升级1.8.1,移除WindowBar控件,PageHeader支持副文本居中
This commit is contained in:
parent
1cea0b5615
commit
914cad321c
@ -13,7 +13,7 @@
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<Copyright>Copyright © 2024 czz_y</Copyright>
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<FileVersion>$(Version)</FileVersion>
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<AssemblyVersion>$(Version)</AssemblyVersion>
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<Version>1.8.0</Version>
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<Version>1.8.1</Version>
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<Authors>czz_y</Authors>
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<Description>基于 Winform UI 框架 AntdUI 设计的 Demo</Description>
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<PackageProjectUrl>https://gitee.com/mubaiyanghua/antd-uidemo</PackageProjectUrl>
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@ -30,7 +30,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="AntdUI" Version="1.8.0" />
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<PackageReference Include="AntdUI" Version="1.8.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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<PackageReference Include="NLog" Version="5.3.3" />
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</ItemGroup>
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9
MainWindow.Designer.cs
generated
9
MainWindow.Designer.cs
generated
@ -29,7 +29,7 @@
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainWindow));
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this.titlebar = new AntdUI.WindowBar();
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this.titlebar = new AntdUI.PageHeader();
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this.input_search = new AntdUI.Input();
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this.button_color = new AntdUI.Button();
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this.buttonSZ = new AntdUI.Button();
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@ -46,11 +46,12 @@
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this.titlebar.DividerShow = true;
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this.titlebar.Dock = System.Windows.Forms.DockStyle.Top;
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this.titlebar.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.titlebar.IsMax = false;
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this.titlebar.Location = new System.Drawing.Point(6, 0);
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this.titlebar.Name = "titlebar";
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this.titlebar.ShowButton = true;
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this.titlebar.ShowIcon = true;
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this.titlebar.Size = new System.Drawing.Size(1018, 40);
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this.titlebar.SubText = "Demo";
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this.titlebar.SubText = "Demo 1.8.1";
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this.titlebar.TabIndex = 0;
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this.titlebar.Text = "AntdUI";
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//
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@ -134,7 +135,7 @@
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#endregion
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private AntdUI.WindowBar titlebar;
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private AntdUI.PageHeader titlebar;
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private AntdUI.Menu menu;
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private AntdUI.Button buttonSZ;
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private AntdUI.Button button_color;
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@ -352,9 +352,6 @@ namespace AntdUIDemo
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case "Signal":
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control = new SignalDemo();
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break;
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case "WindowBar":
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control = new WindowBarDemo();
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break;
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default:
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break;
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}
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@ -94,8 +94,7 @@ namespace AntdUIDemo.Models
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new MenuItems { Text = "ContextMenuStrip 快捷菜单", Tag = "ContextMenuStrip" },
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new MenuItems { Text = "Image3D 图片3D", Tag = "Image3D" },
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new MenuItems { Text = "PageHeader 页头", Tag= "PageHeader"},
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new MenuItems { Text = "Signal 信号", Tag = "Signal" },
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new MenuItems { Text = "WindowBar 窗口栏", Tag = "WindowBar" }
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new MenuItems { Text = "Signal 信号", Tag = "Signal" }
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}
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}
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};
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@ -4,7 +4,7 @@
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<h1>AntdUI Demo</h1>
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本项目基于 `Winform .NET Framework 4.8` 开发,是 [AntdUI](https://gitee.com/antdui/AntdUI) 的 Demo 项目,当前版本 `1.8.0`
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本项目基于 `Winform .NET Framework 4.8` 开发,是 [AntdUI](https://gitee.com/antdui/AntdUI) 的 Demo 项目,当前版本 `1.8.1`
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</div>
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45
Views/MenuDemo.Designer.cs
generated
45
Views/MenuDemo.Designer.cs
generated
@ -157,15 +157,11 @@
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this.menu_inline.Indent = true;
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menuItem1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem1.IconSvg = resources.GetString("menuItem1.IconSvg");
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menuItem1.PARENTITEM = null;
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menuItem2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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menuItem2.PARENTITEM = menuItem1;
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menuItem2.Text = "SVG可以变色";
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menuItem3.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem3.PARENTITEM = menuItem1;
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menuItem3.Text = "如果变不了";
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menuItem4.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem4.PARENTITEM = menuItem1;
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menuItem4.Text = "调整svg内容";
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menuItem1.Sub.Add(menuItem2);
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menuItem1.Sub.Add(menuItem3);
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@ -173,15 +169,11 @@
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menuItem1.Text = "SVG图标菜单";
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menuItem5.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem5.Icon = global::AntdUIDemo.Properties.Resources.关闭;
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menuItem5.PARENTITEM = null;
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menuItem6.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem6.PARENTITEM = menuItem5;
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menuItem6.Text = "不能变色";
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menuItem7.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem7.PARENTITEM = menuItem5;
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menuItem7.Text = "不适合使用黑白";
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menuItem8.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem8.PARENTITEM = menuItem5;
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menuItem8.Text = "子菜单";
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menuItem5.Sub.Add(menuItem6);
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menuItem5.Sub.Add(menuItem7);
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@ -189,15 +181,11 @@
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menuItem5.Text = "图片资源菜单";
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menuItem9.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem9.IconSvg = resources.GetString("menuItem9.IconSvg");
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menuItem9.PARENTITEM = null;
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menuItem10.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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menuItem10.PARENTITEM = menuItem9;
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menuItem10.Text = "二级菜单";
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menuItem11.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem11.PARENTITEM = menuItem9;
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menuItem11.Text = "二级菜单";
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menuItem12.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem12.PARENTITEM = menuItem9;
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menuItem12.Text = "二级菜单";
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menuItem9.Sub.Add(menuItem10);
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menuItem9.Sub.Add(menuItem11);
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@ -231,15 +219,11 @@
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this.menu_vertical.Indent = true;
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menuItem13.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem13.IconSvg = resources.GetString("menuItem13.IconSvg");
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menuItem13.PARENTITEM = null;
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menuItem14.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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menuItem14.PARENTITEM = menuItem13;
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menuItem14.Text = "SVG可以变色";
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menuItem15.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem15.PARENTITEM = menuItem13;
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menuItem15.Text = "如果变不了";
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menuItem16.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem16.PARENTITEM = menuItem13;
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menuItem16.Text = "调整svg内容";
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menuItem13.Sub.Add(menuItem14);
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menuItem13.Sub.Add(menuItem15);
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@ -247,15 +231,11 @@
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menuItem13.Text = "SVG图标菜单";
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menuItem17.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem17.Icon = global::AntdUIDemo.Properties.Resources.关闭;
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menuItem17.PARENTITEM = null;
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menuItem18.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem18.PARENTITEM = menuItem17;
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menuItem18.Text = "不能变色";
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menuItem19.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem19.PARENTITEM = menuItem17;
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menuItem19.Text = "不适合使用黑白";
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menuItem20.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem20.PARENTITEM = menuItem17;
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menuItem20.Text = "子菜单";
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menuItem17.Sub.Add(menuItem18);
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menuItem17.Sub.Add(menuItem19);
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@ -263,15 +243,11 @@
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menuItem17.Text = "图片资源菜单";
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menuItem21.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem21.IconSvg = resources.GetString("menuItem21.IconSvg");
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menuItem21.PARENTITEM = null;
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menuItem22.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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menuItem22.PARENTITEM = menuItem21;
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menuItem22.Text = "二级菜单";
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menuItem23.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem23.PARENTITEM = menuItem21;
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menuItem23.Text = "二级菜单";
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menuItem24.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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menuItem24.PARENTITEM = menuItem21;
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menuItem24.Text = "二级菜单";
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menuItem21.Sub.Add(menuItem22);
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menuItem21.Sub.Add(menuItem23);
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@ -305,36 +281,24 @@
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this.menu_horizontal.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.menu_horizontal.Indent = true;
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menuItem25.IconSvg = resources.GetString("menuItem25.IconSvg");
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menuItem25.PARENTITEM = null;
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menuItem26.PARENTITEM = null;
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menuItem26.Text = "SVG可以变色";
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menuItem27.PARENTITEM = null;
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menuItem27.Text = "如果变不了";
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menuItem28.PARENTITEM = null;
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menuItem28.Text = "调整svg内容";
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menuItem25.Sub.Add(menuItem26);
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menuItem25.Sub.Add(menuItem27);
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menuItem25.Sub.Add(menuItem28);
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menuItem25.Text = "SVG图标菜单";
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menuItem29.Icon = global::AntdUIDemo.Properties.Resources.关闭;
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menuItem29.PARENTITEM = null;
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menuItem30.PARENTITEM = null;
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menuItem30.Text = "不能变色";
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menuItem31.PARENTITEM = null;
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menuItem31.Text = "不适合使用黑白";
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menuItem32.PARENTITEM = null;
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menuItem32.Text = "二级菜单";
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menuItem29.Sub.Add(menuItem30);
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menuItem29.Sub.Add(menuItem31);
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menuItem29.Sub.Add(menuItem32);
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menuItem29.Text = "图片资源菜单";
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menuItem33.IconSvg = resources.GetString("menuItem33.IconSvg");
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menuItem33.PARENTITEM = null;
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menuItem34.PARENTITEM = null;
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menuItem34.Text = "二级菜单";
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menuItem35.PARENTITEM = null;
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menuItem35.Text = "二级菜单";
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menuItem36.PARENTITEM = null;
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menuItem36.Text = "二级菜单";
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menuItem33.Sub.Add(menuItem34);
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menuItem33.Sub.Add(menuItem35);
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@ -448,6 +412,7 @@
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this.colorPicker_backactive.Size = new System.Drawing.Size(121, 34);
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this.colorPicker_backactive.TabIndex = 5;
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this.colorPicker_backactive.Text = "colorPicker3";
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this.colorPicker_backactive.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(119)))), ((int)(((byte)(255)))));
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this.colorPicker_backactive.WaveSize = 0;
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//
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// colorPicker_backhover
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@ -462,6 +427,7 @@
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this.colorPicker_backhover.Size = new System.Drawing.Size(121, 34);
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this.colorPicker_backhover.TabIndex = 5;
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this.colorPicker_backhover.Text = "colorPicker2";
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this.colorPicker_backhover.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(119)))), ((int)(((byte)(255)))));
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this.colorPicker_backhover.WaveSize = 0;
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//
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// colorPicker_foreactive
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@ -476,6 +442,7 @@
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this.colorPicker_foreactive.Size = new System.Drawing.Size(121, 34);
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this.colorPicker_foreactive.TabIndex = 5;
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this.colorPicker_foreactive.Text = "colorPicker1";
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this.colorPicker_foreactive.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(119)))), ((int)(((byte)(255)))));
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this.colorPicker_foreactive.WaveSize = 0;
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//
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// colorPicker_forecolor
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@ -490,6 +457,7 @@
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this.colorPicker_forecolor.Size = new System.Drawing.Size(121, 34);
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this.colorPicker_forecolor.TabIndex = 5;
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this.colorPicker_forecolor.Text = "colorPicker1";
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this.colorPicker_forecolor.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(119)))), ((int)(((byte)(255)))));
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this.colorPicker_forecolor.WaveSize = 0;
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//
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// label14
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@ -538,7 +506,6 @@
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// switch_unique
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//
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this.switch_unique.Anchor = System.Windows.Forms.AnchorStyles.Left;
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this.switch_unique.AutoCheck = true;
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this.switch_unique.Location = new System.Drawing.Point(126, 167);
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this.switch_unique.Name = "switch_unique";
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this.switch_unique.Size = new System.Drawing.Size(50, 26);
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@ -559,7 +526,6 @@
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// switch_showsubback
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//
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this.switch_showsubback.Anchor = System.Windows.Forms.AnchorStyles.Left;
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this.switch_showsubback.AutoCheck = true;
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this.switch_showsubback.Location = new System.Drawing.Point(126, 127);
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this.switch_showsubback.Name = "switch_showsubback";
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this.switch_showsubback.Size = new System.Drawing.Size(50, 26);
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@ -580,7 +546,6 @@
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// switch_round
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//
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this.switch_round.Anchor = System.Windows.Forms.AnchorStyles.Left;
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this.switch_round.AutoCheck = true;
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this.switch_round.Location = new System.Drawing.Point(126, 87);
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this.switch_round.Name = "switch_round";
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this.switch_round.Size = new System.Drawing.Size(50, 26);
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@ -601,7 +566,6 @@
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// switch_indent
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//
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this.switch_indent.Anchor = System.Windows.Forms.AnchorStyles.Left;
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this.switch_indent.AutoCheck = true;
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this.switch_indent.Checked = true;
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this.switch_indent.Location = new System.Drawing.Point(126, 47);
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this.switch_indent.Name = "switch_indent";
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@ -623,7 +587,6 @@
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// switch_collapsed
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//
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this.switch_collapsed.Anchor = System.Windows.Forms.AnchorStyles.Left;
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this.switch_collapsed.AutoCheck = true;
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this.switch_collapsed.Location = new System.Drawing.Point(126, 7);
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this.switch_collapsed.Name = "switch_collapsed";
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this.switch_collapsed.Size = new System.Drawing.Size(50, 26);
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1
Views/PageHeaderDemo.Designer.cs
generated
1
Views/PageHeaderDemo.Designer.cs
generated
@ -99,6 +99,7 @@
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this.pageHeader3.SubText = "Demo";
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this.pageHeader3.TabIndex = 75;
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this.pageHeader3.Text = "PageHeader";
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this.pageHeader3.UseSubCenter = true;
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//
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// label7
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//
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28
Views/SubView/Demo.Designer.cs
generated
28
Views/SubView/Demo.Designer.cs
generated
@ -29,7 +29,7 @@
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private void InitializeComponent()
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{
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this.panel1 = new AntdUI.Panel();
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this.windowBar = new AntdUI.WindowBar();
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this.pageHeader = new AntdUI.PageHeader();
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this.button_close = new AntdUI.Button();
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this.panel1.SuspendLayout();
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this.SuspendLayout();
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@ -37,7 +37,7 @@
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// panel1
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//
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this.panel1.Controls.Add(this.button_close);
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this.panel1.Controls.Add(this.windowBar);
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this.panel1.Controls.Add(this.pageHeader);
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this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.panel1.Location = new System.Drawing.Point(0, 0);
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this.panel1.Name = "panel1";
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@ -46,18 +46,18 @@
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this.panel1.TabIndex = 0;
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this.panel1.Text = "panel1";
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//
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// windowBar
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// pageHeader
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//
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this.windowBar.Dock = System.Windows.Forms.DockStyle.Top;
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this.windowBar.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.windowBar.Location = new System.Drawing.Point(6, 6);
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this.windowBar.MaximizeBox = false;
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this.windowBar.MinimizeBox = false;
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this.windowBar.Name = "windowBar";
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this.windowBar.ShowIcon = false;
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this.windowBar.Size = new System.Drawing.Size(488, 32);
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this.windowBar.TabIndex = 1;
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this.windowBar.Text = "DrawerDemo";
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this.pageHeader.Dock = System.Windows.Forms.DockStyle.Top;
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this.pageHeader.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F);
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this.pageHeader.Location = new System.Drawing.Point(6, 6);
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this.pageHeader.MaximizeBox = false;
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this.pageHeader.MinimizeBox = false;
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this.pageHeader.Name = "pageHeader";
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this.pageHeader.ShowIcon = false;
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this.pageHeader.Size = new System.Drawing.Size(488, 32);
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this.pageHeader.TabIndex = 1;
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this.pageHeader.Text = "DrawerDemo";
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//
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// button_close
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//
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@ -83,7 +83,7 @@
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#endregion
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private AntdUI.Panel panel1;
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private AntdUI.WindowBar windowBar;
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private AntdUI.PageHeader pageHeader;
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private AntdUI.Button button_close;
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}
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}
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187
Views/WindowBarDemo.Designer.cs
generated
187
Views/WindowBarDemo.Designer.cs
generated
@ -1,187 +0,0 @@
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namespace AntdUIDemo.Views
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{
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partial class WindowBarDemo
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{
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/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 组件设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.stackPanel1 = new AntdUI.StackPanel();
|
||||
this.windowBar4 = new AntdUI.WindowBar();
|
||||
this.label6 = new AntdUI.Label();
|
||||
this.windowBar3 = new AntdUI.WindowBar();
|
||||
this.label5 = new AntdUI.Label();
|
||||
this.windowBar2 = new AntdUI.WindowBar();
|
||||
this.label3 = new AntdUI.Label();
|
||||
this.windowBar1 = new AntdUI.WindowBar();
|
||||
this.label4 = new AntdUI.Label();
|
||||
this.header1 = new AntdUI.PageHeader();
|
||||
this.stackPanel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// stackPanel1
|
||||
//
|
||||
this.stackPanel1.Controls.Add(this.windowBar4);
|
||||
this.stackPanel1.Controls.Add(this.label6);
|
||||
this.stackPanel1.Controls.Add(this.windowBar3);
|
||||
this.stackPanel1.Controls.Add(this.label5);
|
||||
this.stackPanel1.Controls.Add(this.windowBar2);
|
||||
this.stackPanel1.Controls.Add(this.label3);
|
||||
this.stackPanel1.Controls.Add(this.windowBar1);
|
||||
this.stackPanel1.Controls.Add(this.label4);
|
||||
this.stackPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.stackPanel1.Location = new System.Drawing.Point(0, 74);
|
||||
this.stackPanel1.Name = "stackPanel1";
|
||||
this.stackPanel1.Size = new System.Drawing.Size(750, 453);
|
||||
this.stackPanel1.TabIndex = 0;
|
||||
this.stackPanel1.Text = "stackPanel1";
|
||||
this.stackPanel1.Vertical = true;
|
||||
//
|
||||
// windowBar4
|
||||
//
|
||||
this.windowBar4.DividerColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(87)))), ((int)(((byte)(34)))));
|
||||
this.windowBar4.DividerMargin = 120;
|
||||
this.windowBar4.DividerShow = true;
|
||||
this.windowBar4.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.windowBar4.Icon = global::AntdUIDemo.Properties.Resources.logo;
|
||||
this.windowBar4.IsMax = false;
|
||||
this.windowBar4.Location = new System.Drawing.Point(3, 237);
|
||||
this.windowBar4.Name = "windowBar4";
|
||||
this.windowBar4.Size = new System.Drawing.Size(744, 32);
|
||||
this.windowBar4.TabIndex = 73;
|
||||
this.windowBar4.Text = "WindowBar";
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label6.Location = new System.Drawing.Point(3, 207);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(744, 24);
|
||||
this.label6.TabIndex = 72;
|
||||
this.label6.Text = "线条样式";
|
||||
//
|
||||
// windowBar3
|
||||
//
|
||||
this.windowBar3.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.windowBar3.Icon = global::AntdUIDemo.Properties.Resources.logo;
|
||||
this.windowBar3.IsMax = false;
|
||||
this.windowBar3.Location = new System.Drawing.Point(3, 169);
|
||||
this.windowBar3.MaximizeBox = false;
|
||||
this.windowBar3.MinimizeBox = false;
|
||||
this.windowBar3.Name = "windowBar3";
|
||||
this.windowBar3.Size = new System.Drawing.Size(744, 32);
|
||||
this.windowBar3.TabIndex = 71;
|
||||
this.windowBar3.Text = "WindowBar";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label5.Location = new System.Drawing.Point(3, 139);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(744, 24);
|
||||
this.label5.TabIndex = 70;
|
||||
this.label5.Text = "禁用最大/小化";
|
||||
//
|
||||
// windowBar2
|
||||
//
|
||||
this.windowBar2.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.windowBar2.Icon = global::AntdUIDemo.Properties.Resources.logo;
|
||||
this.windowBar2.IsMax = false;
|
||||
this.windowBar2.Loading = true;
|
||||
this.windowBar2.Location = new System.Drawing.Point(3, 101);
|
||||
this.windowBar2.Name = "windowBar2";
|
||||
this.windowBar2.Size = new System.Drawing.Size(744, 32);
|
||||
this.windowBar2.TabIndex = 69;
|
||||
this.windowBar2.Text = "WindowBar";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label3.Location = new System.Drawing.Point(3, 71);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(744, 24);
|
||||
this.label3.TabIndex = 68;
|
||||
this.label3.Text = "加载状态";
|
||||
//
|
||||
// windowBar1
|
||||
//
|
||||
this.windowBar1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.windowBar1.Icon = global::AntdUIDemo.Properties.Resources.logo;
|
||||
this.windowBar1.IsMax = false;
|
||||
this.windowBar1.Location = new System.Drawing.Point(3, 33);
|
||||
this.windowBar1.Name = "windowBar1";
|
||||
this.windowBar1.Size = new System.Drawing.Size(744, 32);
|
||||
this.windowBar1.SubText = "Demo";
|
||||
this.windowBar1.TabIndex = 66;
|
||||
this.windowBar1.Text = "WindowBar";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.label4.Location = new System.Drawing.Point(3, 3);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(744, 24);
|
||||
this.label4.TabIndex = 65;
|
||||
this.label4.Text = "基本用法";
|
||||
//
|
||||
// header1
|
||||
//
|
||||
this.header1.Description = "可自定义的窗口栏";
|
||||
this.header1.DividerShow = true;
|
||||
this.header1.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.header1.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F);
|
||||
this.header1.Location = new System.Drawing.Point(0, 0);
|
||||
this.header1.Name = "header1";
|
||||
this.header1.Padding = new System.Windows.Forms.Padding(0, 0, 0, 10);
|
||||
this.header1.Size = new System.Drawing.Size(750, 74);
|
||||
this.header1.TabIndex = 27;
|
||||
this.header1.Text = "WindowBar 窗口栏";
|
||||
this.header1.UseTitleFont = true;
|
||||
//
|
||||
// WindowBarDemo
|
||||
//
|
||||
this.Controls.Add(this.stackPanel1);
|
||||
this.Controls.Add(this.header1);
|
||||
this.Name = "WindowBarDemo";
|
||||
this.Size = new System.Drawing.Size(750, 527);
|
||||
this.stackPanel1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private AntdUI.StackPanel stackPanel1;
|
||||
private AntdUI.Label label4;
|
||||
private AntdUI.WindowBar windowBar1;
|
||||
private AntdUI.Label label6;
|
||||
private AntdUI.WindowBar windowBar3;
|
||||
private AntdUI.Label label5;
|
||||
private AntdUI.WindowBar windowBar2;
|
||||
private AntdUI.Label label3;
|
||||
private AntdUI.WindowBar windowBar4;
|
||||
private AntdUI.PageHeader header1;
|
||||
}
|
||||
}
|
||||
@ -1,12 +0,0 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AntdUIDemo.Views
|
||||
{
|
||||
public partial class WindowBarDemo : UserControl
|
||||
{
|
||||
public WindowBarDemo()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 294 KiB After Width: | Height: | Size: 292 KiB |
Loading…
x
Reference in New Issue
Block a user