;
|
||||
this.stackPanel2.Text = "stackPanel2";
|
||||
//
|
||||
// stackPanel3
|
||||
//
|
||||
this.stackPanel3.Controls.Add(this.stackPanel12);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel11);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel10);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel9);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel8);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel7);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel6);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel5);
|
||||
this.stackPanel3.Controls.Add(this.stackPanel4);
|
||||
this.stackPanel3.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel3.Name = "stackPanel3";
|
||||
this.stackPanel3.Size = new System.Drawing.Size(280, 347);
|
||||
this.stackPanel3.TabIndex = 0;
|
||||
this.stackPanel3.Text = "stackPanel3";
|
||||
this.stackPanel3.Vertical = true;
|
||||
//
|
||||
// stackPanel4
|
||||
//
|
||||
this.stackPanel4.Controls.Add(this.select_arrowalign);
|
||||
this.stackPanel4.Controls.Add(this.label10);
|
||||
this.stackPanel4.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel4.Name = "stackPanel4";
|
||||
this.stackPanel4.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel4.TabIndex = 10;
|
||||
this.stackPanel4.Text = "stackPanel4";
|
||||
//
|
||||
// select_arrowalign
|
||||
//
|
||||
this.select_arrowalign.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.select_arrowalign.List = true;
|
||||
this.select_arrowalign.Location = new System.Drawing.Point(139, 3);
|
||||
this.select_arrowalign.Name = "select_arrowalign";
|
||||
this.select_arrowalign.Size = new System.Drawing.Size(120, 26);
|
||||
this.select_arrowalign.TabIndex = 11;
|
||||
this.select_arrowalign.WaveSize = 1;
|
||||
//
|
||||
// label10
|
||||
//
|
||||
this.label10.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label10.Location = new System.Drawing.Point(3, 3);
|
||||
this.label10.Name = "label10";
|
||||
this.label10.Size = new System.Drawing.Size(130, 26);
|
||||
this.label10.TabIndex = 4;
|
||||
this.label10.Text = "ArrowAlign";
|
||||
//
|
||||
// stackPanel5
|
||||
//
|
||||
this.stackPanel5.Controls.Add(this.input_arrowsize);
|
||||
this.stackPanel5.Controls.Add(this.label3);
|
||||
this.stackPanel5.Location = new System.Drawing.Point(3, 41);
|
||||
this.stackPanel5.Name = "stackPanel5";
|
||||
this.stackPanel5.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel5.TabIndex = 11;
|
||||
this.stackPanel5.Text = "stackPanel5";
|
||||
//
|
||||
// input_arrowsize
|
||||
//
|
||||
this.input_arrowsize.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_arrowsize.Location = new System.Drawing.Point(139, 3);
|
||||
this.input_arrowsize.Name = "input_arrowsize";
|
||||
this.input_arrowsize.Size = new System.Drawing.Size(120, 26);
|
||||
this.input_arrowsize.TabIndex = 5;
|
||||
this.input_arrowsize.Text = "8";
|
||||
this.input_arrowsize.Value = new decimal(new int[] {
|
||||
8,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.input_arrowsize.WaveSize = 1;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label3.Location = new System.Drawing.Point(3, 3);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(130, 26);
|
||||
this.label3.TabIndex = 4;
|
||||
this.label3.Text = "ArrowSize";
|
||||
//
|
||||
// stackPanel6
|
||||
//
|
||||
this.stackPanel6.Controls.Add(this.input_radius);
|
||||
this.stackPanel6.Controls.Add(this.label4);
|
||||
this.stackPanel6.Location = new System.Drawing.Point(3, 79);
|
||||
this.stackPanel6.Name = "stackPanel6";
|
||||
this.stackPanel6.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel6.TabIndex = 12;
|
||||
this.stackPanel6.Text = "stackPanel6";
|
||||
//
|
||||
// input_radius
|
||||
//
|
||||
this.input_radius.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_radius.Location = new System.Drawing.Point(139, 3);
|
||||
this.input_radius.Name = "input_radius";
|
||||
this.input_radius.Size = new System.Drawing.Size(120, 26);
|
||||
this.input_radius.TabIndex = 5;
|
||||
this.input_radius.Text = "6";
|
||||
this.input_radius.Value = new decimal(new int[] {
|
||||
6,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.input_radius.WaveSize = 1;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label4.Location = new System.Drawing.Point(3, 3);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(130, 26);
|
||||
this.label4.TabIndex = 4;
|
||||
this.label4.Text = "Radius";
|
||||
//
|
||||
// stackPanel7
|
||||
//
|
||||
this.stackPanel7.Controls.Add(this.input_shadow);
|
||||
this.stackPanel7.Controls.Add(this.label5);
|
||||
this.stackPanel7.Location = new System.Drawing.Point(3, 117);
|
||||
this.stackPanel7.Name = "stackPanel7";
|
||||
this.stackPanel7.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel7.TabIndex = 13;
|
||||
this.stackPanel7.Text = "stackPanel7";
|
||||
//
|
||||
// input_shadow
|
||||
//
|
||||
this.input_shadow.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_shadow.Location = new System.Drawing.Point(139, 3);
|
||||
this.input_shadow.Name = "input_shadow";
|
||||
this.input_shadow.Size = new System.Drawing.Size(120, 26);
|
||||
this.input_shadow.TabIndex = 5;
|
||||
this.input_shadow.Text = "12";
|
||||
this.input_shadow.Value = new decimal(new int[] {
|
||||
12,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.input_shadow.WaveSize = 1;
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label5.Location = new System.Drawing.Point(3, 3);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(130, 26);
|
||||
this.label5.TabIndex = 4;
|
||||
this.label5.Text = "Shadow";
|
||||
//
|
||||
// stackPanel8
|
||||
//
|
||||
this.stackPanel8.Controls.Add(this.select_shadowalign);
|
||||
this.stackPanel8.Controls.Add(this.label6);
|
||||
this.stackPanel8.Location = new System.Drawing.Point(3, 155);
|
||||
this.stackPanel8.Name = "stackPanel8";
|
||||
this.stackPanel8.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel8.TabIndex = 14;
|
||||
this.stackPanel8.Text = "stackPanel8";
|
||||
//
|
||||
// select_shadowalign
|
||||
//
|
||||
this.select_shadowalign.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.select_shadowalign.List = true;
|
||||
this.select_shadowalign.Location = new System.Drawing.Point(139, 3);
|
||||
this.select_shadowalign.Name = "select_shadowalign";
|
||||
this.select_shadowalign.Size = new System.Drawing.Size(120, 26);
|
||||
this.select_shadowalign.TabIndex = 11;
|
||||
this.select_shadowalign.WaveSize = 1;
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label6.Location = new System.Drawing.Point(3, 3);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(130, 26);
|
||||
this.label6.TabIndex = 4;
|
||||
this.label6.Text = "ShadowAlign";
|
||||
//
|
||||
// stackPanel9
|
||||
//
|
||||
this.stackPanel9.Controls.Add(this.colorPicker);
|
||||
this.stackPanel9.Controls.Add(this.label7);
|
||||
this.stackPanel9.Location = new System.Drawing.Point(3, 193);
|
||||
this.stackPanel9.Name = "stackPanel9";
|
||||
this.stackPanel9.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel9.TabIndex = 15;
|
||||
this.stackPanel9.Text = "stackPanel9";
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label7.Location = new System.Drawing.Point(3, 3);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(130, 26);
|
||||
this.label7.TabIndex = 4;
|
||||
this.label7.Text = "ShadowColor";
|
||||
//
|
||||
// colorPicker
|
||||
//
|
||||
this.colorPicker.Location = new System.Drawing.Point(139, 3);
|
||||
this.colorPicker.Name = "colorPicker";
|
||||
this.colorPicker.Size = new System.Drawing.Size(120, 26);
|
||||
this.colorPicker.TabIndex = 5;
|
||||
this.colorPicker.Text = "colorPicker1";
|
||||
this.colorPicker.WaveSize = 0;
|
||||
//
|
||||
// stackPanel15
|
||||
//
|
||||
this.stackPanel15.Controls.Add(this.panel);
|
||||
this.stackPanel15.Controls.Add(this.buttonCZ);
|
||||
this.stackPanel15.Controls.Add(this.buttonSZ);
|
||||
this.stackPanel15.Controls.Add(this.stackPanel13);
|
||||
this.stackPanel15.Controls.Add(this.stackPanel14);
|
||||
this.stackPanel15.Location = new System.Drawing.Point(289, 3);
|
||||
this.stackPanel15.Name = "stackPanel15";
|
||||
this.stackPanel15.Size = new System.Drawing.Size(366, 347);
|
||||
this.stackPanel15.TabIndex = 1;
|
||||
this.stackPanel15.Text = "stackPanel15";
|
||||
this.stackPanel15.Vertical = true;
|
||||
//
|
||||
// stackPanel10
|
||||
//
|
||||
this.stackPanel10.Controls.Add(this.input_shadowX);
|
||||
this.stackPanel10.Controls.Add(this.label8);
|
||||
this.stackPanel10.Location = new System.Drawing.Point(3, 231);
|
||||
this.stackPanel10.Name = "stackPanel10";
|
||||
this.stackPanel10.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel10.TabIndex = 24;
|
||||
this.stackPanel10.Text = "stackPanel10";
|
||||
//
|
||||
// input_shadowX
|
||||
//
|
||||
this.input_shadowX.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_shadowX.Location = new System.Drawing.Point(139, 3);
|
||||
this.input_shadowX.Name = "input_shadowX";
|
||||
this.input_shadowX.Size = new System.Drawing.Size(120, 26);
|
||||
this.input_shadowX.TabIndex = 5;
|
||||
this.input_shadowX.Text = "0";
|
||||
this.input_shadowX.WaveSize = 1;
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label8.Location = new System.Drawing.Point(3, 3);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(130, 26);
|
||||
this.label8.TabIndex = 4;
|
||||
this.label8.Text = "ShadowOffsetX";
|
||||
//
|
||||
// stackPanel11
|
||||
//
|
||||
this.stackPanel11.Controls.Add(this.input_shadowY);
|
||||
this.stackPanel11.Controls.Add(this.label9);
|
||||
this.stackPanel11.Location = new System.Drawing.Point(3, 269);
|
||||
this.stackPanel11.Name = "stackPanel11";
|
||||
this.stackPanel11.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel11.TabIndex = 25;
|
||||
this.stackPanel11.Text = "stackPanel11";
|
||||
//
|
||||
// input_shadowY
|
||||
//
|
||||
this.input_shadowY.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_shadowY.Location = new System.Drawing.Point(139, 3);
|
||||
this.input_shadowY.Name = "input_shadowY";
|
||||
this.input_shadowY.Size = new System.Drawing.Size(120, 26);
|
||||
this.input_shadowY.TabIndex = 5;
|
||||
this.input_shadowY.Text = "0";
|
||||
this.input_shadowY.WaveSize = 1;
|
||||
//
|
||||
// label9
|
||||
//
|
||||
this.label9.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label9.Location = new System.Drawing.Point(3, 3);
|
||||
this.label9.Name = "label9";
|
||||
this.label9.Size = new System.Drawing.Size(130, 26);
|
||||
this.label9.TabIndex = 4;
|
||||
this.label9.Text = "ShadowOffsetY";
|
||||
//
|
||||
// stackPanel12
|
||||
//
|
||||
this.stackPanel12.Controls.Add(this.input_shadowO);
|
||||
this.stackPanel12.Controls.Add(this.label11);
|
||||
this.stackPanel12.Location = new System.Drawing.Point(3, 307);
|
||||
this.stackPanel12.Name = "stackPanel12";
|
||||
this.stackPanel12.Size = new System.Drawing.Size(274, 32);
|
||||
this.stackPanel12.TabIndex = 26;
|
||||
this.stackPanel12.Text = "stackPanel12";
|
||||
//
|
||||
// input_shadowO
|
||||
//
|
||||
this.input_shadowO.DecimalPlaces = 2;
|
||||
this.input_shadowO.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_shadowO.Increment = new decimal(new int[] {
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
65536});
|
||||
this.input_shadowO.Location = new System.Drawing.Point(139, 3);
|
||||
this.input_shadowO.Maximum = new decimal(new int[] {
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.input_shadowO.Name = "input_shadowO";
|
||||
this.input_shadowO.Size = new System.Drawing.Size(120, 26);
|
||||
this.input_shadowO.TabIndex = 5;
|
||||
this.input_shadowO.Text = "0.20";
|
||||
this.input_shadowO.Value = new decimal(new int[] {
|
||||
2,
|
||||
0,
|
||||
0,
|
||||
65536});
|
||||
this.input_shadowO.WaveSize = 1;
|
||||
//
|
||||
// label11
|
||||
//
|
||||
this.label11.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label11.Location = new System.Drawing.Point(3, 3);
|
||||
this.label11.Name = "label11";
|
||||
this.label11.Size = new System.Drawing.Size(130, 26);
|
||||
this.label11.TabIndex = 4;
|
||||
this.label11.Text = "ShadowOpacity";
|
||||
//
|
||||
// stackPanel14
|
||||
//
|
||||
this.stackPanel14.Controls.Add(this.select_shadowOA);
|
||||
this.stackPanel14.Controls.Add(this.label13);
|
||||
this.stackPanel14.Location = new System.Drawing.Point(3, 3);
|
||||
this.stackPanel14.Name = "stackPanel14";
|
||||
this.stackPanel14.Size = new System.Drawing.Size(360, 32);
|
||||
this.stackPanel14.TabIndex = 29;
|
||||
this.stackPanel14.Text = "stackPanel14";
|
||||
//
|
||||
// select_shadowOA
|
||||
//
|
||||
this.select_shadowOA.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.select_shadowOA.Items.AddRange(new object[] {
|
||||
"True",
|
||||
"False"});
|
||||
this.select_shadowOA.List = true;
|
||||
this.select_shadowOA.Location = new System.Drawing.Point(229, 3);
|
||||
this.select_shadowOA.Name = "select_shadowOA";
|
||||
this.select_shadowOA.SelectedIndex = 0;
|
||||
this.select_shadowOA.SelectedValue = "True";
|
||||
this.select_shadowOA.Size = new System.Drawing.Size(132, 26);
|
||||
this.select_shadowOA.TabIndex = 11;
|
||||
this.select_shadowOA.Text = "True";
|
||||
this.select_shadowOA.WaveSize = 1;
|
||||
//
|
||||
// label13
|
||||
//
|
||||
this.label13.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label13.Location = new System.Drawing.Point(3, 3);
|
||||
this.label13.Name = "label13";
|
||||
this.label13.Size = new System.Drawing.Size(220, 26);
|
||||
this.label13.TabIndex = 4;
|
||||
this.label13.Text = "ShadowOpacityAnimation";
|
||||
//
|
||||
// stackPanel13
|
||||
//
|
||||
this.stackPanel13.Controls.Add(this.input_shadowOH);
|
||||
this.stackPanel13.Controls.Add(this.label12);
|
||||
this.stackPanel13.Location = new System.Drawing.Point(3, 41);
|
||||
this.stackPanel13.Name = "stackPanel13";
|
||||
this.stackPanel13.Size = new System.Drawing.Size(360, 32);
|
||||
this.stackPanel13.TabIndex = 30;
|
||||
this.stackPanel13.Text = "stackPanel13";
|
||||
//
|
||||
// input_shadowOH
|
||||
//
|
||||
this.input_shadowOH.DecimalPlaces = 2;
|
||||
this.input_shadowOH.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
|
||||
this.input_shadowOH.Increment = new decimal(new int[] {
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
65536});
|
||||
this.input_shadowOH.Location = new System.Drawing.Point(229, 3);
|
||||
this.input_shadowOH.Maximum = new decimal(new int[] {
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.input_shadowOH.Name = "input_shadowOH";
|
||||
this.input_shadowOH.Size = new System.Drawing.Size(132, 26);
|
||||
this.input_shadowOH.TabIndex = 5;
|
||||
this.input_shadowOH.Text = "0.30";
|
||||
this.input_shadowOH.Value = new decimal(new int[] {
|
||||
3,
|
||||
0,
|
||||
0,
|
||||
65536});
|
||||
this.input_shadowOH.WaveSize = 1;
|
||||
//
|
||||
// label12
|
||||
//
|
||||
this.label12.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label12.Location = new System.Drawing.Point(3, 3);
|
||||
this.label12.Name = "label12";
|
||||
this.label12.Size = new System.Drawing.Size(220, 26);
|
||||
this.label12.TabIndex = 4;
|
||||
this.label12.Text = "ShadowOpacityHover";
|
||||
//
|
||||
// buttonCZ
|
||||
//
|
||||
this.buttonCZ.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonCZ.Location = new System.Drawing.Point(3, 117);
|
||||
this.buttonCZ.Name = "buttonCZ";
|
||||
this.buttonCZ.Size = new System.Drawing.Size(360, 32);
|
||||
this.buttonCZ.TabIndex = 33;
|
||||
this.buttonCZ.Text = "重 置";
|
||||
this.buttonCZ.Type = AntdUI.TTypeMini.Warn;
|
||||
this.buttonCZ.WaveSize = 0;
|
||||
this.buttonCZ.Click += new System.EventHandler(this.buttonCZ_Click);
|
||||
//
|
||||
// buttonSZ
|
||||
//
|
||||
this.buttonSZ.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.buttonSZ.Location = new System.Drawing.Point(3, 79);
|
||||
this.buttonSZ.Name = "buttonSZ";
|
||||
this.buttonSZ.Size = new System.Drawing.Size(360, 32);
|
||||
this.buttonSZ.TabIndex = 32;
|
||||
this.buttonSZ.Text = "设 置";
|
||||
this.buttonSZ.Type = AntdUI.TTypeMini.Primary;
|
||||
this.buttonSZ.WaveSize = 0;
|
||||
this.buttonSZ.Click += new System.EventHandler(this.buttonSZ_Click);
|
||||
//
|
||||
// panel
|
||||
//
|
||||
this.panel.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.panel.Location = new System.Drawing.Point(3, 155);
|
||||
this.panel.Name = "panel";
|
||||
this.panel.Shadow = 12;
|
||||
this.panel.ShadowOpacityAnimation = true;
|
||||
this.panel.Size = new System.Drawing.Size(360, 181);
|
||||
this.panel.TabIndex = 35;
|
||||
this.panel.Text = "panel1";
|
||||
//
|
||||
// PanelDemo
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.Controls.Add(this.stackPanel1);
|
||||
this.Name = "PanelDemo";
|
||||
this.Size = new System.Drawing.Size(679, 435);
|
||||
this.stackPanel1.ResumeLayout(false);
|
||||
this.stackPanel2.ResumeLayout(false);
|
||||
this.stackPanel3.ResumeLayout(false);
|
||||
this.stackPanel4.ResumeLayout(false);
|
||||
this.stackPanel5.ResumeLayout(false);
|
||||
this.stackPanel6.ResumeLayout(false);
|
||||
this.stackPanel7.ResumeLayout(false);
|
||||
this.stackPanel8.ResumeLayout(false);
|
||||
this.stackPanel9.ResumeLayout(false);
|
||||
this.stackPanel15.ResumeLayout(false);
|
||||
this.stackPanel10.ResumeLayout(false);
|
||||
this.stackPanel11.ResumeLayout(false);
|
||||
this.stackPanel12.ResumeLayout(false);
|
||||
this.stackPanel14.ResumeLayout(false);
|
||||
this.stackPanel13.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private AntdUI.StackPanel stackPanel1;
|
||||
private AntdUI.Label label2;
|
||||
private AntdUI.Label label1;
|
||||
private AntdUI.StackPanel stackPanel2;
|
||||
private AntdUI.StackPanel stackPanel3;
|
||||
private AntdUI.StackPanel stackPanel4;
|
||||
private AntdUI.Select select_arrowalign;
|
||||
private AntdUI.Label label10;
|
||||
private AntdUI.StackPanel stackPanel6;
|
||||
private AntdUI.InputNumber input_radius;
|
||||
private AntdUI.Label label4;
|
||||
private AntdUI.StackPanel stackPanel5;
|
||||
private AntdUI.InputNumber input_arrowsize;
|
||||
private AntdUI.Label label3;
|
||||
private AntdUI.StackPanel stackPanel7;
|
||||
private AntdUI.InputNumber input_shadow;
|
||||
private AntdUI.Label label5;
|
||||
private AntdUI.StackPanel stackPanel8;
|
||||
private AntdUI.Select select_shadowalign;
|
||||
private AntdUI.Label label6;
|
||||
private AntdUI.StackPanel stackPanel9;
|
||||
private AntdUI.ColorPicker colorPicker;
|
||||
private AntdUI.Label label7;
|
||||
private AntdUI.StackPanel stackPanel15;
|
||||
private AntdUI.Button buttonCZ;
|
||||
private AntdUI.Button buttonSZ;
|
||||
private AntdUI.StackPanel stackPanel13;
|
||||
private AntdUI.InputNumber input_shadowOH;
|
||||
private AntdUI.Label label12;
|
||||
private AntdUI.StackPanel stackPanel14;
|
||||
private AntdUI.Select select_shadowOA;
|
||||
private AntdUI.Label label13;
|
||||
private AntdUI.StackPanel stackPanel12;
|
||||
private AntdUI.InputNumber input_shadowO;
|
||||
private AntdUI.Label label11;
|
||||
private AntdUI.StackPanel stackPanel11;
|
||||
private AntdUI.InputNumber input_shadowY;
|
||||
private AntdUI.Label label9;
|
||||
private AntdUI.StackPanel stackPanel10;
|
||||
private AntdUI.InputNumber input_shadowX;
|
||||
private AntdUI.Label label8;
|
||||
private AntdUI.Panel panel;
|
||||
}
|
||||
}
|
||||
79
Views/PanelDemo.cs
Normal file
79
Views/PanelDemo.cs
Normal file
@ -0,0 +1,79 @@
|
||||
using AntdUI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
public partial class PanelDemo : UserControl
|
||||
{
|
||||
public PanelDemo()
|
||||
{
|
||||
InitializeComponent();
|
||||
//初始化下拉框
|
||||
InitSelectItems();
|
||||
// 设置默认值
|
||||
InitData();
|
||||
}
|
||||
|
||||
private void InitSelectItems()
|
||||
{
|
||||
//初始化箭头方向
|
||||
select_arrowalign.Items.Clear();
|
||||
foreach (TAlign align in Enum.GetValues(typeof(TAlign)))
|
||||
{
|
||||
select_arrowalign.Items.Add(align);
|
||||
}
|
||||
//初始化阴影方向
|
||||
select_shadowalign.Items.Clear();
|
||||
foreach (TAlignMini align in Enum.GetValues(typeof(TAlignMini)))
|
||||
{
|
||||
select_shadowalign.Items.Add(align);
|
||||
}
|
||||
}
|
||||
|
||||
// 重置
|
||||
private void buttonCZ_Click(object sender, EventArgs e)
|
||||
{
|
||||
InitData();
|
||||
}
|
||||
|
||||
// 设置默认值
|
||||
private void InitData()
|
||||
{
|
||||
select_arrowalign.SelectedIndex = 0;
|
||||
select_shadowalign.SelectedIndex = 0;
|
||||
select_shadowOA.SelectedIndex = 0;
|
||||
input_arrowsize.Value = 8;
|
||||
input_radius.Value = 6;
|
||||
input_shadow.Value = 12;
|
||||
colorPicker.Value = Style.Db.TextBase;
|
||||
input_shadowX.Value = 0;
|
||||
input_shadowY.Value = 0;
|
||||
input_shadowO.Value = (decimal)0.2;
|
||||
input_shadowOH.Value = (decimal)0.3;
|
||||
}
|
||||
|
||||
// 设置
|
||||
private void buttonSZ_Click(object sender, EventArgs e)
|
||||
{
|
||||
panel.ArrowAlign = (TAlign)select_arrowalign.SelectedValue;
|
||||
panel.ArrowSize = (int)input_arrowsize.Value;
|
||||
panel.Radius = (int)input_radius.Value;
|
||||
panel.Shadow = (int)input_shadow.Value;
|
||||
panel.ShadowAlign = (TAlignMini)select_shadowalign.SelectedValue;
|
||||
panel.ShadowColor = colorPicker.Value;
|
||||
panel.ShadowOffsetX = (int)input_shadowX.Value;
|
||||
panel.ShadowOffsetY = (int)input_shadowY.Value;
|
||||
panel.ShadowOpacity = (float)input_shadowO.Value;
|
||||
panel.ShadowOpacityAnimation = select_shadowOA.SelectedIndex == 0;
|
||||
panel.ShadowOpacityHover = (float)input_shadowOH.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Views/PanelDemo.resx
Normal file
120
Views/PanelDemo.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Loading…
x
Reference in New Issue
Block a user