input示例优化

This commit is contained in:
czz_y 2025-03-28 16:34:13 +08:00
parent 4ec61d2d0f
commit 90f6b0821b
4 changed files with 195 additions and 59 deletions

View File

@ -31,6 +31,9 @@
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(InputDemo)); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(InputDemo));
this.header1 = new AntdUI.PageHeader(); this.header1 = new AntdUI.PageHeader();
this.stackPanel1 = new AntdUI.StackPanel(); this.stackPanel1 = new AntdUI.StackPanel();
this.flowPanel11 = new AntdUI.FlowPanel();
this.panel2 = new AntdUI.Panel();
this.label1 = new AntdUI.Label();
this.flowPanel10 = new AntdUI.FlowPanel(); this.flowPanel10 = new AntdUI.FlowPanel();
this.input19 = new AntdUI.Input(); this.input19 = new AntdUI.Input();
this.input22 = new AntdUI.Input(); this.input22 = new AntdUI.Input();
@ -80,9 +83,8 @@
this.input1 = new AntdUI.Input(); this.input1 = new AntdUI.Input();
this.label3 = new AntdUI.Label(); this.label3 = new AntdUI.Label();
this.tooltipComponent1 = new AntdUI.TooltipComponent(); this.tooltipComponent1 = new AntdUI.TooltipComponent();
this.label1 = new AntdUI.Label();
this.panel2 = new AntdUI.Panel();
this.stackPanel1.SuspendLayout(); this.stackPanel1.SuspendLayout();
this.flowPanel11.SuspendLayout();
this.flowPanel10.SuspendLayout(); this.flowPanel10.SuspendLayout();
this.flowPanel9.SuspendLayout(); this.flowPanel9.SuspendLayout();
this.flowPanel8.SuspendLayout(); this.flowPanel8.SuspendLayout();
@ -114,7 +116,7 @@
// stackPanel1 // stackPanel1
// //
this.stackPanel1.AutoScroll = true; this.stackPanel1.AutoScroll = true;
this.stackPanel1.Controls.Add(this.panel2); this.stackPanel1.Controls.Add(this.flowPanel11);
this.stackPanel1.Controls.Add(this.label1); this.stackPanel1.Controls.Add(this.label1);
this.stackPanel1.Controls.Add(this.flowPanel10); this.stackPanel1.Controls.Add(this.flowPanel10);
this.stackPanel1.Controls.Add(this.label12); this.stackPanel1.Controls.Add(this.label12);
@ -144,6 +146,32 @@
this.stackPanel1.Text = "stackPanel1"; this.stackPanel1.Text = "stackPanel1";
this.stackPanel1.Vertical = true; this.stackPanel1.Vertical = true;
// //
// flowPanel11
//
this.flowPanel11.Controls.Add(this.panel2);
this.flowPanel11.Location = new System.Drawing.Point(3, 811);
this.flowPanel11.Name = "flowPanel11";
this.flowPanel11.Size = new System.Drawing.Size(744, 48);
this.flowPanel11.TabIndex = 33;
this.flowPanel11.Text = "flowPanel11";
//
// panel2
//
this.panel2.Location = new System.Drawing.Point(3, 3);
this.panel2.Name = "panel2";
this.panel2.Size = new System.Drawing.Size(406, 39);
this.panel2.TabIndex = 33;
this.panel2.Text = "panel2";
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.Location = new System.Drawing.Point(3, 781);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(744, 24);
this.label1.TabIndex = 31;
this.label1.Text = "Input+Popover+Table组合控件";
//
// flowPanel10 // flowPanel10
// //
this.flowPanel10.Controls.Add(this.input19); this.flowPanel10.Controls.Add(this.input19);
@ -664,23 +692,6 @@
this.tooltipComponent1.ArrowAlign = AntdUI.TAlign.TL; this.tooltipComponent1.ArrowAlign = AntdUI.TAlign.TL;
this.tooltipComponent1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.tooltipComponent1.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
// //
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft YaHei UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.Location = new System.Drawing.Point(3, 781);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(744, 24);
this.label1.TabIndex = 31;
this.label1.Text = "Input+Popover+Table组合控件";
//
// panel2
//
this.panel2.Location = new System.Drawing.Point(3, 811);
this.panel2.Name = "panel2";
this.panel2.Size = new System.Drawing.Size(744, 82);
this.panel2.TabIndex = 32;
this.panel2.Text = "panel2";
//
// InputDemo // InputDemo
// //
this.Controls.Add(this.stackPanel1); this.Controls.Add(this.stackPanel1);
@ -688,6 +699,7 @@
this.Name = "InputDemo"; this.Name = "InputDemo";
this.Size = new System.Drawing.Size(750, 1010); this.Size = new System.Drawing.Size(750, 1010);
this.stackPanel1.ResumeLayout(false); this.stackPanel1.ResumeLayout(false);
this.flowPanel11.ResumeLayout(false);
this.flowPanel10.ResumeLayout(false); this.flowPanel10.ResumeLayout(false);
this.flowPanel9.ResumeLayout(false); this.flowPanel9.ResumeLayout(false);
this.flowPanel8.ResumeLayout(false); this.flowPanel8.ResumeLayout(false);
@ -758,6 +770,7 @@
private AntdUI.Input input22; private AntdUI.Input input22;
private AntdUI.Input input23; private AntdUI.Input input23;
private AntdUI.Label label1; private AntdUI.Label label1;
private AntdUI.FlowPanel flowPanel11;
private AntdUI.Panel panel2; private AntdUI.Panel panel2;
} }
} }

View File

@ -20,54 +20,58 @@ namespace AntdUIDemo
/// </summary> /// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
InputSearch = new AntdUI.Panel(); this.InputSearch = new AntdUI.Panel();
txtSearch = new AntdUI.Input(); this.txtSearch = new AntdUI.Input();
btnSearch = new AntdUI.Button(); this.btnSearch = new AntdUI.Button();
InputSearch.SuspendLayout(); this.InputSearch.SuspendLayout();
SuspendLayout(); this.SuspendLayout();
// //
// InputSearch // InputSearch
// //
InputSearch.Controls.Add(txtSearch); this.InputSearch.Controls.Add(this.txtSearch);
InputSearch.Controls.Add(btnSearch); this.InputSearch.Controls.Add(this.btnSearch);
InputSearch.Dock = DockStyle.Fill; this.InputSearch.Dock = System.Windows.Forms.DockStyle.Fill;
InputSearch.Location = new Point(0, 0); this.InputSearch.Location = new System.Drawing.Point(0, 0);
InputSearch.Name = "InputSearch"; this.InputSearch.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
InputSearch.Size = new Size(297, 52); this.InputSearch.Name = "InputSearch";
InputSearch.TabIndex = 3; this.InputSearch.Size = new System.Drawing.Size(255, 37);
InputSearch.Text = "panel1"; this.InputSearch.TabIndex = 3;
this.InputSearch.Text = "panel1";
// //
// txtSearch // txtSearch
// //
txtSearch.Dock = DockStyle.Fill; this.txtSearch.Dock = System.Windows.Forms.DockStyle.Fill;
txtSearch.IconRatio = 1F; this.txtSearch.IconRatio = 1F;
txtSearch.Location = new Point(0, 0); this.txtSearch.Location = new System.Drawing.Point(0, 0);
txtSearch.Name = "txtSearch"; this.txtSearch.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
txtSearch.PlaceholderText = "输入点什么搜索"; this.txtSearch.Name = "txtSearch";
txtSearch.Size = new Size(251, 52); this.txtSearch.PlaceholderText = "输入点什么搜索";
txtSearch.SuffixSvg = ""; this.txtSearch.Size = new System.Drawing.Size(216, 37);
txtSearch.TabIndex = 0; this.txtSearch.SuffixSvg = "";
this.txtSearch.TabIndex = 0;
// //
// btnSearch // btnSearch
// //
btnSearch.Dock = DockStyle.Right; this.btnSearch.Dock = System.Windows.Forms.DockStyle.Right;
btnSearch.IconRatio = 1F; this.btnSearch.IconRatio = 1F;
btnSearch.IconSvg = "SearchOutlined"; this.btnSearch.IconSvg = "SearchOutlined";
btnSearch.Location = new Point(251, 0); this.btnSearch.Location = new System.Drawing.Point(216, 0);
btnSearch.Name = "btnSearch"; this.btnSearch.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
btnSearch.Size = new Size(46, 52); this.btnSearch.Name = "btnSearch";
btnSearch.TabIndex = 1; this.btnSearch.Size = new System.Drawing.Size(39, 37);
btnSearch.Type = AntdUI.TTypeMini.Info; this.btnSearch.TabIndex = 1;
this.btnSearch.Type = AntdUI.TTypeMini.Info;
// //
// InputTable // InputTable
// //
AutoScaleDimensions = new SizeF(7F, 17F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
AutoScaleMode = AutoScaleMode.Font; this.Controls.Add(this.InputSearch);
Controls.Add(InputSearch); this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
Name = "InputTable"; this.Name = "InputTable";
Size = new Size(297, 52); this.Size = new System.Drawing.Size(255, 37);
InputSearch.ResumeLayout(false); this.InputSearch.ResumeLayout(false);
ResumeLayout(false); this.ResumeLayout(false);
} }
#endregion #endregion

View File

@ -103,8 +103,8 @@ namespace AntdUIDemo
{ {
Columns = Columns, Columns = Columns,
Size = new Size(txtSearch.Width, 300), Size = new Size(txtSearch.Width, 300),
Font = "Microsoft YaHei UI, 9pt", Font = new Font("Microsoft YaHei UI", 9f)
}; };
_table.CellDoubleClick += Table_CellDoubleClick; _table.CellDoubleClick += Table_CellDoubleClick;
} }
@ -205,7 +205,6 @@ namespace AntdUIDemo
// 动态获取实际宽度 // 动态获取实际宽度
var controlWidth = txtSearch.Width > 10 ? txtSearch.Width : 200; // 设置默认最小值 var controlWidth = txtSearch.Width > 10 ? txtSearch.Width : 200; // 设置默认最小值
_table.Size = new Size(controlWidth, 300); _table.Size = new Size(controlWidth, 300);
_popover = Popover.open(new Popover.Config(txtSearch, _table) _popover = Popover.open(new Popover.Config(txtSearch, _table)
{ {
OnControlLoad = () => BeginInvoke(new Action(() => OnControlLoad = () => BeginInvoke(new Action(() =>

View File

@ -0,0 +1,120 @@
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<root>
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Version 2.0
The primary goals of this format is to allow a simple XML format
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Example:
... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
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